Other > Suggestions

Stealing out of control ! Tighten the leash...

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Ulrek:
How about this for an idea? you move the barter interface out of the way so you can see, and move if someone comes up and uses a animation on you thats a bluesuit?

Even griefers rarely wear metal armor. or leather armor when pick pocketing.

-Ulrek-

avv:

--- Quote from: HertogJan on December 11, 2010, 04:08:39 PM ---So you think NCR is okay with thieves moving to another town within their influence?
I doubt it.
Thieves moving to another town is not a solution as most people travel around, at least from time to time.
--- End quote ---

Towns under ncr control could have shared rep.


--- Quote ---With the way npc operate now, 1 person talking to an npc at a time, this will be open for exploitation. Just keep the guy occupied.
It will also lead to people simply feeding names to the npc over and over again.
--- End quote ---

Nobody's gonna occupy some npc 24/h a day. If we had people who'd be ready to that kind of abuse, hotel room vendors would have been targetted long ago.

Dunno why it would lead to people feeding names over and over again if you couldn't report anyone else but the one who stole from you.


--- Quote ---Most people I see using steal on people aren't thieves, with exception of NCR bazar.
They simply use steal on people in order to scare others away from the trader so they don't have to wait.
I encountered several players in the last few hours doing this in both Junktown and the Hub.
IMO that is harassement.
Using the steal skill to steal isn't.
--- End quote ---

What difference would it make whether they used FA or steal but didn't take anything? The result would be the same. Even if steal didn't have any animation, just standing right next to someone would scare others away in same way as now.

But in the end the reason why stealing is close to abuse is the way it works: you have to run away from a thief. A player who recognizes an obvious thief cannot respond to the criminal's presence in any rational way. He can't punch, shoot or report him unless npc guards notices his robberies.

Keldorn:
Would love to hear a response from the devs:

In a way thieves and the lack of a thief animation gives assholes carte blanche to grief people.

They pretty much control if someone will get an opportunity to utilize a vendor.  One could say its paranoia.  So is it abuse?

HertogJan:

--- Quote from: avv on December 11, 2010, 11:09:11 PM ---Towns under ncr control could have shared rep.

--- End quote ---

Shared rep between towns would only cause more issues and yet another reason to have alts.


--- Quote from: avv on December 11, 2010, 11:09:11 PM ---Nobody's gonna occupy some npc 24/h a day. If we had people who'd be ready to that kind of abuse, hotel room vendors would have been targetted long ago.

Dunno why it would lead to people feeding names over and over again if you couldn't report anyone else but the one who stole from you.

--- End quote ---

You go into town with a few friends. 1 isn't a thief and he keeps the npc guy occupied for the time his friends are stealing.


--- Quote from: avv on December 11, 2010, 11:09:11 PM ---What difference would it make whether they used FA or steal but didn't take anything? The result would be the same. Even if steal didn't have any animation, just standing right next to someone would scare others away in same way as now.

--- End quote ---

Standing next to someone at a traders scares people away for more reasons than just the risk of getting stolen from.
Changing the animation means it can't be abused. Someone using it is most likely going to steal from you.


--- Quote from: avv on December 11, 2010, 11:09:11 PM ---But in the end the reason why stealing is close to abuse is the way it works: you have to run away from a thief. A player who recognizes an obvious thief cannot respond to the criminal's presence in any rational way. He can't punch, shoot or report him unless npc guards notices his robberies.

--- End quote ---

Most people playing are criminals in one way or another, stealing, shooting npc, shooting pc, ...
As long as they're protected, you can't do anything about it.
That's how it works in guarded towns.
Don't like it, go to an unguarded town.

avv:

--- Quote from: HertogJan on December 12, 2010, 03:06:42 PM ---You go into town with a few friends. 1 isn't a thief and he keeps the npc guy occupied for the time his friends are stealing.
--- End quote ---

The npc might not be occupied after one hour later, or tomorrow.


--- Quote ---Changing the animation means it can't be abused. Someone using it is most likely going to steal from you.
--- End quote ---

Even if you change the animation, abusers could use it but not steal anything, just look in the victim's inventory. That would work exactly as harassing others with some other than steal skill animation which happens right now. Only if looking in someone's pocket would count as steal attempt, it would work better.


--- Quote ---Most people playing are criminals in one way or another, stealing, shooting npc, shooting pc, ...
As long as they're protected, you can't do anything about it.
That's how it works in guarded towns.
--- End quote ---

"That's how it works" isn't good enough reasoning. 
It doesn't matter what you do outside the town as long as it citizens, members or allies aren't involved. Doesn't make you a criminal in ncr's eyes if you rob someone in Modoc. If a player chooses to play thief inside ncr, it means that he doesn't care about the local law so shouldn't that make him an unprotected outlaw?

If you want to get back the law's protection you should repay your wrongdoings to the victim and him only. If players are ready to make alts to get away from that, then they do. It's pretty good slap on someone's face to force him to delete his character and level up a new one.



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