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Author Topic: Knockback perk(guns)  (Read 1630 times)

LagMaster

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Knockback perk(guns)
« on: January 26, 2011, 11:31:37 am »

the only guns that have this perk are:
Sledges(Melle)
RL(BG)
nades(trow)(not sure)

i sugest to add them to:
Plasma Weapons(energy)
shotguns(SG)(ideea by Izual)
kicks/brass knucles(spiked deals more DMG)(unarmed)
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NastyKhan

  • One man army: Graphic, music and game designer.
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Re: Knockback perk(guns)
« Reply #1 on: January 27, 2011, 01:06:25 am »

u mean only knockdown or that "power-slide" too?
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Doctor Eex

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Re: Knockback perk(guns)
« Reply #2 on: January 27, 2011, 06:20:02 am »

Quote
nades(trow)(not sure)
frags yes, plasma no.

Quote
i sugest to add them to:
Plasma Weapons(energy) no, plasma will be imba
shotguns(SG)(ideea by Izual) hell yeah, makes some sense in using shotguns
kicks/brass knucles(spiked deals more DMG)(unarmed) no, powerfists only maybe?
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Ganado

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Re: Knockback perk(guns)
« Reply #3 on: January 27, 2011, 06:33:50 am »

Adding more knockback to other Melee weapons and Unarmed weapons might look cool, but it just puts the person at a disadvantage because they have to take the time/AP to go next to their target that they just bashed 5 hexes away.
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NastyKhan

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Re: Knockback perk(guns)
« Reply #4 on: January 27, 2011, 12:58:48 pm »

Then i say YES to shotguns (only critical hits.. and maybe only torso-hits?)
NO to knuckles and plasma
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LagMaster

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Re: Knockback perk(guns)
« Reply #5 on: January 27, 2011, 01:42:14 pm »

we need at least 1 gun with knockback perf from every weapon tipe
so
shoti for SG
RL for BG
Plasma for energy
frag nades for trow
sledges for melle
kicks/powerfist for unarmed
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Michaelh139

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Re: Knockback perk(guns)
« Reply #6 on: January 27, 2011, 01:44:00 pm »

how the hell is a liquid like Extremely hot ball of plasma gonna knock you back?  It'd just incinerate straight through you.  No knockback.
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Re: Knockback perk(guns)
« Reply #7 on: January 27, 2011, 03:37:33 pm »

Nono friend.
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Andr3aZ

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Re: Knockback perk(guns)
« Reply #8 on: January 27, 2011, 03:42:04 pm »

One the first thought it might be cool but imagine HtH and low-range shottys pushing your target out of range every time :(
In PvP it would be a huge disadvantage, in PvE it could save your ass but only against melee critters.
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Doctor Eex

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Re: Knockback perk(guns)
« Reply #9 on: January 27, 2011, 04:25:11 pm »

Knockdown may be, not knockback?
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LagMaster

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Re: Knockback perk(guns)
« Reply #10 on: January 27, 2011, 05:02:02 pm »

how the hell is a liquid like Extremely hot ball of plasma gonna knock you back?  It'd just incinerate straight through you.  No knockback.
when it hits you, it destabilizes and implodes/explodes, pusshing you avvay
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