Other > Suggestions

Traits Rethought

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Szef:
Just two things.

Jinxed is a 'must have' one for melee fighters.
Skilled is often used coz' it's nice for some more-selfish builds.

Chem resist/reliant, Sexappeal, bruiser, night person - yes, they suxxx. (Question: if night person lvl up during a night, there's a +2 skillpoint bonus? Drugs like mentats doesn't help). 

Wallace:
Yes some traits are crappy

But if we gonna change them now, then will come perks and then hordes of people wil be shouting "Change trait/perk 'Abc' to be doing/adding/dealing ZX not XZ because..." and we got an avalanche

It's not time for it yet imo

Crazy:
I think Chem Reliant is very usefull, i love it! If i could take 3 traits, all my char would have it.

Badger:

--- Quote from: Archvile on January 20, 2010, 10:51:13 pm ---What about we switch the upsides and the downsides of these two traits:

Bruiser
+4 (or more) Melee Dmg Bonus, - 2 AP
More balanced choice, especially with RT combat.

Heavy Handed
+2 ST, -30% on crit table
Big +2 stat points boost but at a big cost.

--- End quote ---
That's a huge improvement. Especially heavy handed. It's now like a useful backwards finesse.

Roachor:
I agree with chem reliant/resistant being reworked. I always wanted to have a drug addict character but neither of those traits are very useful. I use heavy handed in most of my builds, it's balanced as it is. Jinxed is far from useless when used properly. I think gifted should be brought back but this time with a -10 skill point cost.

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