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Author Topic: Here in my car I feel safest of all  (Read 10003 times)

Here in my car I feel safest of all
« on: April 18, 2010, 05:18:36 pm »

So I'm one of the few people who was bored enough to buy a car.

It's a shame, they're an interesting feature but totally wasted. I fight in turnbased, meaning that every shitty encounter me and my merc get out of the car and have to kill every single pigrat before the game will let us drive off. I'm not entirely sure what we were doing outside the car to begin with.

As I'm typing now, I've just got into an encounter with molerats, pigrats and a hermit and have spawned 20 hexes away from my car. How the hell did that happen?

But, point is, nobody uses cars. So, I suggest that so long as you're driving your outdoors is crazily high. The equivalent of 200% outdoors. And the cars themselves are a lot, LOT faster. And Gordon's Gas Station will actually refuel your car for a very small fee. Like 100 caps for a full tank.
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Lexx

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Re: Here in my car I feel safest of all
« Reply #1 on: April 18, 2010, 05:22:48 pm »

And Gordon's Gas Station will actually refuel your car for a very small fee. Like 100 caps for a full tank.

That sounds like Gordon is an idiot, if he "gives out" MFCs that cheap.
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Alvarez

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Re: Here in my car I feel safest of all
« Reply #2 on: April 18, 2010, 05:24:59 pm »

Why don't you add gasification drives? There's still lots of irradiated wood around.
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Re: Here in my car I feel safest of all
« Reply #3 on: April 18, 2010, 05:31:32 pm »

That sounds like Gordon is an idiot, if he "gives out" MFCs that cheap.

Did I mention MFC? I said he refueled your car. All done via dialogue, in the same way T-Ray repairs your car. But hey, thanks for addressing none of my other points.



I take all of this back, I parked to speak to my merc and now 25 people are in the encounter. The car is lost, but that was worth it.
« Last Edit: April 18, 2010, 05:44:37 pm by Wipe »
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Kharaam

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Re: Here in my car I feel safest of all
« Reply #4 on: April 18, 2010, 05:36:54 pm »

look at this Forum, there are plenty of idiots around. Gordon could be one of them ;)
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Blubber we miss You!!!

Alvarez

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Re: Here in my car I feel safest of all
« Reply #5 on: April 18, 2010, 05:57:59 pm »

So the point is, Badger, why do you have to stop at the encounter at all?

I agree, there must be a possibility to DRIVE PAST, also, while you standing, you're a easy target for everybody around. it's too dangerous to have a car parked near a city without having guards around.

Some characters with 300 Outdoor are even faster than a Buggy (how comes?)
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Surf

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Re: Here in my car I feel safest of all
« Reply #6 on: April 18, 2010, 06:00:39 pm »

Thread Topic: Here in my car I feel safest of all.

->
Quote from: Badger

I take all of this back, I parked to speak to my merc and now 25 people are in the encounter. The car is lost, but that was worth it.


Sorry for the spam, but I just really had to laugh. :D

And I agree with you. I'd also really like to have a car in FOnline. But for what? They aren't giving really any bonusses.
They are sure there for the style, but jost for the style they're to expensive I fear.  :-\

Alvarez

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Re: Here in my car I feel safest of all
« Reply #7 on: April 18, 2010, 06:03:14 pm »

BTW, is it possible to park your car in a tent?

If a faction creates tents near every important location, having the official driver char as follower, that would be a perfect garage. Of course, stopping anywhere but hidden locations would cause a case described by Badger.

Now look at what i have done.
That was a most safe method for parking a car, now the devs will 'fix' parking cars and caravans at tents for 'the sake of balanced gameplay'

NOW cars are useless and dangerous. Blame me.
« Last Edit: April 18, 2010, 06:10:33 pm by Alvarez »
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Re: Here in my car I feel safest of all
« Reply #8 on: April 18, 2010, 06:04:45 pm »

BTW, is it possible to park your car in a tent?

Yeah.
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Lexx

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Re: Here in my car I feel safest of all
« Reply #9 on: April 18, 2010, 06:05:22 pm »

Did I mention MFC?

Cars run on MFCs, if you don't upgrade them.
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Re: Here in my car I feel safest of all
« Reply #10 on: April 18, 2010, 06:11:29 pm »

Cars run on MFCs, if you don't upgrade them.

I know that, but why would a gas station be charging cars with portable batteries rather than, say, a generator? I don't think all cars were charged using batteries in pre-war America.

But that's arguing over semantics. The actual point I'm trying to make is that adding functioning gas stations would be a step towards making cars cheaper and more practical.
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Alvarez

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Re: Here in my car I feel safest of all
« Reply #11 on: April 18, 2010, 06:13:30 pm »

But that's arguing over semantics. The actual point I'm trying to make is that adding functioning gas stations would be a step towards making cars cheaper and more practical.

Wouldn't they be first-choice camping places for PKs?
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Re: Here in my car I feel safest of all
« Reply #12 on: April 18, 2010, 06:14:55 pm »

Wouldn't they be first-choice camping places for PKs?

Guards?
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Alvarez

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Re: Here in my car I feel safest of all
« Reply #13 on: April 18, 2010, 06:20:12 pm »

Guards?

Dead guards? Cars are more worth than ammo.
I mean, Enclave gas station would be safe, don't know about others.
Refueling car at fixed points would be even more dangerous.

Ah yes, why should the car be visible to everyone at global map? Was it intentionally made or is it a software limitation?
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avv

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Re: Here in my car I feel safest of all
« Reply #14 on: April 18, 2010, 06:27:12 pm »

Cars visible for everybody in worldmap is kind of crazy. Bad bad design. Same goes with caravan cars.

Being forced to fight off any encounter is bad too, you could just drive past them. But you shouldn't always even notice them so while driving you would miss lots of encounters because they can't catch you and you won't notice them.
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Based on evidence collected from various sources by trustworthy attendees it is undisputed veritability that the land ravaged by atomic warfare which caused extreme change of the ecosystem and environmental hazards can be considered unpleasant, rugged and unforgiving.
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