fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • June 26, 2024, 11:04:55 am
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: [1]

Author Topic: Quick Recovery should Halve KO Duration  (Read 899 times)

yoz

  • yoz ace / yoz kage
  • Offline
Quick Recovery should Halve KO Duration
« on: December 10, 2010, 11:20:53 pm »

Stonewall already affects KOs. I'm not sure how, but from what I read it halves the chance of being KOed.

If that's the case, then quick recovery should halve the time lost while KOed.
Logged
Kill the men, rape the women, eat the children.

yoz

  • yoz ace / yoz kage
  • Offline
Re: Quick Recovery should Halve KO Duration
« Reply #1 on: December 11, 2010, 12:01:08 am »

The expected negative effect of being KOed is

(expected action points lost due to being KOed) = (probability of being KOed) x (action points lost when KOed)

Stonewall affects the negative effect of being KOed through the probability of being KOed by some modifier, so

(modifier) x (expected action points lost due to being KOed) = (modifier) x (probability of being KOed) x (action points lost when KOed)

Make quick recovery affect (action points lost when KOed) by the same modifier, so that

(modifier) x (expected action points lost due to being KOed) = (probability of being KOed) x (modifier) x (action points lost when KOed)

This way the benefit of picking either perk = (1 - modifier) x (expected action points lost due to being KOed) = reduction in the expected time lost due to being KOed is the same for both perks, but people have a choice between getting KOed less or being unconscious for less time.
Logged
Kill the men, rape the women, eat the children.

yoz

  • yoz ace / yoz kage
  • Offline
Re: Quick Recovery should Halve KO Duration
« Reply #2 on: December 13, 2010, 04:33:40 am »

Not a single comment for, not a single comment against.

>_<
Logged
Kill the men, rape the women, eat the children.

Crazy

  • Drugged Childkiller
  • Offline
Re: Quick Recovery should Halve KO Duration
« Reply #3 on: December 13, 2010, 12:51:58 pm »

I think it's because it have already been suggested and dev said perks gonna be reworked. I already replied to some suggestion with suggestion for boosting that perk and make it usefull against KO.
Logged
When you have to shoot, shoot, don't talk

Member of the Most Hated Faction
TTTLA, for Great Justice !

Solar

  • Rotator
  • Offline
Re: Quick Recovery should Halve KO Duration
« Reply #4 on: December 13, 2010, 01:04:38 pm »

I think in my WIP spreadsheet on the perks it works something like this.
Logged
Quote from: Woodrow Wilson
If you want to make enemies, try to change something.
Pages: [1]
 

Page created in 0.086 seconds with 21 queries.