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Hello! My suggestion is quite simple and change the game mode over 720 degrees.
Nowdays there are many people with 21 lvl alts [xx], bases are full of staff and more and more people are losing the interest in game. Why? becouse collecting 100 golden geckons, 10/100/1000/10000 items/caps/shits is interesting when lead to something, but what is the purpse of doing it when you got almost everything? You are like God = Powerfull and powerless in the same time.
Premament Death Era shouldn't be hard to set ingame <deleteself after death or just like in quest [end=0] [if die then end=+1] [end=1 then delete character]>
What would the PDE look like? what would change in general gameplay? And why we might want to give this mode a chance?[there wasnt any PDE kind era as far as i know].
- Overwhelming death, each xp would be priceless, every each travel could be the last one in our character live
-Quest will become more interesting for players, since they would be quite easy and save way to earn xp
- Teamplay will become more and more needet for anyone that want to survive
- Game becomes extremly Harsh but interesting in the same time - hunger of victory/revange [until he gives up :p]
- Rewards from events and events themself becomes more "interesting for players" since h tech items would be hard to craft and even harder to keep
- No fucking lvl protection [at any lvl!]
- TC will most probalby die becouse soon or later some gang will overpower all others. however.. "top players" becomes "top targets". No1 would be safe. People loves heroes! Even more! People loves to watch as heroes dies!
- There will be other sport discipline - Fighting for resource that will become more violent that you could eaver image!
- Amount of players with 30 miniguns/mk armors/10k ammo will go down, less h tech equipment [harder for crafters to lvl up] and in the same time alts will not be as much help as they are now [guess why :]]
-non combat characters [i mean not pure fighters] could at last try to make some stand becouse PDE will create a balance between a "pure killer" and "cautious player". What do i mean? PK would aim for reaching 21 lvl asap, but less combat characters will think about getting gear so on battlefield there would happend situation when higher lvl will got worst gear and eventually die.
- Head hunters rise!
- The balance of weapons will change. Sg will be more popular since they are easier to obtain [cheaper] and number of tank characters [bg] will decrease since they are harder to rise but in the same time if some bg will be able to rise to 21 lvl he might be proud of himself. Somewhere on other side of galactic would be EE.
- New ways of fighting! Aim for the gang leader to destroy enemy organization, aim for the crafters, miners, slay top player with kamikaze attack of 1 lvl bluesuit... Make them lost everything! Make them suffer! Make them cry!
I do know that many people will say that this is a "baaaaaaaaaaaaaaaaaaaaaaaaaaad" idea, but i would love to hear an nice answers on question "why?". Look at PDE as a other mode of 2238, harder, more violent but it would bring a purpse even if you reach 21 lvl - hero or villain? Good or evil? Creation or Destruction? Only one thing would be sure... Imo PDE is worth of trying just for one era, little change with big effect on gameplay.
Death await for us all, will we give her a chance?
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@Sorry for my english@
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