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Adj. base name system
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Topic: Adj. base name system (Read 1075 times)
Szef
Adj. base name system
«
on:
August 30, 2010, 01:58:49 pm »
I have no idea if that was posted before, too many 'factions/bases' suggestions to query and a lack of time. If there was something similar, just delete it.
But whatever devs are planning to do with the bases, the system could use faction name for different types, what brings more combinations.
Teletubbie's Outpost
Teletubbie's Cave
Teletubbie's Junkyard
Teletubbie's Megabunker
etcetera, etcetera, and still you have got your faction name for your bases. That's all.
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Sius
Sheep EX machina!
Re: Adj. base name system
«
Reply #1 on:
August 30, 2010, 03:01:10 pm »
If I get it right you suggest that we would see what gang does own the base right from the world map?
Good suggestion and afaik never suggested before. +1
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http://stranger.heris.eu/test/status.php
Ganado
Moderator
Dishonest Abe
Re: Adj. base name system
«
Reply #2 on:
August 30, 2010, 03:05:22 pm »
Actually I think that they mean that if you buy a name e.g "The Awesome Faction" then you reserve the name for each type of base, so that the would all have almost the same name. I think the "Awesome Faction" would still be what is shown for TC, if I understand correctly.
I think it would just be better if same
exact
faction name could own multiple bases and have a connected terminal.
Logged
Error while opening cfg file: spawnnpc.cfg
Shit! Damn admins! Always ruining my fun! I guess I'll talk to them. WITH MY FISTS!!!! No seriously, I will write them a nice email or make a thread on the forums or something. Thanks!
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Adj. base name system