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Author Topic: Meaty matter  (Read 2933 times)

avv

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Meaty matter
« on: December 11, 2011, 08:34:44 pm »

Here's the deal: I gathered 15 meat from modoc meatbench until it said there's no more brahmins to butcher.
I check the pen and there's 3 brahs. I sell 5 brahmins to the herdsman and wait for 2 hours but still no more meat.
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Based on evidence collected from various sources by trustworthy attendees it is undisputed veritability that the land ravaged by atomic warfare which caused extreme change of the ecosystem and environmental hazards can be considered unpleasant, rugged and unforgiving.
Re: Meaty matter
« Reply #1 on: December 11, 2011, 08:45:05 pm »

Find another meat bench, at my base there are no Brahmin and I can still use meat bench.
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avv

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Re: Meaty matter
« Reply #2 on: December 11, 2011, 09:09:10 pm »

How many meatbenches there are except modoc + bases?
But still, 2hours and still no more meat. Normal ammount of meat harvested is usually around 100, so I'd say the meat output of modoc's bench is way too low.
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Based on evidence collected from various sources by trustworthy attendees it is undisputed veritability that the land ravaged by atomic warfare which caused extreme change of the ecosystem and environmental hazards can be considered unpleasant, rugged and unforgiving.
Re: Meaty matter
« Reply #3 on: December 11, 2011, 09:16:54 pm »

Bad news, just checked the Wiki;
This table can be found in:
Modoc, in the house near the main brahmin pen.
Outpost faction base.
Gasstation Camp faction base.
You will obtain 5 pieces of meat, and your gathering timeout will be increased by 60 seconds for each pick.
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Re: Meaty matter
« Reply #4 on: December 18, 2011, 01:38:22 pm »

Bad news, just checked the Wiki;
This table can be found in:
Modoc, in the house near the main brahmin pen.
Outpost faction base.
Gasstation Camp faction base.
You will obtain 5 pieces of meat, and your gathering timeout will be increased by 60 seconds for each pick.

You're in the wrong section... this thread is about CLOSED BETA.
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runboy93

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Re: Meaty matter
« Reply #5 on: December 18, 2011, 01:40:54 pm »

Yup. After wipe there is no gathering cooldowns.

Marko

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Re: Meaty matter
« Reply #6 on: December 18, 2011, 03:32:38 pm »

When i heard "no gathering cool-downs", i was so happy. But it's not what i thought. A resource "warm-up" has apparently replaced the gathering "cool-down". So it's maybe better? Maybe worse? You beta-testers can tell us. I'd happily help with testing but not without an invite.
« Last Edit: December 18, 2011, 03:35:27 pm by Marko »
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Be patient with me. I'm from the USA so my English isn't very good.
Re: Meaty matter
« Reply #7 on: December 18, 2011, 04:59:02 pm »

Warm-up, hm?
How do one warm-up the ore, with dynamite?
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Wasteland is a tricky business.

Marko

  • Treeman say map unsafe.
    • Updating the 2238 wiki
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Re: Meaty matter
« Reply #8 on: December 18, 2011, 05:01:36 pm »

By waiting for resources to re-generate. If we call the gathering timer a gathering cool-down, then I call the new way a resource warm-up. Six of one, or a half-dozen of the other.
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Gunduz

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Re: Meaty matter
« Reply #9 on: December 19, 2011, 08:11:35 pm »

Instead of cooldowns, I believe there's a limited amount of specific resources in the world, so instead of relying on waiting, you have to seek them out before others do. It's a more proactive solution. And a nice benefit to those of us not in European time zones.
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Wallace

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Re: Meaty matter
« Reply #10 on: December 20, 2011, 06:56:31 pm »

Instead of cooldowns, I believe there's a limited amount of specific resources in the world, so instead of relying on waiting, you have to seek them out before others do. It's a more proactive solution. And a nice benefit to those of us not in European time zones.

Oh it's just so great i cannot imagine i ain't dreaming! Well of course i won't be dreaming coz i will have to play at night to have a chance of gathering some HQ mats and maybe then some key areas won't be tightly packed with minmaxesd PvP apes protecting valuable resources zones!

Someone please correct me if i'm wrong...  :-\
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