Indeed. There's not much freedom to modify a sniper char when certain perks already take so many slots and skillpoints must be invested in needed skills.
Thoes builds were kind of secret previous eras. We posted our builds only on members part of our forum. With awareness, post mortem inventory check (for drugs), video review, we were capable to recognize even enemy builds. With programs like fonline calculator it takes only few minutes to create new build. But build is not only passive statistics, it is kind of gameplay you have to choose.
Now, after drug rework, individual player and his build is not the key to victory, it is tactics you need to create, train, apply.. it is bigger challenge than before. So i like it now and i hope future changes will be in the same spirit.