Hi.
FOnline 2 client doesn't let you run multiple client instances. FOnline Reloaded client kicks all but one characters from the game if you login with multiple client instances.
Not anymore. These two simple Python scripts, runFonline2.py and runFonlineReloaded.py allow you to run as many FOnline instances as you want (well, not exactly - i think 26^8 is the maximum).
These scripts are nearly identical and very simple, and could probably be modified to be used with other FOnline clients.
On some servers, in some situations, multilogging is allowed. But more often than not, you will get banned. Use at your own risk.
I don't encourage anyone to break any server's rules. Use the scripts only in situations when it is not prohibited.
How to run it?This is a Python 2.7 script. It uses the "psutil" nonstandard library - use pip to install it. It takes one argument - path to your client executable.
How does it work? (for the curious ones)Windows applications can use so called event objects for various interprocess communication related stuff (
https://msdn.microsoft.com/en-us/library/windows/desktop/ms686915(v=vs.85).aspx). Every such objects has a name, which is a string.
The FOnline 2 client creates two such objects. First it tries to create "fonline_instance", and if it finds out that such an object already exists in the system, it gives you the familiar error message. It also creates "_fosync_". The FOnline Reloaded client only creates "_fosync_" and somehow uses it to find out if multiple characters are logged in.
The script simply:
1. Starts the client process in suspended state,
2. replaces "_fosync_" and, in the FOnline 2 case, "fonline_instance", with randomly generated lowercase letter strings in the process' memory,
3. resumes the process.
Have fun.
https://gist.github.com/anonymous/ed5695ccd5593443cd7c0dddaf7f9bf7