-alts might be selected by clicking left mouse button and draging it creating a square that covers all your characters, or just some of them
its so doable in Fonline, cant wait

-also to improve gameplay, alts might stack on 1 hex so they save space and dont block doors
Ahahaha geeeeeze man, so maybe like 10 of your alts in the same hex with 10 avengers just pwning everyone with some 2000 hp? This is madness!
-another idea is to make alts craftable via workbench (1 bio med gel, 5 meat jerky, 10 fruit, 2 junk and 1 blue vault 13 suit)
How you accidentally the whole suit? come on, why putting so little meat into your companions, its like they're more of a flower than animal. Lets say 20 meat jerky, 10 brahmin hide, 10 nuka cola, 10 fibre, bones (from a grave), rad-x, antidote, talisman)
-to make alts more managable i suggest to make them pickable and kept in inventory or/and lockers. alts weight could depend on its charisma (alts with low charisma are fat and heavy, high charisma alts would be pretty and thin); this will be a great encouragment for people to invest in charisma because they will be able to carry more alts on their backs
Doesnt make a difference because we have only slim models (wasteland is harsh people do not eat much and get obese) and I wonder how would you like to go with a leader that put you in a locker with 3 other sweaty men?
-we could also add a new perk at lvl 21 "mysterious alt" it will make one of your alts register new alts by itself which would add to your team but also it will make your main character loose 1 INT every in game month
What if your main characters alt will have lvl 21 and will choose mysterious alt perk and his alt will have an alt with lvl 21 which also chooses the same perk... causing infinite loop of fertility??!!!??!!! The server would broke down because of too many items in the database (comparable to dividing by 0)
omg I had a great laugh of this