Nice try, but no banana; even if first post here is made by JovankaB, it doesn't mean that she's the only one who see distress *in current form* as feature having bad impact on specific game elements...
Then sneak remove it as you always do.
"Sneak remove" after 6 pages long thread. Sir, come back with some brains, please.
Nice try, but no banana; even if first post here is made by JovankaB, it doesn't mean that she's the only one who see distress *in current form* as feature having bad impact on specific game elements - even if i won't count myself.
Alright, then who ELSE AGREES WITH HER?!!??!
And how about you come back with a FOnline server that doesn't suck?
people have complained about the lack of crafting materials for an year now. nobody has complained about distress signals for years.makes perfect sense to remove a perfectly good feature, and not fix incomplete/bad features.
Sir, come back with some useful fixes, please.
This thread wouldn't exist if Jovanka didn't casually mention removal of radio distress
Farming exploits should be removed (like distress call - in theory a feature in practice an exploit)^ Please note: this is my personal opinion not opinion of whole dev team.
I've heard about this idea, but considered it a joke. No more.