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Author Topic: Changelog 26/01/13  (Read 52484 times)

JovankaB

  • Guest
Changelog 26/01/13
« on: January 26, 2013, 08:25:11 pm »

FIXES:
- Fixed guarded town exploit with followers "unintentionally" bursting players.
- Fixed construction site exploit allowing to save the resources used to build a new base.
- Extended Capacitor Battery, Plasma Pistol (Ext. Cap.) and Laser Rifle (Ext. Cap.) can be crafted with Energy Expert 2 profession.
- Changing default combat mode, by using ~combatmode command, does not require relogging.
- Fixed a bug which could kick a player out to the global map from the Old Warehouse special encounter.
- Fixed skipping turns for offline characters with Bonus Move perk.
- Throwing animation for plasma grenades.
- Fixed several small map bugs.

FEATURES:
- Implemented grave digging:
  • There is a chance for items lost/left in encounters to re-appear in closed graves after some time.
  • Digging graves grants permanent Grave Digger karma and results with reputation drop if noticed by NPCs standing nearby.
  • NPCs are much less likely to notice this shady activity at night.
  • Old shovel breaks after one dug up grave. Crafted shovels don't break (the recipe for shovel was slightly changed).

CHANGES (WIP):
- Slightly lowered knockback distance per damage ratio for shotguns.
- Radios can be disassembled (use the hand icon to change radio options).
- Changed and added item spawners in Glow.
- Ares mutants respawn time set to 30 minutes (it was 10 minutes).
- Minor interface changes.

EXTRA NOTES:
- Run the updater to obtain the new files.
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Mike Crosser

  • Gambling: 60%
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Re: Changelog 26/01/13
« Reply #1 on: January 26, 2013, 08:27:10 pm »

Am I evil for kinda liking the grave digging feature?

Gimper

  • You gotta be kidding me... shoo shoo mighty hacker
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Re: Changelog 26/01/13
« Reply #2 on: January 26, 2013, 08:27:22 pm »

Wheres hinkly druuugs?!?!
Re: Changelog 26/01/13
« Reply #3 on: January 26, 2013, 08:28:09 pm »

FEATURES:
- Implemented grave digging
Sounds...disturbing.

AtomicWrangler

  • Ego Slayers
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Re: Changelog 26/01/13
« Reply #4 on: January 26, 2013, 08:28:28 pm »

Thx for the update
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Hasteland is warch
Re: Changelog 26/01/13
« Reply #5 on: January 26, 2013, 08:28:41 pm »

gravedigging? really?

Gimper

  • You gotta be kidding me... shoo shoo mighty hacker
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Re: Changelog 26/01/13
« Reply #6 on: January 26, 2013, 08:30:00 pm »

well i like the idea of gravedigging, and good job on the other things too. But why.... no drugs....
Re: Changelog 26/01/13
« Reply #7 on: January 26, 2013, 08:30:41 pm »

- Minor interface changes.
Anything modders should know?
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Wipe

  • Rotator
  • Random is god
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Re: Changelog 26/01/13
« Reply #8 on: January 26, 2013, 08:38:09 pm »

- Minor interface changes.
Anything modders should know?

Just a small text reorganization in item long description (inventory window), nothing affecting .ini
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Games are meant to be created, not played...
Re: Changelog 26/01/13
« Reply #9 on: January 26, 2013, 08:43:09 pm »

WHen is server bacK??
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Eternauta

  • Beyond repair.
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Re: Changelog 26/01/13
« Reply #10 on: January 26, 2013, 08:45:46 pm »

Nice update, thanks.
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Re: Changelog 26/01/13
« Reply #11 on: January 26, 2013, 08:54:05 pm »

Nice fixes there its good that Ext cap works now.
I also like this new addition to the features it gives the game some more flavour.
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Ganado

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Re: Changelog 26/01/13
« Reply #12 on: January 26, 2013, 08:56:59 pm »

Cool feature, it's really exciting to see something new like that. :> Also, glad to see that combatmode command works fully now.
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Error while opening cfg file: spawnnpc.cfg
Shit! Damn admins! Always ruining my fun! I guess I'll talk to them. WITH MY FISTS!!!! No seriously, I will write them a nice email or make a thread on the forums or something. Thanks!

hejmr

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Re: Changelog 26/01/13
« Reply #13 on: January 26, 2013, 09:14:04 pm »

Now Tespi's char "Gravedigger" will finally meet its destiny ;D Great update!
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Ok gente, temos que ficar calmos e fazer a coisa certa. Temos que matar Mushushu e o enterrar no quintal de Napalm.
Re: Changelog 26/01/13
« Reply #14 on: January 26, 2013, 09:36:03 pm »

Digging graves

Great, another way how to obtain and grind items, that is just what we needed and the game needs ...

I like Glow and Ares changes though.
« Last Edit: January 26, 2013, 09:37:34 pm by T-888 »
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