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Author Topic: Fallout 2238 Source Release?  (Read 28161 times)

BenKain

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Re: Fallout 2238 Source Release?
« Reply #30 on: June 13, 2013, 10:14:44 am »

I also want to purpose that all the people who are thinking about working on the development (That has some experience in the game development world) of 2238 have a meeting and perhaps see if we could all work as a team so that we can all accomplish that much more.

I think that was part of the failing of 2238. With new and changing dev teams, a pervasive goal could not be achieved. Everyone was busy with their pet projects, and the bigger picture was ignored. I, for one, intend to develop my game as independently as possible, and only bring on three or four like minded idealists if it is absolutely necessary.

But it would be interesting to see an actual brainstorming event happen if the source is released.
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Re: Fallout 2238 Source Release?
« Reply #31 on: June 13, 2013, 06:51:04 pm »

I got so many ideas to improve 2238 with pvp, and also pve quest and role play
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Re: Fallout 2238 Source Release?
« Reply #32 on: June 13, 2013, 07:17:06 pm »

Yeah, if we can get our hands on the source, questing will be one of the first areas we focus a lot of attention.  Every one of my friends that I invited to join me, would ask in vent where all the quests are, that they could only find a couple, and that those were just very simple; go here and talk to this person than that person quests. 

Most of the additional content would be via the playerbase suggestions, however we do have a few plans we'd like to try as well; that we would discuss with everyone after/if the source is released. 

One other thing we will more than likely do; make it so that when you choose a faction name; you can click say and enter a custom name :P
« Last Edit: June 13, 2013, 07:23:21 pm by Spiritwind »
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Re: Fallout 2238 Source Release?
« Reply #33 on: June 13, 2013, 08:16:52 pm »

pvp needs to be improved also mate :D as most of the player base is pvp, and most people enjoy it. but i do agree that the questing needs to be improved for first levels maybe. maybe add in weapons or bp that u achieve after completing a quest the hard ones, and implant new weapons
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Mike Crosser

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Re: Fallout 2238 Source Release?
« Reply #34 on: June 13, 2013, 08:23:17 pm »

I got so many ideas to improve 2238 with pvp, and also pve quest and role play
You don't say?
Just like:

Re: Fallout 2238 Source Release?
« Reply #35 on: June 13, 2013, 08:41:34 pm »

pvp needs to be improved also mate :D as most of the player base is pvp, and most people enjoy it. but i do agree that the questing needs to be improved for first levels maybe. maybe add in weapons or bp that u achieve after completing a quest the hard ones, and implant new weapons
What would you suggest for pvp?
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Re: Fallout 2238 Source Release?
« Reply #36 on: June 13, 2013, 08:58:22 pm »

What would you suggest for pvp?

THROWABLE HATCHET.

That'll do the trick...

On a serious note, the PvP base of the game has been pretty vocal about what they do and do not like.  This one would probably be the easiest thing to get in the "ballpark".
« Last Edit: June 13, 2013, 09:06:16 pm by Wind_Drift »
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DeputyDope

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Re: Fallout 2238 Source Release?
« Reply #37 on: June 13, 2013, 09:16:58 pm »

What would you suggest for pvp?

would it matter?
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Merle

  • "How's about a big hug for your old pal Merle?"
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Re: Fallout 2238 Source Release?
« Reply #38 on: June 13, 2013, 09:26:56 pm »

What would you suggest for pvp?

Maybe add another perk for HtH that would allow you to use half (or a bit more) of your AC while standing still? Make it reachable at 200% unarmed/melee so that it can't be abused by ranged weapons? Dunno, this is just an idea, and the numbers are probably off.
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Of course, the whole point of a Doomsday Machine is lost, if you *keep* it a *secret*! Why didn't you tell the world, EH?
Re: Fallout 2238 Source Release?
« Reply #39 on: June 13, 2013, 09:33:28 pm »

Yeah, making Melee a better build is certainly something to look into.
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BenKain

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Re: Fallout 2238 Source Release?
« Reply #40 on: June 13, 2013, 10:13:12 pm »

Yeah, making Melee a better build is certainly something to look into.

Bring back the slayer perk! This is, almost single"handedly" (sniffle, sniffle, snort) reasons why h2h is sort of a viable build in TLA
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Re: Fallout 2238 Source Release?
« Reply #41 on: June 24, 2013, 07:43:54 pm »

Any news yet?
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DeputyDope

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Re: Fallout 2238 Source Release?
« Reply #42 on: June 24, 2013, 08:01:20 pm »

Any news yet?

try this if you haven't seen it yet. it's the closest you can get to a good version of 2238.

http://fodev.net/forum/index.php/topic,29335.0.html
« Last Edit: June 24, 2013, 08:03:14 pm by DeputyDope »
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Re: Fallout 2238 Source Release?
« Reply #43 on: June 24, 2013, 08:19:38 pm »

Haha ok mate
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Re: Fallout 2238 Source Release?
« Reply #44 on: June 24, 2013, 09:19:11 pm »

(A)s most of the player base is pvp, and most people enjoy it.
That is an opinion. I quit over pker bs. Not worth the stress.
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