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Pages: 1 ... 98 99 [100] 101 102 ... 135
  Subject Started by Replies Views Last post
New Fixboy option: "Fix All" Eternauta 6 1756 Last post October 09, 2010, 12:04:24 pm
by LagMaster
Identification of npcs in encounters Lordus 1 1088 Last post October 09, 2010, 03:55:18 am
by Michaelh139
New player protection that doesn't overdo it smoothjesus 13 2180 Last post October 08, 2010, 11:41:23 pm
by Keldorn
Slaves and Charisma Mudguts 8 1780 Last post October 08, 2010, 10:55:39 pm
by Cultist
Mercenaries Returning to Home. « 1 2 » skiylaroso 23 4305 Last post October 08, 2010, 10:50:37 pm
by corosive
Tent for a n00b? MACtic 5 1317 Last post October 08, 2010, 10:44:54 pm
by corosive
Add quantity in fixboy avv 6 1834 Last post October 08, 2010, 08:16:56 pm
by kraskish
Klamath mine Jimmy BoyX 3 1106 Last post October 08, 2010, 05:40:56 pm
by Jimmy BoyX
increas DR for low lvls « 1 2 3 » LagMaster 31 4507 Last post October 08, 2010, 05:28:26 pm
by Surf
TC Suggestion. Ades 0 1124 Last post October 08, 2010, 02:59:56 pm
by Ades
Increasing damage of every HtH weapon, not just those low tier. vilaz 6 1618 Last post October 08, 2010, 01:08:23 pm
by Andr3aZ
Short respwan times on essential npcs Cultist 5 1320 Last post October 08, 2010, 04:56:00 am
by Keldorn
All Bars Sell Booze! corosive 14 1784 Last post October 08, 2010, 02:32:05 am
by corosive
Introduce "Bluesuit kevlar armor" gorkser 5 1333 Last post October 07, 2010, 10:17:01 pm
by Keldorn
Better Big Guns at hinkley « 1 2 3 » Crazy 33 5403 Last post October 07, 2010, 07:48:15 pm
by Leham Kash
Merge RT and TB combat Cultist 8 1836 Last post October 07, 2010, 07:35:43 pm
by Cultist
Awareness upgrade Lordus 13 1995 Last post October 07, 2010, 05:05:18 pm
by Cultist
Rebalance armorer profession gorkser 2 1227 Last post October 07, 2010, 11:44:59 am
by gorkser
Overhauling Adytum (and Boneyard in general) Eternauta 1 1604 Last post October 07, 2010, 08:58:06 am
by LagMaster
Little change in the Pit at Hinkley Opera 3 1189 Last post October 06, 2010, 04:04:50 pm
by OskaRus
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