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Author Topic: What you think of current deterioration?  (Read 5504 times)

Re: What you think of current deterioration?
« Reply #15 on: April 25, 2010, 07:34:24 am »

Detoration system is one of best things in FOnline and I think 1-2% for shot is okay.
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Re: What you think of current deterioration?
« Reply #16 on: April 25, 2010, 08:00:05 am »

The current detoriation should be more harsher but depending on the weapons style.
You got a desert eagle? It should be durable. It's made of stainless steel, no need to repair the body for the next 200 years, pal.
You've got a Ak112? It's an assault rifle, atleast a russian one. It's durable as fuck. In "Real Life" you can repair that kind of rifle with the tiniest metal parts and some tiny technical knowledge. No wonder it's the choice #1 when it comes to weapons in 3rd war countries.

Anyway, if everyone's saying "Wasteland is harsh" it should be harsh. Make weapons suffer from deserts sand. Every piece of mineral from the derts sands goes into the weapon. It makes the gun unreliable within days, when it's not a traditional one. And that would also "solve" the probleme of high tier guns. The higher the tier, the faster the weapon detoriates. Look. You've got a minigun. This is a high techy mechanism. Now compare a AK-112.... You've got my point?


Weapons should detoriate A LOT more, even when lying on ground.
deagles are actually IRL quite fragile, the entire firing assembly is complex as fuck. and have to be kept religously clean or they jam like crazy.
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Wichura

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Re: What you think of current deterioration?
« Reply #17 on: April 25, 2010, 08:07:30 am »

if it would be up to me i would remove weapon detoriation at all, everyone who has used weapon IRL know that it wont breake after 100 shots or 1000 shots, and repairing weapons should be replaced by cleaning them or something :>
It says "maintenance successful", not "repairing successful". So it is already in game :>

And removing deterioration would cause only one more skill useless (Repair) except for getting professions, so it's bad idea.
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avv

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Re: What you think of current deterioration?
« Reply #18 on: April 25, 2010, 09:04:54 am »

And removing deterioration would cause only one more skill useless (Repair) except for getting professions, so it's bad idea.

Fight encounters much? After each fight it is strongly encouraged to fix all your guns and armor so that their det won't go too high. It's stupid burden, because repair cooldown doesn't stack which means you gotta repair again every minute.

Other thing is what the hell is "maintenance failed" all about? Your char loses his temper while cleaning the gun and bangs it with hammer?

I don't see weapon/armor deterioration having any other role than... well what is its role? Repair could bear similar role in combat as medic. While medics repair people's hitpoints, mechanic would repair their stuff. Let's say your pal gets riddled with 5mm jhp and his armor goes down to 50%det. Your team gets a little break from the battle and gets a chance to maintain themselves. You're skilled mechanic, get to work and fix that thing and your pal is ready for action again. Too bad the user dies most likely before his armor is broken.
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Re: What you think of current deterioration?
« Reply #19 on: April 25, 2010, 09:20:45 am »

Quote
Too bad the user dies most likely before his armor is broken.

Thats becouse armor works as intended only in PvE. I think armors should be buffed to stay chance vs PvP.
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Re: What you think of current deterioration?
« Reply #20 on: April 25, 2010, 12:52:18 pm »

What i find anoying too is that a pigrat deteriorate your armor when attacking you ...
So when i encounter this kind of ennemies, i put down my leather armor and goes with nothing, they do me often no dommages and i have no armor deterioration this way ...
The first 1% you lose make your armor lose 1% DR and 1DT everywhere, it's hard payed for a little tooth scratch from a rat ...

For some weapon it's also quite too fast, i have read about the sand and all this, yeah ok, but AK are guns meant to go in the sand, look all terroristes groups, they use this.
A MP5 can go in water cause it's build too. No matter you are in desert, if you take care of your gun, it should almost not go in peace, but here, it's seriously insane.
You have still critical failure like in Fo2 with gun destroyed etc and now even whithout they get destroyed till you don't have at least 150% repair :/
I know it's to make the craft more usefull, but hey, that doesn't make guys buy a gun they can't repair or craft, why buy a pancor 50000$ where you can have a 10mm SMG for nothing and repair it.

Actually your gun is deteriorate of 3% you repair it, maintenance basiccaly, if you fail you destroy it, if you success he got flaged "allready seen a few repair" big nonsense, basically you should wait for it to be broken before trying to repair :/
« Last Edit: April 25, 2010, 01:22:56 pm by Midnight »
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Wichura

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Re: What you think of current deterioration?
« Reply #21 on: April 25, 2010, 01:05:04 pm »

Maybe tie in some way crafting guns with repairing them? I mean if you can make certain weapon, like SMG for example, you should be able to fix it either. Guns from higher levels of crafting or completely other, like miniguns for Small Guns crafter, should be an enigma and almost impossible to maintain as long as Repair skill is lower than, say, 150-200%.
How about that?
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Drakonis

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Re: What you think of current deterioration?
« Reply #22 on: April 25, 2010, 01:17:06 pm »

Maybe tie in some way crafting guns with repairing them? I mean if you can make certain weapon, like SMG for example, you should be able to fix it either. Guns from higher levels of crafting or completely other, like miniguns for Small Guns crafter, should be an enigma and almost impossible to maintain as long as Repair skill is lower than, say, 150-200%.
How about that?

could be nice, but energy weapons would not require repair skills for repairing(science and INT for expert). Still i suppotr this suggestion, since it would hit powerbuilds and repair alts, and reward expers/crafters/mainchars *thumbsup* :D


ANYWAYS.
Armor shoould not become worse from 1% detoriation. it's just fucking stupid. u get 1 hit even for 0 damage and bam, your armor protects you 10-20% less.

Armors should change maybe after first 10% detoriation, 1% is just silly.

As for weapons... should act like armor. range/damage decrease with detoriation. But again, I hope that my shotgun won't loose 1 hex range and 2 damage just because I shot it ONCE :p
« Last Edit: April 25, 2010, 01:19:33 pm by Drakonis »
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Re: What you think of current deterioration?
« Reply #23 on: April 25, 2010, 01:22:05 pm »

Armor shoould not become worse from 1% detoriation. it's just fucking stupid. u get 1 hit even for 0 damage and bam, your armor protects you 10-20% less.

Armors should change maybe after first 10% detoriation, 1% is just silly.

As for weapons... should act like armor. range/damage decrease with detoriation. But again, I hope that my shotgun won't loose 1 hex range and 2 damage just because I shot it ONCE :p

Simply change rounding up to rounding down will do that.

But also need to change damage taken factor, because when radtoad hit you for no damage it damages armor the same as enclave patroler burst you with avenger... So armor deteorates not by damage, but hits. Of couse it's not normal.
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Drakonis

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Re: What you think of current deterioration?
« Reply #24 on: April 25, 2010, 01:43:51 pm »

rounding up + 0.xx% detoriation per 1 damage could would work perfectly ^^
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Re: What you think of current deterioration?
« Reply #25 on: April 25, 2010, 01:51:19 pm »

Yesterday I experienced "You weapon is beyond repair"... terrible, I didn't know that was in game  :(


Anyway, I give the following suggestion:

- Repair cooldown should stack. It's annoying to repair armor and weapons every fight and EVEN MORE annoying to wait 1 minutes for every piece.
- Lower DA/DR loss. Maybe you can move the first loss to 10% instead of just 1%.

Feedback?  :)
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Ganado

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Re: What you think of current deterioration?
« Reply #26 on: April 25, 2010, 04:11:33 pm »

Stacking Repair time is something that sounds very good. Maybe to 10 minutes, so you can repair 10 things, and then go shoot some more.
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Atom

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Re: What you think of current deterioration?
« Reply #27 on: April 25, 2010, 05:26:28 pm »

Simply change rounding up to rounding down will do that.
This is only client display bug (fixed now), the server does roundings up.
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Re: What you think of current deterioration?
« Reply #28 on: April 25, 2010, 07:09:16 pm »

I dont get it,leave it alone unless you are going to turn every aspect of this game into a realistic concept.Realism is thrown around at convenience around here and it should not even be considered half the time.Games are supposed to be fun first realistic second and having to constantly fix my guns and armors due to even harsher det rates is not going to be fun.
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avv

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Re: What you think of current deterioration?
« Reply #29 on: April 25, 2010, 07:20:52 pm »

I dont get it,leave it alone unless you are going to turn every aspect of this game into a realistic concept.Realism is thrown around at convenience around here and it should not even be considered half the time.Games are supposed to be fun first realistic second and having to constantly fix my guns and armors due to even harsher det rates is not going to be fun.

Repairing guns and armor monotonously is not fun.
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Based on evidence collected from various sources by trustworthy attendees it is undisputed veritability that the land ravaged by atomic warfare which caused extreme change of the ecosystem and environmental hazards can be considered unpleasant, rugged and unforgiving.
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