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Eternauta

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« on: October 22, 2010, 08:51:32 am »

Nevermind.
« Last Edit: July 02, 2012, 06:39:41 am by Eternauta »
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Surf

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Re: Fallout New Vegas: have we been all used by Bethesda?
« Reply #1 on: October 22, 2010, 08:55:39 am »

The point you are missing that Obsidian developed Fallout:New Vegas, not Bethesda.  ::)
That all of the Gamebryo Games coming from the Bethesda Company are very mod-friendly is nothing new.

And so what that there are new things which have been done by modders too? Do you hate functions which are good just because someone else made them before? I don't care if it has been used in mods before, as I dont use mods.

And your post is not even a shitty conspiracy theory, it is just talking about things without even knowing about them.  ::)

Eternauta

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Re: Fallout New Vegas: have we been all used by Bethesda?
« Reply #2 on: October 22, 2010, 09:13:42 am »

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« Last Edit: July 02, 2012, 06:40:05 am by Eternauta »
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Michaelh139

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Re: Fallout New Vegas: have we been all used by Bethesda?
« Reply #3 on: October 22, 2010, 12:42:11 pm »

I totally agree, although I don't have time to fully explain my reasons (schoolday, gotta leave soon) so i'm just  gonna point at your paragraphs and say "dats what i'm talking about!".
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Alvarez

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Re: Fallout New Vegas: have we been all used by Bethesda?
« Reply #4 on: October 22, 2010, 05:18:07 pm »

Unpayed and exploited betaplayers? That's ridiculous, dear sir.

It's called appreciation of feedback and i'm really glad that Obsidian noticed the massive critics by the Fallout fanbase on the work of Bethesda.
And i agree with Surf Solar that you need to inform yourself about the necessary details - however, Bethesda indeed take the most profit from the sales of NV.

And appreciating feedback is a very fine move, what i rarely seen much from other developers. Because of that, i enjoy New Vegas a lot.
Or would you complain about your suggestion being implemented in 2238 by Lexx & Co. and not explicitely mentioned by them as author?
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Eternauta

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Re: Fallout New Vegas: have we been all used by Bethesda?
« Reply #5 on: October 22, 2010, 07:16:05 pm »

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« Last Edit: July 02, 2012, 06:40:17 am by Eternauta »
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Eternauta

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Re: Fallout New Vegas: have we been all used by Bethesda?
« Reply #6 on: October 22, 2010, 07:25:37 pm »

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« Last Edit: July 02, 2012, 06:40:25 am by Eternauta »
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Re: Fallout New Vegas: have we been all used by Bethesda?
« Reply #7 on: October 25, 2010, 05:54:55 pm »

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[18:44] <@Surf_Solar> I have no issues about manlove, I am sorry

Surf

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Re: Fallout New Vegas: have we been all used by Bethesda?
« Reply #8 on: October 25, 2010, 05:59:12 pm »



This pretty much sums up my thoughts about this thread. :D

Michaelh139

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Re: Fallout New Vegas: have we been all used by Bethesda?
« Reply #9 on: October 25, 2010, 06:20:00 pm »


This is just trolling, no matter how hard i laughed ..
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Eternauta

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Re: Fallout New Vegas: have we been all used by Bethesda?
« Reply #11 on: October 26, 2010, 05:27:44 am »

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« Last Edit: July 02, 2012, 06:41:28 am by Eternauta »
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LagMaster

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Re: Fallout New Vegas: have we been all used by Bethesda?
« Reply #12 on: November 01, 2010, 07:49:04 am »


this whit i think about the replys
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Sius

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Re: Fallout New Vegas: have we been all used by Bethesda?
« Reply #13 on: November 01, 2010, 11:35:08 am »

*facepalm loop* To infinity and beyond!

Anyway I don't think that Bethe$da tricked us in any way other than creating shitty game. When you compare F3 and FNV then there is one major difference: story. F3 and its quality of quests, dialogues, story, background, atmosphere etc. was at the freezing point at best. The quality radically increased when Obsidian guys took over the development. And no matter what else they introduced into the game (HC mod, aiming, weapon mods, follower wheel, geckos etc.) the game would be the same shit all over again if it lacks the story and logic.
In New Vegas when there is a city, then there is electric/food/water supply, trade connections with outside world, economics and political problems etc. The world follows simple logic and everything fits together perfectly. And when you add good dialogues and story to it, you get something worth playing. But my feeling from 10 hours playtime of F3 were like this game was made not "By gamers for gamers" but "By retards for retards" - literary. Dialogues followed simple pattern 1st line = good answer, 2nd = neutral answer, = 3rd = negative and that was it. NPCs acted like idiots not to mention irritating storyline and huge flaws in it.

Simply F3 was stupid while FNV is not. When you add something extra such as those geckos, weapons, dehydratation etc. then I call it a notneeded bonus that can enchance the gaming experience. But just for the record Gamebryo is lame engine to begin with so I would rather skip rating the technical side of the game. But in the end technical side does not even matter to me as long as the game is enertaining (not irritating). And that is what Obsidian fellas do with games, they make the time spend playing them worth it.
Re: Fallout New Vegas: have we been all used by Bethesda?
« Reply #14 on: November 01, 2010, 01:04:30 pm »

If Obsidian was catering to clearly to the players of Fallout 3...
Why can you still not play the game after beating the final mission in New Vegas?  It's retarded.
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