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Ability to see the name of the map in encounters
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Topic: Ability to see the name of the map in encounters (Read 1336 times)
Ganado
Moderator
Dishonest Abe
Ability to see the name of the map in encounters
«
on:
November 30, 2010, 03:23:37 am »
For bug reporting and convenience-of-explaining sake, I suggest that the name of the encounter we are in can be visible on part of the screen.
If you don't know what I'm talking about, if you have a car and leave the encounter, you'll see that the name of your encounter is the name of the map.
Currently, this is the only way to figure out the name of the map.
If we could know the names of the maps, it could, most importantly, help explain a map bug, or feature based off a map.
This would be in the top corner of the screen by default, look like the "Cooldowns" text, and be optional to have through a command similiar to "~awareness" or "~cooldowns". (Default could be "off" since it wouldn't be used constantly)
«
Last Edit: November 30, 2010, 11:09:18 pm by Dishonest Abe
»
Logged
Error while opening cfg file: spawnnpc.cfg
Shit! Damn admins! Always ruining my fun! I guess I'll talk to them. WITH MY FISTS!!!! No seriously, I will write them a nice email or make a thread on the forums or something. Thanks!
Michaelh139
Goin for 900,000...
Re: Ability to see the name of the map in encounters
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Reply #1 on:
November 30, 2010, 04:04:01 am »
Absolutely.
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Whenever I say something, imagine \"In my opinion"/ being in the front of every sentence.
wezu
Flamin' Troll
Re: Ability to see the name of the map in encounters
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Reply #2 on:
November 30, 2010, 10:54:56 am »
Not very ergonomic. You don't need the name all the time, put it in the F1 screen or add a ~showmapname command to dump the name to the chat box.
Logged
Give an idiot a carrot and he'll cut himself.
LagMaster
No. 1 Topic Starter
Re: Ability to see the name of the map in encounters
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Reply #3 on:
November 30, 2010, 05:57:27 pm »
sound's easy, hard to implement
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Wipe
Rotator
Random is god
Re: Ability to see the name of the map in encounters
«
Reply #4 on:
November 30, 2010, 08:29:54 pm »
Quote from: LagMaster on November 30, 2010, 05:57:27 pm
hard to implement
Negative.
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Games are meant to be created, not played...
Izual
Roaming entertainer.
Re: Ability to see the name of the map in encounters
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Reply #5 on:
November 30, 2010, 11:07:30 pm »
Then yeah, agreed!
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Ability to see the name of the map in encounters