Recent Posts

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1
FOnline Projects / Re: FOnline: Aftertimes
« Last post by remake on July 13, 2018, 10:20:14 pm »
Yes. We plan to launch in September 2018.
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FOnline Projects / Re: FOnline Forever [Your opinion matters!]
« Last post by testerDEV on July 13, 2018, 07:01:23 pm »
I'm interested in game mechanism related to drug side effects. Could you share more information about it?
3
FOnline Projects / Re: FOnline: Aftertimes
« Last post by Vordarod on July 13, 2018, 12:43:40 am »
Is this project still alive?
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Tools / Re: Notepad++ and integration with FOnline scripts for 412 engine revision
« Last post by remake on July 05, 2018, 09:40:36 pm »
Reuploaded.
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Tools / Re: Notepad++ and integration with FOnline scripts for 412 engine revision
« Last post by loord on July 05, 2018, 10:48:53 am »
...
2. Download this package: http://files.fonline-aftertimes.net/tools/integration_with_npp.zip
3. Download and unpack to C:\Program Files\Notepad++\ with all subdirectories this package: http://files.fonline-aftertimes.net/tools/PluginManager_v1.4.9_x64.zip
...
can you update these links? not working anymore.
thanks
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General Discussion / Re: hello
« Last post by karagen143 on July 04, 2018, 10:17:18 am »
Hello, I have known you.
7
Questions and Answers / Re: When will CVET gib source?
« Last post by Wipe on June 17, 2018, 06:07:04 pm »
have so much major engine hardcoded bugs and exploits, so fixing it just waste of time.
r412 would be a great starting point for, you know, fixing things and making engine more friendly to devs who wants to add new shiny stuff in.
At this point most interested people are already familiar with all its goods and bads, so they know exactly which parts need changes. Making it actually usuable by focusing on mentioned bugs and exploits might feel like a waste of time at start, but it would pay off once you have stable server/client. Actual maintaining, which often has been skipped in past :)
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Questions and Answers / Re: When will CVET gib source?
« Last post by Skycast on June 17, 2018, 12:10:35 pm »
and noone is using new revisions
As i know at least few teams deving on fresh revisions, it just takes time to release something.
Old sdk was like "ready game from the box" and new one lacks ready content, so you wont see "new fonline server" anouncement every day.

time to fix 412
412 was pretty good, still it have so much major engine hardcoded bugs and exploits, so fixing it just waste of time.
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Questions and Answers / Re: When will CVET gib source?
« Last post by Wipe on June 16, 2018, 01:38:03 pm »
time to fix 412
I think that's exactly what OP wants to do ;)
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Questions and Answers / Re: When will CVET gib source?
« Last post by remake on June 16, 2018, 10:32:25 am »
THIS->
and noone is using new revisions

time to fix 412
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