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Pages: 1 ... 71 72 [73] 74 75 ... 135
  Subject Started by Replies Views Last post
Add keys to tanker quest... Marko 10 2249 Last post January 13, 2013, 10:17:13 pm
by LostSoul
Reworking random encounters and NPCs/players formations. RJ 5 2248 Last post October 17, 2010, 10:26:48 am
by avv
Make weapons and armor stackable gorkser 7 2248 Last post October 06, 2010, 01:07:07 pm
by HertogJan
Tell mercs where u want them to aim wreese2u 11 2246 Last post April 12, 2011, 08:57:08 pm
by Slaver Snipe
Craftable Lighter Vincenzo 10 2244 Last post March 13, 2012, 10:39:20 pm
by The Lost Children
Brahmin Skinning and more consumables Gob 12 2243 Last post April 02, 2012, 02:06:28 pm
by Express
A couple npcs that should be enslaveable... Michaelh139 7 2240 Last post November 10, 2010, 11:52:17 pm
by Slaver Snipe
Player driven markets Chiko 11 2240 Last post August 15, 2010, 03:47:32 pm
by Cocain
Base Garrison skiylaroso 5 2240 Last post July 08, 2010, 04:54:56 am
by Dyce666
Amount of Crafts Killzonea59 11 2236 Last post March 08, 2011, 09:24:16 am
by Andr3aZ
In-game Options Screen Jeoshua 4 2235 Last post June 16, 2010, 05:09:59 pm
by Jeoshua
Throwing knives Jahku 10 2234 Last post March 04, 2011, 09:20:29 pm
by Cocain
City Protection Tax: suggestion for anti thieves and some PKers. Ulrek 5 2233 Last post June 20, 2010, 09:47:03 pm
by Michaelh139
Support Perk Idea - Unmasking « 1 2 » JohnMerrik 15 2233 Last post February 06, 2012, 06:21:18 am
by Shonsu
Few little suggestions/fixes to make this game better. None 13 2228 Last post February 23, 2011, 07:50:40 pm
by Solar
Encounters chances Jotisz 7 2228 Last post March 17, 2013, 02:25:54 am
by the underground
Sidecar motorbike Horatio 11 2227 Last post June 13, 2012, 02:33:52 pm
by Lizard
New support perk "bookworm" jacky. 11 2226 Last post January 03, 2013, 06:10:07 pm
by Roachor
Fort Seth, potential for Player Base? Fenrir 8 2226 Last post April 12, 2011, 10:08:15 pm
by Fenrir
Loot timeout Steve Zissou 4 2225 Last post August 05, 2010, 06:42:58 pm
by Michaelh139
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