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Author Topic: secondary atacks whit HtH weapons  (Read 1879 times)

LagMaster

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secondary atacks whit HtH weapons
« on: November 28, 2010, 04:11:28 pm »

why not? a jab is a jab, does not matter if you got a brass knucle at you,why can't we do it?
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StuntCat

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Re: secondary atacks whit HtH weapons
« Reply #1 on: November 30, 2010, 09:16:56 am »

yeeeeees... i will love a haymaker with spicked knucles....  8)
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runboy93

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Re: secondary atacks whit HtH weapons
« Reply #2 on: November 30, 2010, 09:48:48 am »

Better idea :D
Why not to make then rubber boots as kick weapon?
And then it can use hook kicks and other kick based attacks.

wezu

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Re: secondary atacks whit HtH weapons
« Reply #3 on: November 30, 2010, 10:30:19 am »

Mega powerfist haymaker? Or with a rock? You could do minigun-like damage or make eye hits for 3ap with +15% critical.

It still won't help (much) in PvP, but it will make PvE realy easy.

A boxer hits for 180 dmg per round, with just the damage boost from haymaker that would be 240 per round.

Maybe just making bonus hth damage perk work as living anatomy (add the damage at the end) or BRD (add the damage to minimal damage) would be more balanced?
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Re: secondary atacks whit HtH weapons
« Reply #4 on: November 30, 2010, 05:48:00 pm »

Quote
It still won't help (much) in PvP
Oh fuck, you can't even imagine how much it would do! I could kill these poor bastards in no time!
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LagMaster

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Re: secondary atacks whit HtH weapons
« Reply #5 on: November 30, 2010, 05:50:12 pm »

yeeeeees... i will love a haymaker with spicked knucles....  8)
this will balance the HtH class,no?
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Ganado

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Re: secondary atacks whit HtH weapons
« Reply #6 on: November 30, 2010, 10:13:32 pm »

It would make it overpowered against NPCs :), like wezu said; 1 AP Haymaker with rock...  :-\

(1 AP with rock for current style is fine, but it would need balance if this were implemented)
« Last Edit: December 01, 2010, 04:06:31 am by Dishonest Abe »
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Re: secondary atacks whit HtH weapons
« Reply #7 on: November 30, 2010, 10:18:14 pm »

It would make it overpowered against NPCs :), like wezu said; 1 AP Haymaker with rock...  :-\
And why they're not going to "fix" that rock? How is this possible to punch with bare hand slower than with a rock in the same hand? Just make damage of rock something between simple punch and brass knuckles.
Also Haymaker and other special attacks can be balanced by taking into account that they can be used with knuckles/power fists. So haymaker with bare hands won't be so strong as it is now, but haymaker with powerfist will be useful.
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Re: secondary atacks whit HtH weapons
« Reply #8 on: December 01, 2010, 04:04:52 am »

And why they're not going to "fix" that rock? How is this possible to punch with bare hand slower than with a rock in the same hand? Just make damage of rock something between simple punch and brass knuckles.
Also Haymaker and other special attacks can be balanced by taking into account that they can be used with knuckles/power fists. So haymaker with bare hands won't be so strong as it is now, but haymaker with powerfist will be useful.
i agree, the 1ap less to punch with rock must be fixed.
also, i think secondary atacks for unarmed weapons would be good. becouse unarmed chars will carry weapons and will have a real loss when die. of course it will need some changes to balance.
lets say:
jab: +1 AP cost, +5% critical +3 damage.
piercing strike:+3AP cost, +15% critical, +7dmg armor piercing.
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wezu

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Re: secondary atacks whit HtH weapons
« Reply #9 on: December 01, 2010, 09:58:05 am »

That realy changes nothing.
If I'm going for criticals then I'm going to use haymaker for the eyes or piercing kick to break arms (if only that big gunner is that dumb to let me get that close).
If I'm going for damage I'll use mega powerfist or rock, spiked knuckles if I must.
The way it is now I can use all these options in one alt. If I can use haymaker with weapons then not using weapons won't be a valid choice. It will be like with BG, the only choice is to burst or not to burst.
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JovankaB

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Re: secondary atacks whit HtH weapons
« Reply #10 on: December 01, 2010, 11:15:32 am »

And why they're not going to "fix" that rock? How is this possible to punch with bare hand slower than with a rock in the same hand? Just make damage of rock something between simple punch and brass knuckles.

That would make rocks completely useless. Rocks are harder to get than knuckles and nobody uses non-spiked knuckles either.
So you just want one more weapon noone will ever use.
Don't ask how it's possible, it's a game not real life simulation and mechanics is meant to be playable not realistic.
« Last Edit: December 01, 2010, 11:25:08 am by JovankaB »
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Re: secondary atacks whit HtH weapons
« Reply #11 on: December 01, 2010, 05:04:53 pm »

That would make rocks completely useless. Rocks are harder to get than knuckles and nobody uses non-spiked knuckles either.
So you just want one more weapon noone will ever use.
Don't ask how it's possible, it's a game not real life simulation and mechanics is meant to be playable not realistic.
1) Rocks can be thrown, knuckles not!
2) It's now rocks are harder to get, but well.. they must be almost in every encounter, like flint, so it'll be better for unarmed than bare hands anyway.
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Re: secondary atacks whit HtH weapons
« Reply #12 on: December 01, 2010, 07:54:26 pm »

That would make rocks completely useless. Rocks are harder to get than knuckles and nobody uses non-spiked knuckles either.
So you just want one more weapon noone will ever use.
Don't ask how it's possible, it's a game not real life simulation and mechanics is meant to be playable not realistic.

Uhh..brass knuckles may be easier to get than rocks but you can't tell me that rocks are hard to get at all...unless you can't kill a few tribals.
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LagMaster

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Re: secondary atacks whit HtH weapons
« Reply #13 on: December 02, 2010, 07:01:18 pm »

let's get back to topic: secondary(not primary) atack whit HtH weapons, i mean a JAB is a JAB no matter what you got in a hand,no?
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