Other > Suggestions

Some new Traits Idea

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cannotspace:
wouldnt one in a milion make snipers overpowered?

John Porno:
the loner trait will either backfire or lead to abuse.

I can't think of away to implement it in the engine so that it only affects real loners. In order to implement this trait, we would need a new form of party management. If a loner is hunting on his own and runs into a random pk, it could be that he gets the negative effect, while gangs might be able to abuse it during tc and getting benefits by tricking the engine.

I'd like to see a trait like this but I don't see it happening.

In order to help loners, letting shops restock more frequently while still stocking the same amount of caps per hour or making (hq)mining easier would be the way to go here in my opinion.

also, that one crit thing seems to be way out of proportion.

Who Killed Bambi:
why no +1 to all s.p.e.c.i.al. from fo2 ?:)

Ganado:

--- Quote from: Who Killed Bambi on December 31, 2010, 03:34:18 PM ---why no +1 to all s.p.e.c.i.al. from fo2 ?:)

--- End quote ---

Already been discussed to death, too overpowered.

Tomowolf:
Sorry to your idea but, we don't need more traits, but we need more lvls to take traits/perks are now not used ;).

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