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Author Topic: mercs/slaves countour suggestion (red, yellow, green)  (Read 1768 times)

mercs/slaves countour suggestion (red, yellow, green)
« on: April 07, 2011, 08:56:52 pm »

sorry for poor english,spend some time and read.

merc countour color suggestion  ;)

so. at this moment all mercs (about player mercs) from other person have red countor, when u use aim.
when u in encounted with moonshiners, dogs, trappers or etc (in rt time) its easy to kill / hit follower of friendly player. (all npc have red countour).
so maybe just set yellow color to all mercs. (neutral mode). edited: when they attacking you or base/faction member they could turn red.
when player attack u - color change to red.
for base friend/member - green color.


see no difference in realism of game - u know that player followers before (dog / merc / slave)

its not so hard to buy new/enslave, but few times other players hit my mercs (not miss) and i killed 1 guy dog in encounter with wolfs.

i dont remember did it suggested before, but i read all suggestion few weeks ago, so sorry if suggested before.
« Last Edit: April 08, 2011, 02:54:52 pm by Who Killed Bambi »
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Michaelh139

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Re: Small merc/slaves/dogs suggestion. (low).
« Reply #1 on: April 07, 2011, 09:53:19 pm »

Yeah I suggested it before,  although i didnt think of yellow contour for neutral mercs. 

So yes, agreed.
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Re: Small merc/slaves/dogs suggestion. (low).
« Reply #2 on: April 07, 2011, 09:55:28 pm »

Yeah I suggested it before,  although i didnt think of yellow contour for neutral mercs. 

So yes, agreed.
so yellow good for neutral ? its best wut i can propose...
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Michaelh139

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Re: Small merc/slaves/dogs suggestion. (low).
« Reply #3 on: April 07, 2011, 10:00:20 pm »

so yellow good for neutral ? its best wut i can propose...
Yes I think it is a very good idea.  when they attacking you or base/faction member they could turn red meby as well.
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Re: Small merc/slaves/dogs suggestion. (low).
« Reply #4 on: April 07, 2011, 10:15:47 pm »

Yes I think it is a very good idea.  when they attacking you or base/faction member they could turn red meby as well.
thnx for share good additional idea for suggestion :)
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Re: mercs/slaves countour suggestion (red, yellow, green)
« Reply #5 on: April 08, 2011, 06:17:56 pm »

Sounds good +1
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Re: mercs/slaves countour suggestion (red, yellow, green)
« Reply #6 on: April 13, 2011, 01:42:34 am »

is it can come to life in fonline ?
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Michaelh139

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Re: mercs/slaves countour suggestion (red, yellow, green)
« Reply #7 on: April 13, 2011, 02:21:16 am »

is it can come to life in fonline ?
Contours for followers aren't even working right now :>.

There is no contour at all.
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Re: mercs/slaves countour suggestion (red, yellow, green)
« Reply #8 on: April 13, 2011, 04:08:11 am »

Contours for followers aren't even working right now :>.

There is no contour at all.

working for me :P just tested today.
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Ganado

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Re: mercs/slaves countour suggestion (red, yellow, green)
« Reply #9 on: April 13, 2011, 04:17:04 am »

It works fine for viewing the contours of another player's mercs, so this suggestion is good, but Michael is referring to how there are no green contours on a player's own mercs.
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