fodev.net
FOnline Development => Questions and Answers => Topic started by: remake on February 21, 2015, 08:14:46 am
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Hello,
Is there somewhere described the requirements for proper operation latest revision of FOnline engine?
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From what I heard you will be required to some upgrade if u have 'wooden' PC. There will be probably many changes related to rendering. I think single core around 2.5 - 3.2 GHz, 2 GB Ram and 128mb GPU with some newest OpenGL support should do the work.
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minimum requirements for PLAY or you want to have your own server ?
for play i tested it with 1.6 ghz, 384 RAM on XP without problems, for server+8 players ( including me on the same pc ) i tested it with 2.93 ghz x2, 2 GB RAM on XP without problems.
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Which revision you ve tested?
And what about your graphic card?
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Newest SDK revision will never run on PC that sasha mentioned.
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Oh it will, with small change - tried CPU 1.7ghz RAM 2gb and all works fine for a casual playing; no TC or other RT mass battles, mass TB with no problems. Old SDK, new SDK, doesn't matter; in fact, newer client works bit better...
...as long no 3d critters are on map - that makes fps drop to 1 :P
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dont remember the version but the video card was GeForce 2 64 MB. XP use less than 90 MB of RAM, so 384 without background programs let you play FOnline, well, at least i can. BTW VRAM ( pagefile ) are set in 2 GB.
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Client seems to work smoother on Linux when there's no 3D Critters around.
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How did you run newer version on GeForce 2? It doesn't support OpenGL 2.0. You found some way to run it on this hardware?
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you can use OpenGL emulator for OpenGL 2/3.x, 3D analyze for Pixel Shader ( well, at least 1.x/2.x ), 3D3 overrider for triple buffering, etc. look on the net for programs like that, sometimes are very useful, but expect some FPS drop ( with the exception of triple buffering, sometimes that help on old games ).
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you can use OpenGL emulator for OpenGL 2/3.x, 3D analyze for Pixel Shader ( well, at least 1.x/2.x ), 3D3 overrider for triple buffering, etc. look on the net for programs like that, sometimes are very useful, but expect some FPS drop ( with the exception of triple buffering, sometimes that help on old games ).
Very interesting, perhaps I will be able to keep my old graphics card and enjoy FOnline after all.
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Or you finally go with the time and buy a new one. :>
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@sasha
Can you paste here direct links to these emulators and some description how to run them with new FOnline revision?
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@sasha
Can you paste here direct links to these emulators and some description how to run them with new FOnline revision?
sorry, i dont have that PC right now, my father is using it on their work, so i cant make a step by step tutorial/upload that files for you. BTW OpenGL support is drivers-related and not hardware-related as far as i know, check if you can download some drivers version for your video card that have OpenGL support ( i read something about nvidia omega drivers too, i dont know if are unofficial drivers or not ).