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Author Topic: Jinx should not save from one hex.  (Read 3652 times)

Fat Man

  • Guest
Re: Jinx should not save from one hex.
« Reply #15 on: October 15, 2012, 10:24:08 pm »

Jinxed adds FUN!

It shouldn't make the game more bull shit because you don't crit miss with 100% weapons on a big gunner because they are powerful enough.
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Re: Jinx should not save from one hex.
« Reply #16 on: October 15, 2012, 10:40:54 pm »

Fat Man clearly you have no idea how the combat mechanics work. Just take a deep breath, accept you just had bad luck and realize that you are a massive noob.
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Fat Man

  • Guest
Re: Jinx should not save from one hex.
« Reply #17 on: October 15, 2012, 10:48:12 pm »

Fat Man clearly you have no idea how the combat mechanics work. Just take a deep breath, accept you just had bad luck and realize that you are a massive noob.

Says the guy who was cry babying about not being able to win with blue suits :D
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Sarakin

  • Zmikundik
    • Vault šílené brahmíny
  • Offline
Re: Jinx should not save from one hex.
« Reply #18 on: October 16, 2012, 12:30:59 am »

Id remove whole jinxed, that trait just brings problems. And on top of that, Id remove gr1m.
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The sanctity of this forum has been fouled

[19:41:06] <@JovankaB> einstein said we dont need name colorizing
Re: Jinx should not save from one hex.
« Reply #19 on: October 16, 2012, 01:14:09 am »

Says the guy who was cry babying about not being able to win with blue suits :D

Says the guy who was crying about getting killed by bluesuits  :'(
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Re: Jinx should not save from one hex.
« Reply #20 on: October 16, 2012, 01:31:01 am »

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Re: Jinx should not save from one hex.
« Reply #21 on: October 16, 2012, 01:43:53 am »

just look at this , Jinxed is a fine thang :P

http://www.rookie.name/fonline/playerStats.php?r=year&s=1350318292&ts=0&ar=0&step=12

so you are blaming a trait that has existed unchanged since f1 for a drop in players? Sometimes I wonder how you people managed to install the game.
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Re: Jinx should not save from one hex.
« Reply #22 on: October 16, 2012, 01:46:50 am »

A crit burster with jinxed LOL \(^o^)/


Next we'll see flying slavers that sell their slaves to metzger via psychic communication.
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Fat Man

  • Guest
Re: Jinx should not save from one hex.
« Reply #23 on: October 16, 2012, 01:55:06 am »

Says the guy who was crying about getting killed by bluesuits  :'(

Says the guy who knows the guy who met his dog at the park that knows the guy that knows his sister that this was a full gear big gunner vs big gunner issue.
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brad smalls

  • I like PK
  • Offline
Re: Jinx should not save from one hex.
« Reply #24 on: October 16, 2012, 01:58:49 am »

1...2...3...4... I declear a qoute war
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Brad Smalls is back
Re: Jinx should not save from one hex.
« Reply #25 on: October 16, 2012, 02:14:13 am »

Everyone knows all BGers take jinxed, I mean your enemy has a 1 in 40 chance of crit missing, that's totally worth crippling yourself for.
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Fat Man

  • Guest
Re: Jinx should not save from one hex.
« Reply #26 on: October 16, 2012, 02:40:39 am »

Everyone knows all BGers take jinxed, I mean your enemy has a 1 in 40 chance of crit missing, that's totally worth crippling yourself for.

Its fucking stupid to die to a crit miss lose ammo in 1hex fight then getting crit bursted by a character with jinxed.

People take 9-10 luck and 100% gear no critical misses on self.

Jinx should have negative effect regardless of luck and weapon detioration.
« Last Edit: October 16, 2012, 02:48:56 am by Fat Man »
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S.T.A.L.K.E.R

  • Some random guy
  • Offline
Re: Jinx should not save from one hex.
« Reply #27 on: October 16, 2012, 03:02:09 am »

Sometimes its not always jinx, when I fight BoS, I sometimes do a critical miss when I one hex them and

causes me to drop gun and lose next turn or lose all ammo, just like roacher said, it can be a bad roll
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Back In-Game :D
Re: Jinx should not save from one hex.
« Reply #28 on: October 16, 2012, 04:30:16 am »

Its fucking stupid to die to a crit miss lose ammo in 1hex fight then getting crit bursted by a character with jinxed.

People take 9-10 luck and 100% gear no critical misses on self.

Jinx should have negative effect regardless of luck and weapon detioration.

That is their build, and it has to sacrifice things to be able to do that, you could make the same build!?!?!? You could also get 100% condition weapons to use?!?!?!?
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Mayck

  • Rotator
  • ...shhhh...
  • Offline
Re: Jinx should not save from one hex.
« Reply #29 on: October 16, 2012, 07:28:56 am »

Jinx should have negative effect regardless of luck and weapon detioration.
It does already.
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