The only really bad thing in TC is that you can finish it without having a player in town. That's sickest idea ever.
-The sneaking systemThis might be just a personal opinion but I doubt that everyone is enjoying the inflation of 80hp sneakers. Even with 12PE it's virtually impossible to clear an area of sneaks and together with fast/duallogs, the enemy will always have eyes on you while last season, having your team's sneaker killed was huge disadvantage and often lead to teams aborting the action.Since sneaks are so OP now, they are also frequently used for trolling. Last season's sneaking system had a perfect balance and actually required skill, a decent build and the need to survive, all of which is redundant now.
// __LookChecks |= LOOK_CHECK_SNEAK_DIR; __LookSneakDir0 =135; // sneak reduction for front direction. __LookSneakDir1 = 95; __LookSneakDir2 = 55; __LookSneakDir3 = 15; __LookSneakDir4 = 15; __LookChecks |=LOOK_CHECK_SNEAK_WEIGHT; __LookWeight = 1000; // (-1% sneak for each KG)
// __LookChecks |= LOOK_CHECK_SNEAK_DIR; __LookSneakDir0 = 72; __LookSneakDir1 = 36; __LookSneakDir2 = 12; __LookSneakDir3 = 0; __LookSneakDir4 = 0; __LookChecks |= 0; __LookWeight = 0;
Pros:...Cons...
Sneakers are good and needed in TC - as long as they cannot seriously hurt nobody. And now - they surely can, because there is a swarm of them and because they got autocrit crippling all the time. What's especially irritating in Reno when usually crippled = death in no time.For the rest, I've got no opinion.
A bug that will last for whole era, I guess. It's really easy to fix - why it wasn't fixed yet?