Other > News and Announcements
Old Changelog
Wipe:
Posted by Lexx: Sat Sep 12, 2009 15:12
FIXES:
* A bit longer time for dead followers corpse removal
RECOMMENDATIONS:
* Use update tool to get the new faction001.dat or you can't see the new graphics.
Wipe:
Posted by Lexx: Mon Sep 14, 2009 18:52
FIXES:
* TC reward containers should be openable even if someone deliberately locked them.
* You can enter sneak mode if seen by your teammates.
* Faction001.dat fixed. Use the update tool to update it.
* weakened timeout can be now ended using doctor skill.
(SMALL) FEATURES:
* The primitive tool has now its own inventory image.
* The old shovel has now its own inventory image too.
CHANGES (WIP):
* Lowered the level of dog mercs.
Wipe:
Posted by Lexx: Mon Sep 14, 2009 23:36
RECOMMENDATIONS:
* Use updater once again. Faction001.dat has been fixed... once again.
Wipe:
Posted by scypior: Thu Sep 17, 2009 18:52
FIXES:
* Cars no longer gives experience for repair when repair was not needed
* Fixed TC containers
* Doubled antiblock time
(SMALL) FEATURES:
* Negotiation. That's need to be just tested if it will do against pkers, or whether it become major problem/source of exploits. Basically, after someone gets attacked(and he's not in combat mode already), he/she enters 'negotiation' mode, and is invulnerable for some time (negotiation timeout - calculated basing of speech skill and charisma). After the timeout ends, opponents may finish him while he's still near. After it ends, it is blocked for one real-minute, so one can't be invulnerable infinitely. During negotiation one cannot use items/skills.
RECOMMENDATIONS:
* faction001.dat updated again. Use updater.
Wipe:
Posted by scypior: Fri Sep 18, 2009 10:52
(SMALL) FEATURES:
* Map entrance timeout (15 seconds - 5 seconds or even more from it might be eaten by loading time), that gives a chance to look around. For now it works for worldmap grids and green grids as well.
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