fodev.net

Other => FOnline:2238 Forum => Archives => Suggestions => Topic started by: co plutonyum on June 11, 2010, 02:31:28 am

Title: Caravans should be REAL vendors
Post by: co plutonyum on June 11, 2010, 02:31:28 am
Is it me, or are all the caravans in the wasteland have shitty stocks?  ??? They have only a basic small gun like 10mm Pistol and some very little amounts of ammo on the barter screen. That's just ridiculous, and those encounters seem totally useless, other than killing them all for the guns and xp. And that's not a "caravan" should mean to a player..

What I would recommend, that caravan master should have a vendor-like (or even bigger) random stock (with a decent amount of bottle caps) and maybe he could be even a distinct type of vendor (i mean like, a "big gun" or medical stuff" merchant)..

OK, now the question which comes to mind is "Then why shouldn't I just kill them and take all those stuff?". Again, it will be like the vendors in cities, caravan masters should also be "not lootable". I know it's illogical but if we are more concerned about an entertaining game play than realism, then this is my humble idea..

It'd be a refreshing touch to the game's economy, and should solve the "roaming around all the damn towns of this godforsaken wasteland to find some bottle caps and/or a less deterioted gun/armor for my endless trouble." issue.  :P
Title: Re: Caravans should be REAL vendors
Post by: Michaelh139 on June 11, 2010, 02:32:57 am
As much as I like they idea... unless you can loot their initial gun and ammo, and all the gaurd's guns and ammo etc... I wouldn't vote yes.
Title: Re: Caravans should be REAL vendors
Post by: Roachor on June 11, 2010, 03:01:56 am
caravans don't carry anything because they are already farming targets just for their weapons.
Title: Re: Caravans should be REAL vendors
Post by: co plutonyum on June 11, 2010, 03:27:55 am
As much as I like they idea... unless you can loot their initial gun and ammo, and all the gaurd's guns and ammo etc... I wouldn't vote yes.
No, guns and ammo *must* be lootable of course. That's why I emphasized only Caravan Master to be unlootable.
Title: Re: Caravans should be REAL vendors
Post by: Ganado on June 11, 2010, 03:31:20 am
I agree, the weapons and supplies the merchant had to sell wouldn't be lootable,
but only the basic gun she was weilding and the little bit of ammo for that gun would be lootable.
Title: Re: Caravans should be REAL vendors
Post by: Michaelh139 on June 11, 2010, 04:14:56 am
I agree, the weapons and supplies the merchant had to sell wouldn't be lootable,
but only the basic gun she was weilding and the little bit of ammo for that gun would be lootable.
Thats what I meant when I said: "Unless you can loot the initial gun and ammo."
Title: Re: Caravans should be REAL vendors
Post by: Grymm on June 11, 2010, 06:28:21 am
Or put all the loot inside a locked caravan,  so you have to have someone with Lockpick to unlock it.
Maybe the high level caravans could be trapped with explosives, so the whole cart explodes if you don't have the appropriate skill. Kinda encourage the lockpick and explosive skills.
Title: Re: Caravans should be REAL vendors
Post by: Aricvomit on June 11, 2010, 07:56:17 am
Or put all the loot inside a locked caravan,  so you have to have someone with Lockpick to unlock it.
Maybe the high level caravans could be trapped with explosives, so the whole cart explodes if you don't have the appropriate skill. Kinda encourage the lockpick and explosive skills.


thats an awesome idea but the whole caravan cart shows up on world map when it stops rule would apply, thus making your loot fest turn into an ahh shit i just got a rocket in the kidney-fest which is less easy but more fun/stressfull.
Title: Re: Caravans should be REAL vendors
Post by: co plutonyum on June 11, 2010, 02:13:33 pm
Or put all the loot inside a locked caravan,  so you have to have someone with Lockpick to unlock it.
Maybe the high level caravans could be trapped with explosives, so the whole cart explodes if you don't have the appropriate skill. Kinda encourage the lockpick and explosive skills.
Hmm, thanks for contributing my idea. Yeah that would be possible but it should require a GREAT lockpick skill like %150 or so..
Title: Re: Caravans should be REAL vendors
Post by: Izual on June 11, 2010, 05:52:07 pm
Caravans main goal is to move from one city to another city, not to go in the desert to trade. That's why, imo, they shouldn't even trade their goods with you.
Title: Re: Caravans should be REAL vendors
Post by: kraskish on June 11, 2010, 07:34:10 pm
Caravans main goal is to mvoe from one city to another city, not to go in the desert to trade. That's why, imo, they shouldn't even trade their goods with you.

They move for sake of what? TRADING wooops, they have items and can trade as they do when reaching a town. If not devs should erase the Trader and add another guard :S
Title: Re: Caravans should be REAL vendors
Post by: Izual on June 11, 2010, 07:46:42 pm
Trading with one poor guy in the desert is only slowing them ;p
Title: Re: Caravans should be REAL vendors
Post by: Michaelh139 on June 11, 2010, 07:54:31 pm
Trading with one poor guy in the desert is only slowing them ;p
But the idea is that they do anyways but there aint shit to buy.
Title: Re: Caravans should be REAL vendors
Post by: avv on June 11, 2010, 08:05:17 pm
But the idea is that they do anyways but there aint shit to buy.

That's because they want to sell their stuff to shopkeepers in towns and shops restocking is due to caravans. No shopkeeper would want to deal with a caravan that always comes empty handed because someone bought their inventory on their way to the town. If I order a pizza, the pizzadelivery guy just doesn't sell that pizza to some random dude he meets on his way to my house unless he's offered ludicrous prices.
Title: Re: Caravans should be REAL vendors
Post by: Aricvomit on June 11, 2010, 08:47:26 pm
yeah but they dont order the goods, the caravans travel in hopes that they sell anything to anyone. if i got the caps you got the goods, thats the law of the wasteland.
Title: Re: Caravans should be REAL vendors
Post by: Alvarez on June 12, 2010, 12:28:04 pm
yeah but they dont order the goods, the caravans travel in hopes that they sell anything to anyone. if i got the caps you got the goods, thats the law of the wasteland.

And if they actually order 500 pieces of Jet from NewReno? Besides, the caravans can't carry JUST random shit. Something is always ordered by someone for CAPS.
The traders won't use their services anymore, if the caravans give out their stuff for foreigners, that's the law of free economics, if there's competition around.
Tho, of course, the caravan leader won't hand out the ordered cargo for the first random dude with caps, but he will have a separate stash with items which could be traded to Wastelanders (random loot from raiders, caps, medicine)
Title: Re: Caravans should be REAL vendors
Post by: GroeneAppel on June 12, 2010, 02:51:35 pm
actually some caravans just travel around with goods selling things here and there. While other should just bring orders of items (and sell nothing). But I think you should be able to trade with caravans. why else would they bother to stop for you?  ;D
Title: Re: Caravans should be REAL vendors
Post by: co plutonyum on June 13, 2010, 01:15:02 am
Caravans main goal is to move from one city to another city, not to go in the desert to trade. That's why, imo, they shouldn't even trade their goods with you.
But wouldn't it be more entertaining and encouraging? Imho, city vendors can hardly provide enough supplies and caps for us wastelanders. But it's not only about that. It would give that "Caravan" encounter a literal meaning that it deserves.
Title: Re: Caravans should be REAL vendors
Post by: corosive on June 14, 2010, 04:38:49 am
u know in fallout 1-2 caravan merchants sold stuff, which you could loot if you killed them... their sole purpose however was to trade around the wasteland and make someone a lot of caps... so stopping to trade to a wastelander was a great way for them to make money by charging you more then you would normally pay for certain items, in other words they ripped you off.

Merchants need to carry items to sell, i've often found myself as a blue suit with some random crap rdy to trade to a merchant only to find that she had nothing. And as long as you couldn't loot their fancy shit it would be balanced, if not then i would spend my days killing caravans lol

but they need to sell random ammo and stimpacks! how many times have you wished a caravan would buy your crappy low level guns you just looted for some stims? Everytime you need a stimpack and you run into em'!

we g2 make this work man caravans are useless except for lowering your karma lol
Title: Re: Caravans should be REAL vendors
Post by: Jeoshua on June 14, 2010, 08:14:50 pm
Maybe if they carried trade goods of some sort, like fruit and fibers and brahman skins.
Title: Re: Caravans should be REAL vendors
Post by: corosive on June 18, 2010, 07:10:20 am
hmm im thinking something a bluesuit can benefit from really quick for his flint, ore, gunpowder, wasteland loot lol etc.

they should carry random low tier equipment and ammo + meds (antidote, stims or healing powder, jet, rad-x) lol maybe even some explosives? the old school merchants almost always had dynamite or plastic explosives which you could buy then use to blow up the whole caravan muhahahahhaha
Title: Re: Caravans should be REAL vendors
Post by: gordulan on June 18, 2010, 04:34:54 pm
those were the days.