Other > Closed suggestions
Item wipe + bank interests removed when TC bug is fixed
LeMark:
Every sessions north pvp team have more caps than they can spend, so what news?
Full wipe or no wipe...
Izual:
--- Quote from: LeMark on November 18, 2010, 06:37:18 pm ---Full wipe or no wipe...
--- End quote ---
Imo Item Wipe was less "violent" than full wipe, but I'm not opposed to a full wipe neither.
Keldorn:
--- Quote from: Izual on November 18, 2010, 06:24:06 pm ---Ah, hatred :D You're 5 minutes late!
Big gangs are not fucked over because of this bug. It's the opposite :>
--- End quote ---
Not hatred, alittle annoyed yes.
Small folks like me and countless others have had to listen to the DA WASTELAND IS DA HARSH since playing. If we bring something up its usually the gms or devs or big gangs who cry quit whining. All of a sudden someting happens that pretty much affects big gangs only (TC gangs), we get whining (oh but its not whining when big gangs are affected).
Small players could give a crap about TC. If they do then its at night when the big gangs are asleep anyways. In the morning the town goes baco to Rogues, CS, TTTLA, VSB. Big gangs have ALWAYS had more money and stuff compared to little players. It wasn't considered economy breaking when all the big gangs had caps and could afford cars and multiple bases whie small folks eked out a living.
This is cleatly about and affecting the big gangs that DIDN'T get to benefit over the bug while some gans did AKA Rogues it seems fromt he gang issues thread. No surprise that after the big flame war between the big gangs we get this suggestion a few days llater.
Its hyporcritical man
PS: LIke I said full wipes for a good reason AKA implementing new fetures or making the game better all around for EVERYONE, not because some big gangs are all butt hurt over a glitch.
Izual:
Keldorn: Ok, it's better when you use arguments than insults. So yeah, I understand what you say, it is mostly very true. Except that I'm not responsible for players telling you "WASTEMAND IS HARSH" (saying this is stupid).
I posted this suggestiong because I thought it was deeply unfair to have on one hand, small gangs that have to craft all day long etc; and on the other hand big gangs with unlimited caps. If you think it is not unfair, or it is no different than previous sessions, well, then I'm glad you posted your point of view, because this is interesting and it seems fair. However, we shouldn't forget that we are beta-testing this game and that it is more important to have a balanced economy than keeping our items for months. My two cents. ;)
Keldorn:
Look, big gangs have always had more caps/stuff/bases/cars whatever than regular folks. They could wipe their butts with 5k toilet paper (gauss pistol ammo anybody??). Big gangs pretty much have unlimited caps already.
This has never been considered game/economy breaking. It was considered a fact of life.
The problem arrises when one big gang ends up with more endless + caps compared to other bi gangs who only have endless.
The annoyance comes from the fact that when average folks got screwed over (someone I know lost 20k because he got rolled back into a fight), devs can't do anyting about it (I disagree yet understand).
Now a big gang profited from a TC glitch and decided to use the bank to compound their money. Thats not the average joes fault. That doesn't mean the bank system is a bad idea. It just means one big gang capitalized on a glitch, it happens
But now your suggesting that everyone get punished over the actions of a small few. Tha bank system allows little folks like me to earn some nice caps to (without having to ruthlessly murder everyone I run into to do so).
Its alarming that this kind of bias could be suggested by a GM hence the much stronger response then something small. and not by a gm. This really doesn't help when we got folks accusing gms of favoritism/abuse in a different thread whether its true or not.
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