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Fonline 2238 2d modification
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Author
Topic: Fonline 2238 2d modification (Read 1121 times)
Luther
Fonline 2238 2d modification
«
on:
April 13, 2010, 08:35:33 am »
hi! i was wondering if there is a possibilty to mod the "3d" critters back to 2d? Its just that i personally like them a lot more. cheers
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Kharaam
Spartan Pigrat
Re: Fonline 2238 2d modification
«
Reply #1 on:
April 13, 2010, 10:40:59 am »
i think it is not gonna happen. 3d models are easier to modificate- when 3d Avatars will be implemented you will be able to modify your apperance, not to look like others!
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Blubber we miss You!!!
STONEBALLS
Re: Fonline 2238 2d modification
«
Reply #2 on:
April 13, 2010, 10:50:49 am »
i think that luther means that he wants 2d only for himself as a custom graph.
sm like this
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life goes on...
JayDoom
Luther
Re: Fonline 2238 2d modification
«
Reply #3 on:
April 13, 2010, 12:26:42 pm »
As stoneballs said, its for me.. i understand some people like 3d.. im just not one of them
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gordulan
General Animosity
Re: Fonline 2238 2d modification
«
Reply #4 on:
April 13, 2010, 12:59:14 pm »
nope, you don't have any other option but to play in a partial 3d environment, or you could play some other gaem or join in TLA, as far as i know they're still full 2D.
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http://tf-2.fr/ach.php?a=Bend
Over, Boyo II&b=Shoot 150 people as they are running away from you... In the arse&c=56&d=150&e=1703&f=1
Yanglegend
Re: Fonline 2238 2d modification
«
Reply #5 on:
April 13, 2010, 01:53:09 pm »
Well i will not make another topic to ask - Devs are planning to make some criticals annimation for this 3d models?
Cuase now is just step back, all 3d mobs died same - no matter by what they was killed (plasma, burst, flamer, critical aimed shoot) and this SUCK balls.
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gordulan
General Animosity
Re: Fonline 2238 2d modification
«
Reply #6 on:
April 13, 2010, 01:57:05 pm »
well, the actuall putting them ingame is on the todo list right now, personally, i don't really care how they die, as long as i can get some more quests with the customisation sandwich.
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http://tf-2.fr/ach.php?a=Bend
Over, Boyo II&b=Shoot 150 people as they are running away from you... In the arse&c=56&d=150&e=1703&f=1
Kharaam
Spartan Pigrat
Re: Fonline 2238 2d modification
«
Reply #7 on:
April 13, 2010, 07:34:10 pm »
Yanglegend, please use the "search" option, there is a whole thread about 3d (2,5d) implemetation, where all kind of questions where asked...
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Blubber we miss You!!!
Ombra
Re: Fonline 2238 2d modification
«
Reply #8 on:
April 13, 2010, 07:44:35 pm »
As long as they're bugged as hell like now (double death animation, unskinned models...) 2D was far better
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Lexx
Rotator
Mexican Apple Thief
Re: Fonline 2238 2d modification
«
Reply #9 on:
April 13, 2010, 07:46:14 pm »
It's not like we have so many 3d models ingame right now...
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Ombra
Re: Fonline 2238 2d modification
«
Reply #10 on:
April 13, 2010, 07:48:33 pm »
Thanks to god lol
I suggest (since we are in suggestion
) to ignore 3D models until they are well-done and completed, with various death animation and without unskinned bug
Until now I find no reason to add them
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Want to play Hardcore? Choose Melee!
I still fight for HtH rights. Join the cause in
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blahblah
Re: Fonline 2238 2d modification
«
Reply #11 on:
April 13, 2010, 07:55:22 pm »
The reason to add them was to see if they are bugged, how they look, and how it works. It's beta and we test things.
Now we know that there is a problem with double animations and red highlights, for example.
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<Izual> Let's crash server
vedaras
King of the wasteland
Re: Fonline 2238 2d modification
«
Reply #12 on:
April 13, 2010, 08:04:26 pm »
i have another question for devs, will some models like deathclaw or ant stay the same or will they be reworked, since they dont really look too well...
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Fonline 2238 2d modification