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Other => FOnline:2238 Forum => Archives => Suggestions => Topic started by: Kelin on January 01, 2013, 07:48:21 pm

Title: Floor safe with a four number combination lock
Post by: Kelin on January 01, 2013, 07:48:21 pm
Now when we can craft this floor safe
(http://i48.tinypic.com/suu5o4.png)
I think it would be nice to make it really safe. Each floor safe should come with a 4 number combination lock. Currently your safe comes unlocked by default and you can lock it with a lock. Problem is, the lock can be easily lockpicked, so it's not as safe as it should be. So I suggest this; when freshly crafted, the creator of a safe is asked to set a 4 digit number code that prevents stealing anything from the safe by unauthorized person.

Oppinions? Improvements of the idea?
Title: Re: Floor safe with a four number combination lock
Post by: avv on January 01, 2013, 07:52:02 pm
Sounds feasible.
Title: Re: Floor safe with a four number combination lock
Post by: Cyber Jesus on January 01, 2013, 08:05:03 pm
TLA mkII already has this, +1
Title: Re: Floor safe with a four number combination lock
Post by: Mayck on January 01, 2013, 08:13:43 pm
Was planned ... but i changed my mind after seeing so many +1
Title: Re: Floor safe with a four number combination lock
Post by: Cyber Jesus on January 01, 2013, 08:16:19 pm
Was planned ... but i changed my mind after seeing so many +1
everything seems to get planned but nothing actually gets implemented ::)
Title: Re: Floor safe with a four number combination lock
Post by: Jackiepaipai on January 01, 2013, 08:17:48 pm
Then, +1
Title: Re: Floor safe with a four number combination lock
Post by: LittleBoy on January 01, 2013, 08:18:10 pm
...maybe unlock only with crowbar .
(http://www.fo2238.fodev.net/wiki/images/3/3c/Crowbar.gif)
When you use crowbar and lockpick skill you break lock and can opening like ordinary box.
Title: Re: Floor safe with a four number combination lock
Post by: JovankaB on January 01, 2013, 08:23:46 pm
Maybe make it openable only by crafter but make the recipe more expensive or volume smaller.
1. Simpler to implement.
2. I don't find a chance to open it by some nolifer typing numbers whole night when owner sleeps like holding much value.

On the other hand real lock sounds fancy :P
Title: Re: Floor safe with a four number combination lock
Post by: LittleBoy on January 01, 2013, 08:31:20 pm
I would suggest to make it openable only by crafter but made the recipe more expensive.
1. Simpler to implement.
2. I don't find a chance to open it by some nolifer typing numbers whole night when owner sleeps like holding much value.
No! Do not make it unbreakable! Even worse, connected to the character ..
I see a lot of safes in bases and none of the team can´t do anything ,only to owner.
This jovanka´s suggestion destroys robbers.
Title: Re: Floor safe with a four number combination lock
Post by: Mayck on January 01, 2013, 08:36:02 pm
2. I don't find a chance to open it by some nolifer typing numbers whole night when owner sleeps like holding much value.
or it could be 15 digit number - that would make hacking via bruteforce a few weeks longer...

No! Do not make it unbreakable! Even worse, connected to the character ..
I see a lot of safes in bases and none of the team can´t do anything ,only to owner.
This jovanka´s suggestion destroys robbers.
Didn't know you like raping other peoples bases :P
Title: Re: Floor safe with a four number combination lock
Post by: JovankaB on January 01, 2013, 08:38:05 pm
LittleBoy it is already possible by using private tent, so the only thing that would change
is that faction player could store safely stuff in location shared with others.

Anyway, I think 4 digits is too little but 15 might be a bit overkill :P
Title: Re: Floor safe with a four number combination lock
Post by: LittleBoy on January 01, 2013, 08:38:16 pm
Didn't know you like raping other peoples bases :P

Its not about " i like" , its about game flexibility .  ;)
Title: Re: Floor safe with a four number combination lock
Post by: Vincenzo on January 01, 2013, 08:39:50 pm
Maybe make it openable only by crafter but make the recipe more expensive or volume smaller.
1. Simpler to implement.
2. I don't find a chance to open it by some nolifer typing numbers whole night when owner sleeps like holding much value.

On the other hand real lock sounds fancy :P

Make it a 6(or more) digit number then, if anyone wants to spend his time to go over those over9999 combinations, just to steal somebody's shit, it's his choice. Tied to character seems... meh.
Title: Re: Floor safe with a four number combination lock
Post by: Perteks on January 01, 2013, 08:42:16 pm
No password or crowbar, you need dance and sing to open it! D: Best solution evah
Title: Re: Floor safe with a four number combination lock
Post by: LittleBoy on January 01, 2013, 08:47:58 pm
LittleBoy it is already possible by using private tent, so the only thing that would change
is that faction player could store safely stuff in location shared with others.

Anyway, I think 4 digits is too little.

Yes, private tent ,but you can still take someone with you.When you have private tent you dont need private store!  ;D
Also when character are banned or player forgot password then you have useless safe in base .
Its like cars when you lost key you can lockpick it . And crowbar is useless thing in game and make it usefull is good idea.

4 digits  is OK  , Who wants to click a lot of numbers :-*
Title: Re: Floor safe with a four number combination lock
Post by: JovankaB on January 01, 2013, 08:55:09 pm
4 digits for radio is OK  , Who wants to click a lot of numbers :-*

You must be lucky to find someone talking on radio and figure out whose channel it is.
Radios are hardly used for important things.
You can't steal items by finding someone channel.
Radios allow over 65000 combinations not 9999.
Title: Re: Floor safe with a four number combination lock
Post by: Redivivus on January 01, 2013, 08:56:49 pm
Radios allow over 65000 combinations not 9999.
10000. Anyway even 4 digit number is more than enough for that kind of security. (Or should we use RSA for game stuff?)
Title: Re: Floor safe with a four number combination lock
Post by: DocAN. on January 01, 2013, 09:10:25 pm
+1 for 4 digit code
Title: Re: Floor safe with a four number combination lock
Post by: JovankaB on January 01, 2013, 09:20:32 pm
Assuming you can try 1 number in 7 seconds for every hour of work you would have 5% chance to open the safe. Unless the number can be changed and owner does it regularly (ideally every day) the number adds up and you can be 100% sure that after 20 hours of work (no necessarily continuous, can be done 1h/day) the safe is compromised (but it's equally possible that it will take less than 10 hours than more). If you think it's a lot of time for some people you didn't see much in this game :P

You could use 6 bots and it could go down to half a night of "work". Why stuff should be easy to crack every time player sleeps?

What's worse you can never be sure if someone didn't break you code already and waits for you to put something valuable there (unless you have it in perfectly safe location anyway or change the code often).
Title: Re: Floor safe with a four number combination lock
Post by: LittleBoy on January 01, 2013, 09:33:07 pm
...

Then why put locker in base full of thieves, also you can be killed when you taking stuff .  :-\ who want private locker make private tent or base .
This 4-digit code is only because makes safes different, not unbreakable . Also it would be nice to see cars with different colors .
Title: Re: Floor safe with a four number combination lock
Post by: Gimper on January 01, 2013, 09:53:31 pm
Solution for the safes. Craft-able combination locks.
4 digit lock = 4 metal parts 2 alloys and 4 flint,
6 digit lock = 6 metal parts 2 HQ alloys and 6 flint.
Sound good?
Title: Re: Floor safe with a four number combination lock
Post by: Kelin on January 01, 2013, 09:58:58 pm
Assuming you can try 1 number in 7 seconds for every hour of work you would have 5% chance to open the safe. Unless the number can be changed and owner does it regularly (ideally every day) the number adds up and you can be 100% sure that after 20 hours of work (no necessarily continuous, can be done 1h/day) the safe is compromised (but it's equally possible that it will take less than 10 hours than more).
Right, but still it's a lot of work compared to the current situation when you need just 1 second to open the lock. It would be a significant improvement.
...or change the code often).
Good idea, maybe using repair skill on safe would evoke the code change.
Title: Re: Floor safe with a four number combination lock
Post by: LittleBoy on January 01, 2013, 10:07:54 pm
Protection suggestion:

4digits + add new merk/slave command "defend safe" when merks defend owner safe  ;) .
When you see dead merks it means somebody try open or open safe. Also bomb can be use for destroy safe , crowbar for open.
Title: Re: Floor safe with a four number combination lock
Post by: Redivivus on January 01, 2013, 10:17:19 pm
Dynamite isn't that good thingy to open the safe. At least if you care about items that are inside it. ;)

Unless the number can be changed and owner does it regularly (ideally every day).
Continuing the idea of universal paranoia: nothing is stopping to add an auto function to change the code after each closing of the safe and telling the new number into the players messagebox.
Title: Re: Floor safe with a four number combination lock
Post by: LittleBoy on January 01, 2013, 10:22:01 pm
Dynamite isn't that good thingy to open the safe. At least if you care about items that are inside it. ;)
when i write "destroy" I mean destroy safe and stuff ,too :)
... change the code after each closing of the safe and telling the new number into the players messagebox.
or PipBoy
Title: Re: Floor safe with a four number combination lock
Post by: -Max Payne- on January 01, 2013, 10:32:10 pm
+1 but if you use a lock on the floor safe you have a key, it's the same.
Title: Re: Floor safe with a four number combination lock
Post by: vedaras on January 01, 2013, 11:08:52 pm
+1, just in my opinion lockpickers should still be able to lockpick the safe, but the successful lockpick result should be different. For example if you lockpick the safe successfuly, you get 2 correct numbers, and then other 2 you have to try guessing or something :) There should be nothing completely safe in wasteland.
Title: Re: Floor safe with a four number combination lock
Post by: Kilgore on January 02, 2013, 12:26:13 am
Some old crap:

(http://i47.tinypic.com/2d011ky.png)
Title: Re: Floor safe with a four number combination lock
Post by: codave on January 02, 2013, 01:13:01 am
4 digit code is enough.

If you want people to still be able to crack safes, implement electronic lockpicks as a rare item or set the lock strength higher for regular lockpick.
Title: Re: Floor safe with a four number combination lock
Post by: Mike Crosser on January 02, 2013, 02:50:58 pm
Who wants to click a lot of numbers :-*
Bots
Title: Re: Floor safe with a four number combination lock
Post by: Alvarez on January 02, 2013, 05:34:28 pm
Assuming you can try 1 number in 7 seconds for every hour of work you would have 5% chance to open the safe. Unless the number can be changed and owner does it regularly (ideally every day) the number adds up and you can be 100% sure that after 20 hours of work (no necessarily continuous, can be done 1h/day) the safe is compromised (but it's equally possible that it will take less than 10 hours than more). If you think it's a lot of time for some people you didn't see much in this game :P

You could use 6 bots and it could go down to half a night of "work". Why stuff should be easy to crack every time player sleeps?

What's worse you can never be sure if someone didn't break you code already and waits for you to put something valuable there (unless you have it in perfectly safe location anyway or change the code often).

Someone for sure will use 1234 or 1111 kind of passwords, due to stupidity or lazyness, so hacking safes will be a interesting task and you'll learn something about password user. ;)
Safes can be deponised in public places, so the winner can get a prize.
So +1 for numeric locks, just make them uncarriable so they can't be stolen when closed.