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Author Topic: Mercs & militia are imba?  (Read 12542 times)

avv

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Mercs & militia are imba?
« on: January 20, 2011, 04:27:37 pm »

There's been a discussion how mercs and militia ruin pvp because they are so powerful. Think of it this way:
What's the difference between the following situations?

Average gang with BAs and avengers vs rich mofo gang with hundreds of mercs
Average gang with BAs and avengers vs nub gang with tier2 stuff
A minigunner in BA vs jacketman with combat shotgun

There is no difference. The richer side wins and that's that. That's where it all boils down to. A mutant army is no differend than avenger minigun in the end, both are achieved with cash. Grinding is actually the most powerful way to win in pvp, you can't stop your enemy from grinding, you can't cut his supply lines or steal his caps from the bank. Only way to defeat a grinder is to amass more stuff and that might be impossible if the enemy is more numerous and has more freetime.
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Bantz

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Re: Mercs & militia are imba?
« Reply #1 on: January 20, 2011, 05:52:06 pm »

Mutants&Mercs are there for everybody and everyone has a chance to buy them. The people that spends more time ingame should have advantage in this kind of game.

I realy see no problem with that. The problem is the spawn killing and mutants teleporting away even in combat mode, but the concept of mutants itself is not problematic.

LeMark

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Re: Mercs & militia are imba?
« Reply #2 on: January 20, 2011, 06:07:57 pm »

Mutants&Mercs are there for everybody and everyone has a chance to buy them. The people that spends more time ingame should have advantage in this kind of game.

I realy see no problem with that. The problem is the spawn killing and mutants teleporting away even in combat mode, but the concept of mutants itself is not problematic.

The problem come from Proxy users to. You can have infinit merc with proxy.
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avv

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Re: Mercs & militia are imba?
« Reply #3 on: January 20, 2011, 06:19:31 pm »

Mutants&Mercs are there for everybody and everyone has a chance to buy them. The people that spends more time ingame should have advantage in this kind of game.

How far are you ready to take it? If money equals power, then wouldn't it be okay if you could for example buy your enemy's base if you just had the money? Or wipe the server if you paid 100mil caps. You paid the caps, you deserve results right?

Quote
I realy see no problem with that. The problem is the spawn killing and mutants teleporting away even in combat mode, but the concept of mutants itself is not problematic.

Well why aren't everyone doing it if it's just a matter of caps? Honestly there is no difference between mutants and equipment, both are just power received by paying caps.
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Re: Mercs & militia are imba?
« Reply #4 on: January 20, 2011, 06:27:12 pm »

I think there is a too big diffrence between militia and merc. Why a mercenarie have ~100hp and when he becomes a militia he wins 200-300hp and infiny ammo ! WTF ???!!!

Someone say " it's just because they are trained now !!!" and I think it's just bullshit that's merc are weaker than militia ?

So what's the solution ? up the mercenaries ? or nerf the militia ?

Delete the militia (or NERF A LOT them) and up a little humans mercenaries (like black HtH who can't run lol ?)

That's my opinion.

Sry for my english
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runboy93

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Re: Mercs & militia are imba?
« Reply #5 on: January 20, 2011, 06:36:24 pm »

Militia should be deleted.
Peoples can still got good TC fights without militia (Of course they got those damn Mutants)
Militia can got sometimes very bad weapons like: Gauss Pistol and Avenger minigun and they got about 200-400HP.

avv

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Re: Mercs & militia are imba?
« Reply #6 on: January 20, 2011, 06:40:32 pm »

Wilks and Runboy you don't get it. What I'm saying is that people who are complaining about mutants and militia are just getting the taste of their own medicine. The medicine which they have been feeding to the less wealthy players while wearing top tier equipment.

I'm saying that's caps equal power and power from caps overpowers skill.
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Based on evidence collected from various sources by trustworthy attendees it is undisputed veritability that the land ravaged by atomic warfare which caused extreme change of the ecosystem and environmental hazards can be considered unpleasant, rugged and unforgiving.

runboy93

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Re: Mercs & militia are imba?
« Reply #7 on: January 20, 2011, 06:44:25 pm »

So Avv you agree those millions of mutants and damn strong militia?
And that means this game never going to change more than for proxy users and mutants mayhem.
Re: Mercs & militia are imba?
« Reply #8 on: January 20, 2011, 08:26:02 pm »

I wonder when Developers will finally delete supermutants from TC. It should be done long time ago...
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Michaelh139

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Re: Mercs & militia are imba?
« Reply #9 on: January 20, 2011, 08:32:18 pm »

Interest should be removed.

Now don't get me wrong, it helps loners ALOT, but it hurts them more than helps them because they cannot walk into a town without getting raped by 5 mutants, also the human merc prices are so inflated, no new player without help of huge gang (btw he would have to be very lucky) because for example....  

rocketlaunchers are 27k caps (holy shit mutant price anyone???), lsw are 17k, minigun 18k caps...  

Cheapest normal small gunis 6k, then 8k?, 10k?

Melee has prolly gotten the worst of it, white metal armor are inflated to 18-20k caps.

Only buyable mercs for newbies would be punk and black, and they're hardly worth the price.. 2-2.2k.

Inflation from tc bug + Interest in banks = current situation.


So question is really, get rid of mutants, or get rid of interest in banks?

Militia:

Militia is fine, gang easily wipes them out without much a problem, its when you get spammed from all sides with mercs and militia COMBINED! it becomes fugging impossible.
« Last Edit: January 20, 2011, 08:34:52 pm by Michaelh139 »
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Shangalar

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Re: Mercs & militia are imba?
« Reply #10 on: January 20, 2011, 08:40:44 pm »

I think amount in the bank should be limited, it would limit the interests. But I wonder if it has not been purposed, or even decided already...
Re: Mercs & militia are imba?
« Reply #11 on: January 20, 2011, 08:44:52 pm »

I think amount in the bank should be limited, it would limit the interests. But I wonder if it has not been purposed, or even decided already...
Yes but make it after wipe server.
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Shangalar

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Re: Mercs & militia are imba?
« Reply #12 on: January 20, 2011, 08:57:16 pm »

Yeah, no change until wipe, that's... tradition ;)

Rascal

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Re: Mercs & militia are imba?
« Reply #13 on: January 20, 2011, 09:04:07 pm »

I think that cutting intrest rates to 1% should be a good move.
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Re: Mercs & militia are imba?
« Reply #14 on: January 20, 2011, 09:05:26 pm »

Wilks and Runboy you don't get it. What I'm saying is that people who are complaining about mutants and militia are just getting the taste of their own medicine. The medicine which they have been feeding to the less wealthy players while wearing top tier equipment.

I'm saying that's caps equal power and power from caps overpowers skill.

And who from these players "which" complaining actually tasted their medicine ?

I see nobody from them whining or anything else about mutants/militia
« Last Edit: January 20, 2011, 09:07:22 pm by Hololasima »
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