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  Subject Started by Replies Views Last post
Radios in leather helmet MKII. Brujah 14 3415 Last post October 15, 2012, 07:51:30 PM
by Brujah
XL70E3 Blueprint. Brujah 7 2694 Last post April 13, 2013, 11:04:39 PM
by Alvarez
Train stations cheaper. Brujah 6 2043 Last post July 11, 2012, 04:37:32 PM
by HertogJan
Instead of adding TC in New Reno... « 1 2 » Brujah 15 2931 Last post July 01, 2012, 08:44:37 PM
by Kilgore
Less stickies in Survival Guides/Game Help section. Brujah 0 1447 Last post August 16, 2012, 06:44:15 AM
by Brujah
NPCs working in your bases for a monthly cost. Brujah 5 1925 Last post January 30, 2013, 11:42:31 PM
by naossano
tracking device bruto 14 5115 Last post May 28, 2010, 01:30:28 AM
by Sashi
quest idea bubbles 3 1731 Last post December 12, 2010, 03:10:49 PM
by bubbles
increase the -hp before death « 1 2 » Bulldog 15 5317 Last post October 15, 2010, 04:56:53 PM
by Crazy
A brain surgery quest or a function for reducing alts Bulldog 12 3581 Last post November 04, 2010, 12:52:35 PM
by HertogJan
Some merc ideas... Bulldog 7 2386 Last post November 26, 2010, 03:14:50 AM
by Michaelh139
Silent death and throwing knives Bulldog 7 2555 Last post October 06, 2010, 07:41:59 AM
by LagMaster
how about making the act of throwing knives staying you sneaked if you were? Bulldog 2 1886 Last post September 05, 2010, 07:32:47 PM
by avv
Implement some hot-keys to slaves/mercs Bulldog 11 3120 Last post November 28, 2010, 04:01:50 AM
by Bulldog
Abandoned Military Base BurntAluminum 2 2056 Last post September 22, 2010, 01:02:24 AM
by BurntAluminum
Sound Designer bvulpes 0 1486 Last post January 28, 2012, 12:53:19 AM
by bvulpes
Making Rot Gut/flamethrower fuel C47 9 5114 Last post June 02, 2010, 05:32:56 PM
by DrapiChrust
Following when in turns C47 3 3542 Last post June 04, 2010, 08:33:39 PM
by John.Metzger
Awareness vs. walls C47 0 2925 Last post June 07, 2010, 12:17:21 AM
by C47
Turns => RT, again « 1 2 » C47 16 6750 Last post July 06, 2010, 09:03:40 PM
by Archaeon_dude
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