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Pages: 1 ... 117 118 [119] 120 121 ... 135
  Subject Started by Replies Views Last post
Doctor at Base, similar to Homesteader/Farmer TheGreenHand 7 1887 Last post March 08, 2011, 06:28:59 pm
by Keldorn
noob faction « 1 2 » ThePhoenix77 20 3886 Last post August 15, 2011, 07:01:47 pm
by ThePhoenix77
Change in perks ThePhoenix77 3 1397 Last post February 12, 2012, 06:09:25 am
by Slaver Snipe
A possible compromise Thepope 3 1858 Last post December 24, 2010, 12:25:00 pm
by LagMaster
TB Suggest TheRiot! 1 1940 Last post July 13, 2010, 08:39:39 pm
by Pandemon
Little suggest with magnum. TheRiot! 7 2139 Last post August 28, 2010, 06:33:46 pm
by runboy93
Improved UI Sprites Theta 10 1791 Last post August 03, 2011, 03:04:00 pm
by Theta
Slight changing of some ammo names. TheWarden 11 2808 Last post April 13, 2013, 04:04:28 am
by LostSoul
Taxi/carvan excorting. TheWarden 1 1616 Last post March 27, 2013, 12:41:09 am
by BenKain
Remove production firearms from unskilled crafters. TheWarden 4 1514 Last post April 10, 2013, 01:15:47 pm
by Mike Crosser
Current faction listed in char sheet theyseemetrollin 5 1968 Last post October 24, 2010, 07:28:44 pm
by theyseemetrollin
Cap merc prices « 1 2 » theyseemetrollin 17 3191 Last post January 02, 2011, 08:34:29 am
by Bulldog
Reduce sneak penalty theyseemetrollin 1 1606 Last post October 22, 2010, 11:52:34 am
by avv
Make all mercs have metal armour theyseemetrollin 11 2439 Last post October 24, 2010, 11:31:53 am
by RavenousRat
Nerf raider range like ghouls are theyseemetrollin 5 1989 Last post October 19, 2010, 01:11:26 pm
by Solar
Perception and enemy location Tim_Doe 1 1648 Last post November 20, 2010, 10:36:33 pm
by dskpnk
Steal Animation « 1 2 3 4 » Tin 45 6997 Last post July 19, 2011, 04:34:08 am
by jonny rust
healing powder manufacturing TKs-KaBoom 3 1368 Last post November 18, 2012, 11:23:34 pm
by JovankaB
Economy balances TKs-KaBoom 6 1572 Last post January 10, 2012, 04:22:31 pm
by OskaRus
missing blueprint TKs-KaBoom 1 1427 Last post October 02, 2012, 11:14:02 am
by Pucha
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