If u dont want to die because of our mercs buy yours mercs. We play the same game. Everyone got access to the same things so whats the problem? When WWP had Redding u had militia. We killed them and than killed u. It wasn't easy and he had to make a brainstorm to create a tactic. When we have Redding defended by militia u started to open new threads, another and another, everywhere and everywhere. I dont remember whining Chosen Soldiers, i dont remember whining Red Dots and i dont remember whining Rogues. Every time u got a problem with something u WHINE. STOP doing this or just stop calling us KIDS. Who is kid here? Guys FFS. CHILLOUT.
It's a matter of how much people are in your gang, how much freetime you got and how much equipment (armor, guns, ammo, mercs) you have. Only when these factors are equal between two gangs, actual tactics start to matter.
We do not have 15 players ready at eleven o clock, we dont put gauss and RL mercs in the militia, we dont use proxies to win.... you didnt make tactic at all, you just waited us to be working or sleeping to attack. Find another argument.
we dont put gauss and RL mercs in the militia,
We do not have 15 players ready at eleven o clock, we dont put gauss and RL mercs in the militia, we dont use proxies to win.... you didnt make tactic at all, you just waited us to be working or sleeping to attack. Come on, find another argument.
avv-> fo isn't a game of rock, paper, scisors where one beats another. It's not chest where the best player wins. It's like poker where you bet with your own money, you can have a good hand but if you don't have the money you've lost.
Fo would be a game of skill only if all had the same level, teams would be equal and all weapons, armor, ammo, drugs for free. Like in Quake.
tactics ALWAYS does matter, ESPECIALLY when both sides have a different power. Remember any real special forces unit. They ALWAYS fight in non-equal conditions. They have a few people, while enemy usually have much more.
You're free to try beat a brotherhood armored minigunner while you're wearing jacket and flamer. I'd like to know what tactics are going to use to defeat him.
This way you said it's very hard, almost impossible to win with any tactics 1 vs 1, but in a different case tactics does matters.
What is realistic on fact that you die because some 5ns latency firepower spawn few hexes near you? And comparsion with player CA and avenger is nonsene. If you spawn with your main avatar, you risk immediate death and than 2-5 minutes regroup (IF YOU DONT CHEAT). You dont risk ANYTHING with supermutants leaders, YOU DONT NEED TO CONTROL THEM, you can HARVEST THEM FOR FREE, you RUIN REAL PLAYERS PVP SESSION.
5 muties also cost more than CA and avenger, so obviously CAvenger risks more. But honestly, can't you see it: it doesn't matter how the mutants act or what do they do to pvp. What matters is that the leader bought the mutants with caps because he had enough caps. He bought power. He uses this power to bring down enemies. This is how pvp works in most cases.
Problem is, that BALANCED game should have countermeasure against every possible threat.