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Pages: 1 ... 83 84 [85] 86 87 ... 135
  Subject Started by Replies Views Last post
Ambush perk: Low Profile Michaelh139 8 1717 Last post January 06, 2012, 01:03:04 am
by Swinglinered
Raider Faction Raiding repeatable quests « 1 2 » Michaelh139 26 2581 Last post October 13, 2011, 09:12:45 am
by Lexx
Sex and Romance after the Bomb. « 1 2 3 4 » Michaelh139 48 5602 Last post March 21, 2011, 06:56:07 pm
by StJimmy2000
Remove Luck as requirement from some perks. « 1 2 » Michaelh139 21 5034 Last post August 06, 2010, 06:35:56 pm
by Michaelh139
"Greater" antidotes Michaelh139 5 2240 Last post March 26, 2011, 01:11:59 pm
by Ganado
A mercenary feature overhaul. « 1 2 » Michaelh139 20 4612 Last post October 24, 2010, 09:10:10 pm
by theyseemetrollin
Sell gold nuggets for fixed amount of caps Michaelh139 9 1687 Last post December 10, 2011, 12:47:07 pm
by OskaRus
Npc's and their critical chance. « 1 2 3 ... 7 » Michaelh139 98 18018 Last post July 20, 2010, 10:58:57 pm
by gordulan
The VC gate needs to be locked and closed ... Michaelh139 12 2534 Last post July 07, 2010, 10:35:32 am
by Izual
Big Gun Human mercs need metal armor. Michaelh139 14 3475 Last post July 17, 2010, 06:07:26 am
by Michaelh139
Caravan usefulness solution. Michaelh139 0 1798 Last post July 06, 2010, 02:31:33 am
by Michaelh139
Make nonhostile encounters skippable with any outdoorsman. « 1 2 » Michaelh139 28 3976 Last post October 22, 2011, 09:32:00 am
by Chrupek
Stop having people insta killed for blocking. Michaelh139 2 1696 Last post June 20, 2010, 10:12:15 pm
by Michaelh139
Make exp transfferable. « 1 2 » Michaelh139 22 5195 Last post June 16, 2010, 08:40:27 pm
by Jeoshua
attack till knocked out, attack style command for followers. Michaelh139 7 2103 Last post July 29, 2010, 01:11:16 am
by kraskish
Implementing sequence into RT fights. « 1 2 » Michaelh139 28 4292 Last post July 10, 2011, 08:13:03 pm
by Ulrek
Make a certain mutant enslaveable, remnant encounter only. Michaelh139 10 2778 Last post December 02, 2010, 09:37:11 pm
by Michaelh139
Crazy Water Bag Idea. « 1 2 3 4 » Michaelh139 51 6767 Last post June 11, 2011, 08:19:30 pm
by Eternauta
Slaves that should/could be slaveable. Michaelh139 13 2712 Last post March 14, 2011, 01:22:02 pm
by Ulrek
Make Distressable signals last longer. Michaelh139 0 1487 Last post September 09, 2010, 12:39:29 am
by Michaelh139
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