Its the wasteland, it never felt complete without such a feature... its not really survival, you could just make a character and you've pretty much won at surviving because nothing will happen to you if u sit at your tent all day or even the first place your spawn in registration..
Well that's an alright reasoning but in the end having food wouldn't change our playing style towards survival because surviving is about staying alive, not only getting food. What I mean here are suicide bombing, suicide bursting and all sorts of ridiculous activity that gets your char killed.
You can't call grind-based food system survival because it doesn't encourage surviving. You grind for some food and then go blast yourself to pieces.
How is TC not a grind?
When 2 gangs meet in pvp, that is not grind. Surely we grind for militia & equipment but once you actually fight against players that moment is not grind. You can't farm for example VSB the way you farm Hub Patrol.
You can grind one time quests with alts.
If the quest only provides experience or +rep, it's not worth grinding with alts.
The point was that if you can grind for food, you can amass it. If you can amass it, you can share it with alts and others and do whatever you want. It won't change anything, just force us to gather yet another resource. And in the end, it's not even about survival anymore if your tent is stacked with food.