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Author Topic: Party system  (Read 9815 times)

falloutdude

  • just some canadian guy
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Re: Party system
« Reply #30 on: December 29, 2010, 07:58:17 am »

i really like this idea. :) :D should be done very soon if possable would help lots of people. :)
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Roaming the waste again.
Re: Party system
« Reply #31 on: December 29, 2010, 08:45:53 am »

Indeed, great idea.
Hope it makes it into FOnline soon, as the party system needs a revamp.
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kraskish

  • Chars: Perforator & Penetrator =D
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Re: Party system
« Reply #32 on: December 30, 2010, 11:41:49 am »

sharing xp is a basic thing...party display is nice too although I guess it should be of informative role only, with accepting done via request.

about sharing xp, as previously said there should be some lvl ranges
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Chars: Perforator, Penetrator Leaderator
Re: Party system
« Reply #33 on: December 30, 2010, 12:07:08 pm »

Indeed and if this is to affect mercs there should be a way to NOT take all of their xp as my goal is still to get 5 lvl 21 mutants. (Or the ability to just exclude myself, having mercs level up at the same time would make me love it.
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Re: Party system
« Reply #34 on: December 30, 2010, 12:12:29 pm »

Perhaps party leader can have an XP checklist as to who can recieve xp or not ?
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Doctor Eex

  • TEE Hive Father
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Re: Party system
« Reply #35 on: December 30, 2010, 12:39:58 pm »

Heretics
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Re: Party system
« Reply #36 on: December 30, 2010, 04:09:30 pm »

And furthermore whats wrong with current party system? i think it works fine for gangs and only noobs being afraid to be tagged by tent followers would like to change it :>

Anyone can see the players name whos following you, so basically it looks like only old players who still need to rely on new players naivety to get caps   wouldn't like it to change


At the moment higher lvls already help low level people leveling by lowering centaur's health or other high exp critter and having the lower lvl doing the final shot.

With exp share it would make it better to lvl, especially when people of same lvl are hunting critters and then due to turns one of them ends up getting all the kills, or needs to skip turns to let the other one get some kills, with sharing it would all be easier.
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LagMaster

  • No. 1 Topic Starter
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Re: Party system
« Reply #37 on: December 30, 2010, 08:30:33 pm »

i like this ideea
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