Other > Closed suggestions
Stealin's a good job mate~
Lena:
Thank you for correcting. It would be good if reputation would be returning to some "town entry level" like +50 rep a day if you didn't do anything that day.
Up to like -1500 so you'd be just on the edge, but you could enter the town.
I got -1600 on one of my chars for killing junktown patrols, now I can't enter the city. Blah.
Raegann:
--- Quote from: Lena on January 21, 2010, 02:54:19 pm ---It would be good if reputation would be returning to some "town entry level" like +50 rep a day if you didn't do anything that day.
--- End quote ---
We really need something like this.. :( I'm just doing slalom on the world map not to get insta-killed by BoS, Enc., Mutants or something like that, just for taking profession.
Lil Jesus:
--- Quote from: Lena on January 21, 2010, 02:54:19 pm ---Thank you for correcting. It would be good if reputation would be returning to some "town entry level" like +50 rep a day if you didn't do anything that day.
Up to like -1500 so you'd be just on the edge, but you could enter the town.
I got -1600 on one of my chars for killing junktown patrols, now I can't enter the city. Blah.
--- End quote ---
rep grow per day? thats a great idea, so little but so good! :D
Edit: forgot to add, if that system would be added, id like it to stay from minus to 0, no +++ growing. as 0 is max limit to "per day growing" reputation.
Nyan:
Aye for reputation regain. That's a brilliant idea. Or maybe some daily little quests to regain some rep.
Also, dear devs - you should give us thieves the opportunity to not be noticed by guards, and only that, at some level of stealing. It's preposterous in this way it is now. Don't make us uber at 100% like few months ago, it can be even at 250%. Because something HAVE TO be done with that issue, and leveling up as a thief to this level is already challenging and very hard, so it would be fair.
Lexx:
The problem is that - sooner or later - a really big bunch of thiefs will float around in guarded towns and we have the same situation again, like before. And this really was not cool.
We have plans for improving the thief's daily business, which is not based on swarming other players in guarded towns and make them run around without break. So keep stunned.
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