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Poll

What interface do you prefer?

Default
- 38 (18.2%)
Pure Evil Interface v11 and higher (including modifications)
- 80 (38.3%)
Pure Evil Interface v10 and below (including modifications)
- 10 (4.8%)
Older (Evil Interface) made by Doctor Eex (including modifications)
- 7 (3.3%)
One of the interfaces made by Ras (including modifications)
- 28 (13.4%)
Combat Interface v.1.3 by Graf
- 8 (3.8%)
Minimal Interface 1.4  by WHINE team
- 8 (3.8%)
VSB Combat Interface
- 15 (7.2%)
Other
- 15 (7.2%)

Total Members Voted: 171


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Author Topic: Pure Evil Interface v14 by Doctor Eex  (Read 148273 times)

Doctor Eex

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Re: Pure Evil Interface v9 by Doctor Eex
« Reply #210 on: March 25, 2011, 10:35:19 am »

Does the Blue Shift Add-on for v8 work with v9 or are you releasing a new one?
It will work with v9 except 2 things: global map will be green and requiem radio will be green.

When I'll have time, I'll make Blue Shift for v9, however not sure when exactly
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Re: Pure Evil Interface v9 by Doctor Eex
« Reply #211 on: March 26, 2011, 03:47:28 am »

Anyone knows how to solve this problem?
Edit: Forget, I don't need help anymore.

Edit2: Hey Doc Eex, could you fix the text "the eyes (2)" (see it in the screenshot) in the interface, so I can see it in the circle, instead of out of it? In smaller resolutions, the text is impossible to read. If you could, I would be grateful.

« Last Edit: March 26, 2011, 07:19:01 am by aen3 »
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Doctor Eex

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Re: Pure Evil Interface v9 by Doctor Eex
« Reply #212 on: March 26, 2011, 12:12:11 pm »

Quote
Anyone knows how to solve this problem?

I do
http://fodev.net/forum/index.php?topic=13003.msg120195#msg120195

Quote
Hey Doc Eex, could you fix the text "the eyes (2)" (see it in the screenshot) in the interface, so I can see it in the circle, instead of out of it?
This is intended. Because text position determines active area of target screen. Actually you can press whole this area for eye-shot.

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Doctor Eex

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Re: Pure Evil Interface v9 by Doctor Eex
« Reply #213 on: April 01, 2011, 12:37:35 pm »

Source files

Pure Evil Interface Source v9

I'm quitting Fonline for some time, if somebody wants to continue develop this mod - feel free.
« Last Edit: April 01, 2011, 12:40:04 pm by Doctor Eex »
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JovankaB

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Re: Pure Evil Interface v9 by Doctor Eex
« Reply #214 on: April 01, 2011, 04:45:10 pm »

Thank you for your work Doctor Eex :)
You and Ras did a great job with changing this clunky and inconvenient default interface into something a bit less annoying :)
« Last Edit: April 01, 2011, 04:48:48 pm by JovankaB »
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Re: Pure Evil Interface v9 by Doctor Eex
« Reply #215 on: April 03, 2011, 01:20:40 pm »

Can you make it for 1600x1200?
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mrninjamonk

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Re: Pure Evil Interface v9 by Doctor Eex
« Reply #216 on: April 06, 2011, 06:45:19 pm »

i just want to say thanks to doc Eex.

i only just found this thread today and it is pretty awesome today.

sorry to see u leaving but maybe you'll be back after wipe.
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Re: Pure Evil Interface v9 by Doctor Eex
« Reply #217 on: April 07, 2011, 03:49:07 pm »

I have smal request: Please add cities on global map on some button or something could you do that?
Please please.
Thx for awesome interface 
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Doctor Eex

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Re: Pure Evil Interface v9 by Doctor Eex
« Reply #218 on: April 07, 2011, 04:23:20 pm »

I have smal request: Please add cities on global map on some button or something could you do that?
Please please.
Thx for awesome interface 

http://dl.dropbox.com/u/18265894/Pure%20Evil/Pure%20Evil%20Interface%20v8.rar
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Doctor Eex

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Re: Pure Evil Interface v9 by Doctor Eex
« Reply #219 on: April 28, 2011, 06:25:11 pm »

v10 will be



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Doctor Eex

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Re: Pure Evil Interface v9 by Doctor Eex
« Reply #220 on: April 29, 2011, 07:57:33 am »

Options for AP marks:

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Doctor Eex

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Re: Pure Evil Interface v10 by Doctor Eex
« Reply #221 on: April 29, 2011, 01:01:35 pm »

v10 released

update 29.04.2011
1) At last! Big buttons for change weapon and inventory. Now peaceful buttons are grouped to left, and "used in combat" to right. Makes sence
2) Redone AP meter from scratch. Now looks more smooth and accurate + now you can customize highlighted AP marks
3) Redone BreakTime indicator (incication when move or perfome actions)
4) Removed "X" exit button. You should not exit FOnline  :P
5) For TLA: now global map have full height (no black stripe below interface) as now buttons work correctly
6) "You cannot lead this group" now indicated above, not below as in v9 global map interface  ;)

How to change AP meter:
1) Open *.ini (faction.ini for 2238; default.ini for other servers)
2) Find this row
IntMainPic=interface6.png
3)Change it to what you needed as below:

Enjoy
« Last Edit: April 29, 2011, 02:18:41 pm by Doctor Eex »
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Re: Pure Evil Interface v10 by Doctor Eex
« Reply #222 on: April 29, 2011, 02:03:16 pm »

thx a lot, grear work as usual!

but you didn't change link in first post, where "Pure Evil Interface v10" links to v9.rar :)

Doctor Eex

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Re: Pure Evil Interface v10 by Doctor Eex
« Reply #223 on: April 29, 2011, 02:17:06 pm »

thx a lot, grear work as usual!

but you didn't change link in first post, where "Pure Evil Interface v10" links to v9.rar :)

Thanks! Link is fixed now
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Re: Pure Evil Interface v10 by Doctor Eex
« Reply #224 on: May 14, 2011, 06:32:32 am »

i just downloaded v10 and i can't understand how to use end combat/turn button
it appears when combat begins but i can't press it because mouse pointer just go underneath it and not over so i can't click that button and dunno keyboard shortcuts and F1 does not shows them
there are E and T drawn on that button so i tried to press them on the keyboard but since nothing is changing on screen i assume nothing happens
so now i just can't end combat or turn
any help here?
« Last Edit: May 14, 2011, 06:41:56 am by pipenza »
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sorry for me engrish
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