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Author Topic: Stealin's a good job mate~  (Read 5596 times)

Nyan

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Stealin's a good job mate~
« on: January 21, 2010, 01:17:01 pm »

Dear developers.
Stealing used to be so much fun. I know there were MANY issues with it being abused and exploited. Last time I played was few months ago and seeing what happened to this marvelous profession makes me sad. I remember times when playing as any character was fun and you could make a living. Being a doc, scientist or even thief was profitable. What I see now is that people with big guns rule the wastelands and making a non-combat build is like signing a document which says 'I don't want to have fun playing this game. I just want to be a tool and get killed by first met overpowered stranger.'. I know that people bawwed much about being robbed, but look at it from the other side. Someone with 10mm pistol and 100% in small guns can kill me in few shots and take ALL my belongings. So why my non-combat character can have some useful skills too?

tl;dr - I'm currently at 258 stealing level which is almost 300 and to remind you 300 is max. And at this level I can barely steal anything, am noticed by guards and lose my reputation permanently. Now lets take a fighting character with 258 small guns, big guns or even melee can rip and tear me in half a second. Think about it ladies and gentleman. Don't make this great game a shooter only game, make it a rpg like it always ought to be.
Re: Stealin's a good job mate~
« Reply #1 on: January 21, 2010, 01:52:33 pm »

You must doing something wrong? I saw last time a thief who was stealing 2h non-stop and nobody caught him.

And to steal something from someone on wasteland is normally harder than just kill him I think :P Nobody will let you close ^^
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Re: Stealin's a good job mate~
« Reply #2 on: January 21, 2010, 01:53:34 pm »

when people are in PEACEFUL towns... and their items get stolen.... you know the answer, and i dont see any good in thiefs. because a person who get always PKed in towns and hes items get always stolen in peaceful towns, its just too much for him...

EDIT: and yeah i dont think stealing is nerfed, its just "changed".
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Re: Stealin's a good job mate~
« Reply #3 on: January 21, 2010, 02:36:30 pm »

Stealing is a useless skill right now. Even at 300%+pickpocket perk, you get cought very often, you can steal minigun after minigun, and than you get cought on stealing a stimpack. Karma -1600 and you're out of town. It is useless pretty much, mainly due to karma system now.

Beside, all you need to do to avoide being stolen form ... is move away, that easy. It's funny when people whine, because they can't pay attention to their chars.
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just because we play a post-apocalyptic game doesn't mean we have to accept to see people insulting us of jews.

Lexx

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Re: Stealin's a good job mate~
« Reply #4 on: January 21, 2010, 02:37:56 pm »

It's reputation system. We don't use karma.
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Re: Stealin's a good job mate~
« Reply #5 on: January 21, 2010, 02:54:19 pm »

Thank you for correcting. It would be good if reputation would be returning to some "town entry level" like +50 rep a day if you didn't do anything that day.
Up to like -1500 so you'd be just on the edge, but you could enter the town.

I got -1600 on one of my chars for killing junktown patrols, now I can't enter the city. Blah.
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just because we play a post-apocalyptic game doesn't mean we have to accept to see people insulting us of jews.
Re: Stealin's a good job mate~
« Reply #6 on: January 21, 2010, 03:06:20 pm »

It would be good if reputation would be returning to some "town entry level" like +50 rep a day if you didn't do anything that day.
We really need something like this.. :( I'm just doing slalom on the world map not to get insta-killed by BoS, Enc., Mutants or something like that, just for taking profession.
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Re: Stealin's a good job mate~
« Reply #7 on: January 21, 2010, 03:12:40 pm »

Thank you for correcting. It would be good if reputation would be returning to some "town entry level" like +50 rep a day if you didn't do anything that day.
Up to like -1500 so you'd be just on the edge, but you could enter the town.

I got -1600 on one of my chars for killing junktown patrols, now I can't enter the city. Blah.

rep grow per day? thats a great idea, so little but so good! :D

Edit: forgot to add, if that system would be added, id like it to stay from minus to 0, no +++ growing. as 0 is max limit to "per day growing" reputation.
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Nyan

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Re: Stealin's a good job mate~
« Reply #8 on: January 21, 2010, 05:04:19 pm »

Aye for reputation regain. That's a brilliant idea. Or maybe some daily little quests to regain some rep.

Also, dear devs - you should give us thieves the opportunity to not be noticed by guards, and only that, at some level of stealing. It's preposterous in this way it is now. Don't make us uber at 100% like few months ago, it can be even at 250%. Because something HAVE TO be done with that issue, and leveling up as a thief to this level is already challenging and very hard, so it would be fair.

Lexx

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Re: Stealin's a good job mate~
« Reply #9 on: January 21, 2010, 05:53:18 pm »

The problem is that - sooner or later - a really big bunch of thiefs will float around in guarded towns and we have the same situation again, like before. And this really was not cool.

We have plans for improving the thief's daily business, which is not based on swarming other players in guarded towns and make them run around without break. So keep stunned.
« Last Edit: January 21, 2010, 05:55:18 pm by Lexx »
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Nyan

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Re: Stealin's a good job mate~
« Reply #10 on: January 21, 2010, 06:09:04 pm »

The problem last time was that you could make first level with outdoorsman only, gain 103 steal with good build and rob just about anyone without being captured. If you make it that safe steal level is above 200 i guarantee there won't be so many thieves as back then. Also that is our only way to survive, don't you guys see that? In not safe towns you can just shoot us dead without consequences, we have no chance there. In safe towns we have bigger chances to steal and you cannot shoot us. It's really fair game. You can make it harder to steal items like in the old days, make the cooldown bigger whatever, but this guard thing and reputation on this high level is unfair.

Lexx

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Re: Stealin's a good job mate~
« Reply #11 on: January 21, 2010, 06:11:25 pm »

Like I said, we have some plans for thiefs. Even if we set some minimum % for success, it wouldn't help anything. I can make a 200% stealing character in very short time with doing some quests + grinding.
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Nyan

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Re: Stealin's a good job mate~
« Reply #12 on: January 21, 2010, 06:14:30 pm »

Ok, thanks for everything. I'll be waiting for updates
Re: Stealin's a good job mate~
« Reply #13 on: January 21, 2010, 06:14:47 pm »

Like I said, we have some plans for thiefs. Even if we set some minimum % for success, it wouldn't help anything. I can make a 200% stealing character in very short time with doing some quests + grinding.
Yeah, stealing characters tend to be alts. Nobody would consider 'maining' a thief. I think it's because of how touchy a subject PvP thieving is.

My own suggestion would be to make all containers in towns have items and occasionally respawn their contents if emptied. However, if you're not a good enough thief people will yell/eventually attack you. If your main guy is a thief, you've got a constantly respawning source of income. Better items spawn in richer towns, but are also harder to steal.
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Lexx

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Re: Stealin's a good job mate~
« Reply #14 on: January 21, 2010, 06:15:55 pm »

Yes, we have similar like this in mind. But not container only. Can't say much about it right now, because it's still in the concept phase.
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