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Author Topic: Changelog 02/06/2013  (Read 28703 times)

Re: Changelog 02/06/2013
« Reply #60 on: June 04, 2013, 01:01:00 pm »

FOnline is or should be, but 2238 is not. Here, gameplay revolves only around PvP, everything else is just a mean to achieve it.
I totally agree with this.
Please understand that no matter how much you hate and insult there will always be players who don't want to PvP and do something completely else.
Oh you mean nessies who craft all day long (without any player-to-player interaction) and probably leave when they get bored? Or NCR idlers who could equally do some small talk on IRC? No my friend, once you reach that level there is no way back, even a lumberjack like Tomowolf gets that.
Can't wait for the almost racist replies to this post.
Here you are.
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Ganado

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Re: Changelog 02/06/2013
« Reply #61 on: June 04, 2013, 02:48:13 pm »

Yes, that includes super long TB caravan fights. Too bad they are gone now.
Good times... psycho, some plasma nades, and a weapon, total slow-paced chaos. Maybe devs could bring those back but not allow people less than a certain level to enter the caravan, if they don't want noobs to get stuck in them, and a command to kill yourself if TB has been on for more than ~5 minutes.
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Error while opening cfg file: spawnnpc.cfg
Shit! Damn admins! Always ruining my fun! I guess I'll talk to them. WITH MY FISTS!!!! No seriously, I will write them a nice email or make a thread on the forums or something. Thanks!

Tomowolf

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Re: Changelog 02/06/2013
« Reply #62 on: June 04, 2013, 02:54:00 pm »

Quote
Oh you mean nessies who craft all day long (without any player-to-player interaction) and probably leave when they get bored? Or NCR idlers who could equally do some small talk on IRC? No my friend, once you reach that level there is no way back, even a lumberjack like Tomowolf gets that
Hey, I like playing PVP, but I wish caravans come back, along with some roleplay and more players, because it's get boring to sit all day n reno, or wait for friends to gather up for an TC.
« Last Edit: June 04, 2013, 03:38:53 pm by Wipe »
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h

falloutdude

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Re: Changelog 02/06/2013
« Reply #63 on: June 04, 2013, 05:43:25 pm »

lets look at this CH issue from a realistic view. Does the owner of a corner store give a shit if you are ugly and have no social  skills? No he does not give a fuck, He just wants your cash. Same as the wasteland traders, They don't care that you look like a ghoul that has been baking in the sun all day they just want your crappy guns and caps because they are business man.
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Roaming the waste again.

DeputyDope

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Re: Changelog 02/06/2013
« Reply #64 on: June 04, 2013, 07:23:11 pm »

good update, because the only good thing about this game is hinkley. at least in the current state.
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Eternauta

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Re: Changelog 02/06/2013
« Reply #65 on: June 05, 2013, 05:33:29 am »

Small update, in which I think devs chose well which step to take.

About Charisma, both "groups" are kinda right, however the problem as always boils down to alts, imo: it's the same if you need 1, 3 or 10 CH to trade with NPCs, because you can make an alt. I personally think it's ok that Charisma plays a major role when it comes to leading NPCs and other players, but not when it's about trading.
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Tomowolf

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Re: Changelog 02/06/2013
« Reply #66 on: June 05, 2013, 06:22:10 am »

Small update, in which I think devs chose well which step to take.

About Charisma, both "groups" are kinda right, however the problem as always boils down to alts, imo: it's the same if you need 1, 3 or 10 CH to trade with NPCs, because you can make an alt. I personally think it's ok that Charisma plays a major role when it comes to leading NPCs and other players, but not when it's about trading.
Charisma doesn't play a role about prices, just barter skill (charisma makes the basic skill of barter higher)
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Eternauta

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Re: Changelog 02/06/2013
« Reply #67 on: June 05, 2013, 08:14:29 am »

Yes. I'm saying I like it working like you described.
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Re: Changelog 02/06/2013
« Reply #68 on: June 06, 2013, 02:55:05 am »

lets look at this CH issue from a realistic view. Does the owner of a corner store give a shit if you are ugly and have no social  skills? No he does not give a fuck, He just wants your cash. Same as the wasteland traders, They don't care that you look like a ghoul that has been baking in the sun all day they just want your crappy guns and caps because they are business man.
While I would basically agree with what you said here, we do have merchant parties in fallout 2 that do not trade with you based on your reputation. Now, while charisma and reputation are two different things, it at least means that the "it's just business" argument you're making here is not true in the fallout universe.

wladimiiir

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Re: Changelog 02/06/2013
« Reply #69 on: June 06, 2013, 08:34:14 am »

Reputation is something different, I would say. If you are stealing in the shop, of course, you cannot expect that you will be welcomed there. If you are killing my friends, don't expect that I will serve you with a pleasure, just because I need caps. ;D
Re: Changelog 02/06/2013
« Reply #70 on: June 08, 2013, 10:11:11 pm »

2months to give a so little update,devs have here kiding players because they know for 2 months ago that the game will be shutdown.so a shame...


Lexx

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Re: Changelog 02/06/2013
« Reply #71 on: June 08, 2013, 10:29:12 pm »

In fact, we know since 1 week that the game will be shut down and we wanted to inform the players as early as possible.
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Re: Changelog 02/06/2013
« Reply #72 on: June 08, 2013, 10:45:33 pm »

Can we have a veritable good reason that the game will be shutdown?

Cyber Jesus

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Re: Changelog 02/06/2013
« Reply #73 on: June 08, 2013, 10:48:03 pm »

Can we have a veritable good reason that the game will be shutdown?
There is no veritable reason, they shut it down because they are lazy. Stupid as that.
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Re: Changelog 02/06/2013
« Reply #74 on: June 08, 2013, 10:55:04 pm »

Ha ok..i can understand that..we can not rage against devs about that.hey ciber what about s8?pm me please
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