Other > Suggestions
Some new Traits Idea
Wilk:
There are some traits that nobody uses in Fonline 2338 so i have idea for some new traits.
Loner
You always works... alone. When unaccompanied the character is +15% to-hit and has a +5% Damage Resistance bonus in combat. However, when with Companions, the character takes a -15% to-hit and -5% Damage Resistance penalty
Benefit: : +10% to-hit and +5% Damage Resistance when alone
Penalty: -10% to-hit and -5% Damage Resistance when with companions
One In a Million
You're not particularly lucky or unfortunate, but when lightning strikes, it strikes hard! Whenever you critically hit or fail, a second check is made at five times the base chance to see if it actually happens. If it does, the result on the critical chart is bumped up +30 points in severity.
Benefit: +30 points on critical chart whenever you critically hit and pass a second check at five times the base chance
Penalty: +30 points on critical chart whenever you critically fail and pass a second check at five times the base chance
Tech Wizard
You spent your formative years hunched over a bench learning tech stuff. Trouble is you've ruined your eyes! You get a bonus to Science, Repair and Lockpick skills (+25%), but a penalty of -1 to Perception.
Benefit: +25% Science, Repair, Lockpick
Penalty: -1 percepction
If anyone have other's Idea's about Traits, just wrote it here.
Have a nice day :D
skejwen:
Arent these taken from Fo:T?
Wilk:
--- Quote from: skejwen on December 29, 2010, 10:58:55 PM ---Arent these taken from Fo:T?
--- End quote ---
Only Tech Wizard is little modified, One in Milion is from Van Buren and Loner only take's name from tactics perk, rest is new.
Slaver Snipe:
What is considered the base chance for critical, only luck or luck + more crits, if it's only based off of luck thats still pretty overpowered for a sniper character with 10 luck (50% chance to do a +30?!?!?) insta crit deaths are rare, this would probably make them way to common.
Eternauta:
I am against One In A Million, I think the same as Slaver Snipe.
I don't think anyone would want that Perception penalty by Tech Wizard. Only crafter alts would take that Trait, so this trait would encourage alting.
Loner is a good one. This game is, in my opinion, highly faction-oriented, so it would be nice if loner player could get some bonus.
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