Some of this is currently already in discussion, other things are worked on.
TO DO:
- Overhaul of the npc factions: Domination Wars, Factions Scenarios.
- Overhaul crafting to use Blueprints and fixed Workbenches
- Add an "Anti Crit" feature.
http://fodev.net/forum/index.php?topic=8618.02.
There are more character types than just PvP and crafters.
They might be the most common, we're certainly not limited to them.
3.
There are loners in every MMORPG.
Playing in groups is not what an MMO makes an MMO.
Playing with or against other people and interacting with them is what makes an MMO and MMO.
Big issue as far as new players are concerned is staying (too) close to guarded cities.
That's the consequence of the current starting system.
IMO we should start at a random place on the map with no items at all.
This probably means people get themselves killed to get to the nearest spawn, so perhaps we should start at random at 1 of the spawnpoints.
More quests? Yes!
Both for loners and for groups.
4.
Plenty of suggestions and threads about economy already.
Even on the 1st page of this forum.
5.
Right now it's unclear who has copyrights. For the moment Bethesda has them, but Interplay started a law suit stating that Bethesda broke their agreement and therefor the sale is obsolete.