15.08.2009 - 23.06.2013
"Wasteland is harsh"
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thieving
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Topic: thieving (Read 907 times)
dag
thieving
«
on:
August 20, 2010, 03:11:41 am »
I know this is fallout an all but the thieving is outragious I think it needs to be reworked for a multy player gam as this.
I think stealing while trading should be scripted to be null, I mean rp wise we two parties "looking" at goods. the shopkeeper is looking at what you have and you looking at what he has.
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Ned Logan
chaotic good/neutral
Re: thieving
«
Reply #1 on:
August 20, 2010, 04:28:21 am »
Man, use the forum search feature.
http://fodev.net/forum/index.php?topic=7705.0
http://fodev.net/forum/index.php?topic=6013.0
http://fodev.net/forum/index.php?topic=5458.0
http://fodev.net/forum/index.php?topic=2860.0
http://fodev.net/forum/index.php?topic=1131.0
http://fodev.net/forum/index.php?topic=185.0
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dag
Re: thieving
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Reply #2 on:
August 20, 2010, 05:36:22 am »
indeed I apologize for not researching first.
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fodev.net
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thieving