fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • November 17, 2024, 10:40:17 am
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: [1]

Author Topic: Bunkers  (Read 2126 times)

Bunkers
« on: January 19, 2011, 11:06:28 pm »

Why bunkers can only spawn near Glow why not spawn in city areas like Boneyard or San Francisco or Necropolis or in the desert somewhere near the the BoS bunker or something like that. Also it should made so you can buy it from other places for example from San Francisco from the Shi and spawn somewhere near.The idea to be only near Glow has dried-up.And also base prices should made like mercs.So if you buy a new base and then want another the price to go up a bit.
« Last Edit: January 20, 2011, 02:31:54 pm by raynor009 »
Logged

Michaelh139

  • Goin for 900,000...
  • Offline
Re: Bunkers
« Reply #1 on: January 19, 2011, 11:22:55 pm »

San Francisco definitely needs a base... Bunker would be perfect for it.
Logged
Whenever I say something, imagine \"In my opinion"/ being in the front of every sentence.
Re: Bunkers
« Reply #2 on: January 19, 2011, 11:28:14 pm »

Thats my point there isnt any basese in that area.
Logged

Mr Feltzer

  • FOnline: Australia
    • The Core Gaming Australia's Website
  • Offline
Re: Bunkers
« Reply #3 on: January 20, 2011, 01:58:47 am »

San Fran Base would be EPIC
Logged
Founder of Fallout Online Australia

Fridge_Man

  • The Guardians
  • Offline
Re: Bunkers
« Reply #4 on: January 20, 2011, 06:51:59 am »

Bunker is pretty useless so far, and i think thats mostly because of the crappy positioning. All you have near is the glow, with
a bit luck necropolis.

So totally yes for that idea. Would be awesome to be able to choose from a few places where bunker could be.
Logged

skejwen

  • BBS AKBAR!
    • Brahmins rox
  • Offline
Re: Bunkers
« Reply #5 on: January 20, 2011, 07:13:38 am »

... San Francisco from the Shy ...

What is this?
Logged
"Moo-OooooOO! MoMoo.. MmmmoOoo.. Moo!", translate from brahmin to English: "Two things are infinite - brahmin shit and human stupidity! - Brahminstein"
Re: Bunkers
« Reply #6 on: January 20, 2011, 10:38:08 am »

What is this?
They are shy.

Don't be SHY!
Logged

Graf

  • Moderator
  • "Next Day" developer
  • Offline
Re: Bunkers
« Reply #7 on: January 20, 2011, 10:58:38 am »

That could be nice to have a choice where to set up a new base of any kind (Gas Station, Secret Cave, Bunker etc.) In my opinion it's very easy to do, so why no to implement this? (this is a quiestion to developers, if any would come here)
Logged

Wichura

  • High-Tech Troll
  • Offline
Re: Bunkers
« Reply #8 on: January 20, 2011, 11:10:36 am »

That could be nice to have a choice where to set up a new base of any kind (Gas Station, Secret Cave, Bunker etc.) In my opinion it's very easy to do, so why no to implement this? (this is a quiestion to developers, if any would come here)
+1

Depot in Junktown plox.
Logged
Nie biegaj za stadem.

Doctor Eex

  • TEE Hive Father
  • Offline
Re: Bunkers
« Reply #9 on: January 20, 2011, 11:17:04 am »

Heh, to have an acceptable location of a base, I paid 4x of base. And I was lucky at last.
Bought base - check - location sucks - buy once again. Repeat until location is good
Logged
Re: Bunkers
« Reply #10 on: January 20, 2011, 02:31:16 pm »

I meant those fucking chinese from SF

Quote
That could be nice to have a choice where to set up a new base of any kind (Gas Station, Secret Cave, Bunker etc.) In my opinion it's very easy to do, so why no to implement this? (this is a quiestion to developers, if any would come here)

Not necesarly to chose where to set it up cuz if it was that i want mine near Hub.All i say is to expand the area from where you can buy bases.And like it was said above a base near San Francisco would be good and since the its a city area the bunker is the best choice there.
« Last Edit: January 20, 2011, 02:34:17 pm by raynor009 »
Logged
Pages: [1]
 

Page created in 0.107 seconds with 22 queries.