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Other => FOnline:2238 Forum => Archives => General Game Discussion => Topic started by: vedaras on April 24, 2010, 09:30:59 pm

Title: What you think of current deterioration?
Post by: vedaras on April 24, 2010, 09:30:59 pm
1 Now there is problem i do not like. Your armor gets in worse condition and you receive more damage, but your enemies (talking about npc enemies now) walk with weapons in very shitty conditions like 80-90% deterioration and they still do you full damage. So i think either armor should protect you same till it is broken or weapons do less damage as their condition gets worse.

2 I could imagine broken armor like this (http://img23.imageshack.us/img23/4289/screenshotld.png) , or broken condition could look even worse (since they dont protect you at all they should look like total rag) and could you really repair them and make them as good as new with your magic repair skill? I still think that you should need some parts, for example repairing metal armor should need metal parts, leather armor brahmin hides or something, i think you get idea :>


What do you think about current detorioration and its effects to armor and weapons?
Title: Re: What you think of current deterioration?
Post by: Frosti on April 24, 2010, 09:32:36 pm
I think its ok.
Title: Re: What you think of current deterioration?
Post by: Hololasima on April 24, 2010, 09:58:32 pm
Deterioration is not good. No need change now.
Title: Re: What you think of current deterioration?
Post by: avv on April 24, 2010, 10:03:26 pm
I hate it, pointless micromanagement. If guns go over 20% det they are gone so after every fight it's recommended to fix your guns and armor.

Either shut down the whole "deterioration on use" or have some use for it. Right now it's pointless. Nobody is going to fire 100 shots with gun during one fight.

Armors deteriorating would make some sense if combats weren't over so fast. You'd first have to either blast the armor to pieces or use ap ammo but deal less damage.
Title: Re: What you think of current deterioration?
Post by: Attero on April 24, 2010, 10:06:10 pm
the only yhing i can think of is if the more damaged your weapon is the harder it is to hit with it .... like 1% less CTH per 2points of det missing

but imo its not worth to bother with it
Title: Re: What you think of current deterioration?
Post by: Frosti on April 24, 2010, 10:13:43 pm
Leave it as it is - some players have Doctors characters and have no rapair skill - and if weapon with 20% detoration is gonna be useless they will have to carry 50 guns with them to hunt some scorpions.
Title: Re: What you think of current deterioration?
Post by: vedaras on April 24, 2010, 10:38:47 pm
Leave it as it is - some players have Doctors characters and have no rapair skill - and if weapon with 20% detoration is gonna be useless they will have to carry 50 guns with them to hunt some scorpions.

well i already mentioned in another topic there are maintenance center in modoc and in vault city (maybe in other cities too i dont know that) you could just bring your stuff to them and they would fix it up :> (lets say 1% detoriation for 0.5% items base price)

ps. here again i encountered raides in real time (3 with spears one with mauser), the one with mauser hit me and knocked me out with first bullet i never woke up until dead. I bet his weapon condition was as shitty as 70-90% and still that shitty weapon with that shitty condition can be deadly and make you lose lots of stuff (i had metal mk2, 110 hp and 2x toughness, supersledge hammer many gatherable resources etc)
Title: Re: What you think of current deterioration?
Post by: Ombra on April 24, 2010, 11:06:27 pm
Armor get ruined too fast. This need a fix, IMHO
Title: Re: What you think of current deterioration?
Post by: JustGreat on April 24, 2010, 11:12:55 pm
ps. here again i encountered raides in real time (3 with spears one with mauser), the one with mauser hit me and knocked me out with first bullet i never woke up until dead. I bet his weapon condition was as shitty as 70-90% and still that shitty weapon with that shitty condition can be deadly and make you lose lots of stuff (i had metal mk2, 110 hp and 2x toughness, supersledge hammer many gatherable resources etc)

That was because of critical not because of Mauser.
Title: Re: What you think of current deterioration?
Post by: Crazy on April 24, 2010, 11:14:45 pm
Armor get ruined too fast. This need a fix, IMHO

IMO the real problem is that their resistances shouldn't decrease so fast.
Title: Re: What you think of current deterioration?
Post by: virus341 on April 25, 2010, 02:55:12 am
IMO the real problem is that their resistances shouldn't decrease so fast.
Seconded. Any shitty rat bites you twice and drops DT of LA mk2 from 3 to 2, wtf?
Let resistances decrease from 50% det and further, and it will be fine.
Title: Re: What you think of current deterioration?
Post by: vedaras on April 25, 2010, 06:24:58 am
Seconded. Any shitty rat bites you twice and drops DT of LA mk2 from 3 to 2, wtf?
Let resistances decrease from 50% det and further, and it will be fine.

or it could be made that broken items still protect you 50% or 30% of new item resistance. Cause as i said, having 0% protection from everything means that your armor became total rag and thus you wouldnt repair it with just repair skill, you would need many materials to fix that kinda armor :>
Title: Re: What you think of current deterioration?
Post by: Surf on April 25, 2010, 06:36:45 am
The current detoriation should be more harsher but depending on the weapons style.
You got a desert eagle? It should be durable. It's made of stainless steel, no need to repair the body for the next 200 years, pal.
You've got a Ak112? It's an assault rifle, atleast a russian one. It's durable as fuck. In "Real Life" you can repair that kind of rifle with the tiniest metal parts and some tiny technical knowledge. No wonder it's the choice #1 when it comes to weapons in 3rd war countries.

Anyway, if everyone's saying "Wasteland is harsh" it should be harsh. Make weapons suffer from deserts sand. Every piece of mineral from the derts sands goes into the weapon. It makes the gun unreliable within days, when it's not a traditional one. And that would also "solve" the probleme of high tier guns. The higher the tier, the faster the weapon detoriates. Look. You've got a minigun. This is a high techy mechanism. Now compare a AK-112.... You've got my point?


Weapons should detoriate A LOT more, even when lying on ground.
Title: Re: What you think of current deterioration?
Post by: Frosti on April 25, 2010, 06:46:35 am
Note all those harsh things will mostly effect casuals...

PS. but detoration of weapon/armor that is put on ground in some base and is not used is nice idea I guess.
Title: Re: What you think of current deterioration?
Post by: vedaras on April 25, 2010, 07:25:11 am
The current detoriation should be more harsher but depending on the weapons style.
You got a desert eagle? It should be durable. It's made of stainless steel, no need to repair the body for the next 200 years, pal.
You've got a Ak112? It's an assault rifle, atleast a russian one. It's durable as fuck. In "Real Life" you can repair that kind of rifle with the tiniest metal parts and some tiny technical knowledge. No wonder it's the choice #1 when it comes to weapons in 3rd war countries.

Anyway, if everyone's saying "Wasteland is harsh" it should be harsh. Make weapons suffer from deserts sand. Every piece of mineral from the derts sands goes into the weapon. It makes the gun unreliable within days, when it's not a traditional one. And that would also "solve" the probleme of high tier guns. The higher the tier, the faster the weapon detoriates. Look. You've got a minigun. This is a high techy mechanism. Now compare a AK-112.... You've got my point?


Weapons should detoriate A LOT more, even when lying on ground.

if it would be up to me i would remove weapon detoriation at all, everyone who has used weapon IRL know that it wont breake after 100 shots or 1000 shots, and repairing weapons should be replaced by cleaning them or something :>
Title: Re: What you think of current deterioration?
Post by: Frosti on April 25, 2010, 07:34:24 am
Detoration system is one of best things in FOnline and I think 1-2% for shot is okay.
Title: Re: What you think of current deterioration?
Post by: BrunoAnso on April 25, 2010, 08:00:05 am
The current detoriation should be more harsher but depending on the weapons style.
You got a desert eagle? It should be durable. It's made of stainless steel, no need to repair the body for the next 200 years, pal.
You've got a Ak112? It's an assault rifle, atleast a russian one. It's durable as fuck. In "Real Life" you can repair that kind of rifle with the tiniest metal parts and some tiny technical knowledge. No wonder it's the choice #1 when it comes to weapons in 3rd war countries.

Anyway, if everyone's saying "Wasteland is harsh" it should be harsh. Make weapons suffer from deserts sand. Every piece of mineral from the derts sands goes into the weapon. It makes the gun unreliable within days, when it's not a traditional one. And that would also "solve" the probleme of high tier guns. The higher the tier, the faster the weapon detoriates. Look. You've got a minigun. This is a high techy mechanism. Now compare a AK-112.... You've got my point?


Weapons should detoriate A LOT more, even when lying on ground.
deagles are actually IRL quite fragile, the entire firing assembly is complex as fuck. and have to be kept religously clean or they jam like crazy.
Title: Re: What you think of current deterioration?
Post by: Wichura on April 25, 2010, 08:07:30 am
if it would be up to me i would remove weapon detoriation at all, everyone who has used weapon IRL know that it wont breake after 100 shots or 1000 shots, and repairing weapons should be replaced by cleaning them or something :>
It says "maintenance successful", not "repairing successful". So it is already in game :>

And removing deterioration would cause only one more skill useless (Repair) except for getting professions, so it's bad idea.
Title: Re: What you think of current deterioration?
Post by: avv on April 25, 2010, 09:04:54 am
And removing deterioration would cause only one more skill useless (Repair) except for getting professions, so it's bad idea.

Fight encounters much? After each fight it is strongly encouraged to fix all your guns and armor so that their det won't go too high. It's stupid burden, because repair cooldown doesn't stack which means you gotta repair again every minute.

Other thing is what the hell is "maintenance failed" all about? Your char loses his temper while cleaning the gun and bangs it with hammer?

I don't see weapon/armor deterioration having any other role than... well what is its role? Repair could bear similar role in combat as medic. While medics repair people's hitpoints, mechanic would repair their stuff. Let's say your pal gets riddled with 5mm jhp and his armor goes down to 50%det. Your team gets a little break from the battle and gets a chance to maintain themselves. You're skilled mechanic, get to work and fix that thing and your pal is ready for action again. Too bad the user dies most likely before his armor is broken.
Title: Re: What you think of current deterioration?
Post by: Frosti on April 25, 2010, 09:20:45 am
Quote
Too bad the user dies most likely before his armor is broken.

Thats becouse armor works as intended only in PvE. I think armors should be buffed to stay chance vs PvP.
Title: Re: What you think of current deterioration?
Post by: Midnight on April 25, 2010, 12:52:18 pm
What i find anoying too is that a pigrat deteriorate your armor when attacking you ...
So when i encounter this kind of ennemies, i put down my leather armor and goes with nothing, they do me often no dommages and i have no armor deterioration this way ...
The first 1% you lose make your armor lose 1% DR and 1DT everywhere, it's hard payed for a little tooth scratch from a rat ...

For some weapon it's also quite too fast, i have read about the sand and all this, yeah ok, but AK are guns meant to go in the sand, look all terroristes groups, they use this.
A MP5 can go in water cause it's build too. No matter you are in desert, if you take care of your gun, it should almost not go in peace, but here, it's seriously insane.
You have still critical failure like in Fo2 with gun destroyed etc and now even whithout they get destroyed till you don't have at least 150% repair :/
I know it's to make the craft more usefull, but hey, that doesn't make guys buy a gun they can't repair or craft, why buy a pancor 50000$ where you can have a 10mm SMG for nothing and repair it.

Actually your gun is deteriorate of 3% you repair it, maintenance basiccaly, if you fail you destroy it, if you success he got flaged "allready seen a few repair" big nonsense, basically you should wait for it to be broken before trying to repair :/
Title: Re: What you think of current deterioration?
Post by: Wichura on April 25, 2010, 01:05:04 pm
Maybe tie in some way crafting guns with repairing them? I mean if you can make certain weapon, like SMG for example, you should be able to fix it either. Guns from higher levels of crafting or completely other, like miniguns for Small Guns crafter, should be an enigma and almost impossible to maintain as long as Repair skill is lower than, say, 150-200%.
How about that?
Title: Re: What you think of current deterioration?
Post by: Drakonis on April 25, 2010, 01:17:06 pm
Maybe tie in some way crafting guns with repairing them? I mean if you can make certain weapon, like SMG for example, you should be able to fix it either. Guns from higher levels of crafting or completely other, like miniguns for Small Guns crafter, should be an enigma and almost impossible to maintain as long as Repair skill is lower than, say, 150-200%.
How about that?

could be nice, but energy weapons would not require repair skills for repairing(science and INT for expert). Still i suppotr this suggestion, since it would hit powerbuilds and repair alts, and reward expers/crafters/mainchars *thumbsup* :D


ANYWAYS.
Armor shoould not become worse from 1% detoriation. it's just fucking stupid. u get 1 hit even for 0 damage and bam, your armor protects you 10-20% less.

Armors should change maybe after first 10% detoriation, 1% is just silly.

As for weapons... should act like armor. range/damage decrease with detoriation. But again, I hope that my shotgun won't loose 1 hex range and 2 damage just because I shot it ONCE :p
Title: Re: What you think of current deterioration?
Post by: RavenousRat on April 25, 2010, 01:22:05 pm
Armor shoould not become worse from 1% detoriation. it's just fucking stupid. u get 1 hit even for 0 damage and bam, your armor protects you 10-20% less.

Armors should change maybe after first 10% detoriation, 1% is just silly.

As for weapons... should act like armor. range/damage decrease with detoriation. But again, I hope that my shotgun won't loose 1 hex range and 2 damage just because I shot it ONCE :p

Simply change rounding up to rounding down will do that.

But also need to change damage taken factor, because when radtoad hit you for no damage it damages armor the same as enclave patroler burst you with avenger... So armor deteorates not by damage, but hits. Of couse it's not normal.
Title: Re: What you think of current deterioration?
Post by: Drakonis on April 25, 2010, 01:43:51 pm
rounding up + 0.xx% detoriation per 1 damage could would work perfectly ^^
Title: Re: What you think of current deterioration?
Post by: Ombra on April 25, 2010, 01:51:19 pm
Yesterday I experienced "You weapon is beyond repair"... terrible, I didn't know that was in game  :(


Anyway, I give the following suggestion:

- Repair cooldown should stack. It's annoying to repair armor and weapons every fight and EVEN MORE annoying to wait 1 minutes for every piece.
- Lower DA/DR loss. Maybe you can move the first loss to 10% instead of just 1%.

Feedback?  :)
Title: Re: What you think of current deterioration?
Post by: Ganado on April 25, 2010, 04:11:33 pm
Stacking Repair time is something that sounds very good. Maybe to 10 minutes, so you can repair 10 things, and then go shoot some more.
Title: Re: What you think of current deterioration?
Post by: Atom on April 25, 2010, 05:26:28 pm
Simply change rounding up to rounding down will do that.
This is only client display bug (fixed now), the server does roundings up.
Title: Re: What you think of current deterioration?
Post by: Tyler on April 25, 2010, 07:09:16 pm
I dont get it,leave it alone unless you are going to turn every aspect of this game into a realistic concept.Realism is thrown around at convenience around here and it should not even be considered half the time.Games are supposed to be fun first realistic second and having to constantly fix my guns and armors due to even harsher det rates is not going to be fun.
Title: Re: What you think of current deterioration?
Post by: avv on April 25, 2010, 07:20:52 pm
I dont get it,leave it alone unless you are going to turn every aspect of this game into a realistic concept.Realism is thrown around at convenience around here and it should not even be considered half the time.Games are supposed to be fun first realistic second and having to constantly fix my guns and armors due to even harsher det rates is not going to be fun.

Repairing guns and armor monotonously is not fun.
Title: Re: What you think of current deterioration?
Post by: Badger on April 25, 2010, 07:41:20 pm
My gut reaction is in favour of it, but reading this thread has made me stop to think it through.

The only thing I like about it is that it makes buying guns cheaper.

I never have a gun long enough to use it through to breaking point. I don't see how it makes the game more fun. It doesn't make it more challenging. You can either repair gear or you can't.
Title: Re: What you think of current deterioration?
Post by: Roachor on April 25, 2010, 07:51:03 pm
Det. is a huge pain in the ass because you constantly have to find new guns and the ones from encounters last only a few shots and not everyone has the 200 points into repair you need to be effective. Even with faction resources unless you have one guy repairing the 100+ guns in base 24/7 you just have a huge stockpile of worthless crap.
Title: Re: What you think of current deterioration?
Post by: Frosti on April 25, 2010, 11:56:28 pm
Quote
Even with faction resources unless you have one guy repairing the 100+ guns in base 24/7 you just have a huge stockpile of worthless crap.

And this is how it suppose to be ! If tehre was no detoration we all would have an army arsenals.
Title: Re: What you think of current deterioration?
Post by: Ox-Skull on April 26, 2010, 01:37:56 am
I reckon deterioration should be slower.
Title: Re: What you think of current deterioration?
Post by: vedaras on April 26, 2010, 06:25:54 am
And this is how it suppose to be ! If tehre was no detoration we all would have an army arsenals.

we have these arsenals anyway:> I would like more, if scavengers in somekinda "scavenging stations" would accept stuff and turn it into exp for example, yeah it would be easy to level up, but anyway its better than having shitloads of stuff none use.
Title: Re: What you think of current deterioration?
Post by: blahblah on April 26, 2010, 06:19:54 pm
Repairing guns and armor monotonously is not fun.
Would you rather craft it from nothing each time?
Title: Re: What you think of current deterioration?
Post by: Frosti on April 26, 2010, 06:22:48 pm
Repairing guns and armor monotonously is not fun.

Not fun is also monotonously mining and crafting...
Title: Re: What you think of current deterioration?
Post by: Reaver45 on April 26, 2010, 10:21:06 pm
I think problem is not with the deterioration i never got item for long enough to have it totaly broken i got killed by pk before that. but it would be nice to have npcs that deal full damage not dropping 90% det useless weapons
Title: Re: What you think of current deterioration?
Post by: gordulan on April 27, 2010, 08:44:13 am
i use up my hunting pistols all the time, in fact i have to make several trips to the wasteland regularly just for raw materials, i'd preferif there would be a lower rate of deterioration, and maybe reduce the det% of the npc weaponry, (max 35%)
Title: Re: What you think of current deterioration?
Post by: Solar on April 27, 2010, 10:57:45 am
I think problem is not with the deterioration i never got item for long enough to have it totaly broken i got killed by pk before that. but it would be nice to have npcs that deal full damage not dropping 90% det useless weapons

NPCs have new weapons, they deteriorate when they drop them, so they do deal full damage.