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Other => FOnline:2238 Forum => Archives => Suggestions => Topic started by: manero on March 15, 2012, 11:09:34 am
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Why the fuck unarmed NPCs attack armed players/NPCs? It's ridiculous!!!
I know, game mechanic - low reputation but comon... Are they mindless zombies? Nordic berserkers? Descendants of the kamikaze? The only weapon they have are bare fists. Some of them are not even adults! They are children.
Imagine it. You see big bad guy with bigger than you gun and nasty attitude, what you gonna do? Run in scarred! No, no, no... It's FOnline. You will rush him with your hands! My god...
Suggestion:
(http://img534.imageshack.us/img534/5505/berserkersw.jpg) (http://imageshack.us/photo/my-images/534/berserkersw.jpg/)
You see these fuckers? They are typical wastelanders, they survived apocalypse, they want to live! So if they are not armed, they should never attack low reputation players on sight. Instead of that they should run away from that kind of player.
That's all.
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after some useless punching and 0dmg row, those NPCs could maybe give up.
so maybe they would just talking first like: "Aww.. this guy is too tough for us, let's get out from here" and encounter end.
And you may leave.
OR
if some of those unarmed npcs can use weapons (pistol, knife, spear etc) then they could take weapons from bodies if they see any.
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You see these fuckers? They are typical wastelanders, they survived apocalypse, they want to live! So if they are not armed, they should never attack low reputation players on sight. Instead of that they should run away from that kind of player.
That's all.
If exit grid worked for NPCs I think it would be a good idea. But it doesn't.
Unless you mean in towns in which case I think it's good that low rep are harassed.
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I saw some wastelanders run away from you towards the grid, i guess the fear system is already implemented. but bugged.
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I think it's good that low rep are harassed.
Yeah but not by unarmed rambo citizens...
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It is not about -rep i think, it is about lsw/minigun/sg bursts.
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It's about never forgiving npc's whats is absurdal when he die he should forgive who killed him and don't chase him after respawn its like wtf zombi vedetta mode?
Its pretty stupid especially in tc towns and reno when one stupid npc go and pounce u and rest of town go after you when they are just annoying and will die for sure
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Maybe giving the unarmed NPCs Heavy handed and 10ST... then it would make sense they're rushing heavily armed players ;D
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Childrens with 10 str pwning a heavy armed guys... fuck yea
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When you were punching those children in Den who wanted to pickpocket you 24/7, they were almost always running away as well (and automatically if you shot them). There's no need for NPCs to leave encounter, they can just move away from the player's sight.
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NPCs actually do run away to the grid if they get hit in the face with a big critical.
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yea i find it stuiped that npcs attack guys with avengers with fist fucking retards also in enounter they run from molerats but nope i hit one of them by accident and there like guy with avenger attack him molerat no longer scarey..... just crazy
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The only npcs I have seen run are the Jackel/Raider spear ladies who yell about how you're too tough then run away and this is before you even shoot at them. They are armed and they run and yet little Billy stays to try and beat you up? What's not logical about that?
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Maybe because you killed his mom? I knock them kids out to their negatives and leave them a apple.
How about such suggestion: NPCs react to deaths of their companions: if you kill a Holy Person, someone in his party yells "They killed Kenny! They bastards!" and so on. Will be probably give some emotional touch.
Raiders could yell : "A bluesuit! Go get him!" or "Chill man, we don't want any trouble". I mean, Merchant party members also tell you to put your weapon down, so they can react to a weapon in the slot.
What i also can't understand that if you kill a slaver, his slaves keeps on attacking you as if they had a severe case of Stockholm Syndrome.
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I recognize this problem aswell. Every time a burster shoots in unsafe town and hits some npcs, there are some who will charge him right away. In Reno we got some dudes who come to burst you with smgs randomly. Come on, get rid of this. Npcs must step out of the way when players want to solve their bussiness with each other.
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Maybe giving them some shitty unlootable weapons would solve the problem.
(rocks, knives, mauser, molotov, for instance)
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I recognize this problem aswell. Every time a burster shoots in unsafe town and hits some npcs, there are some who will charge him right away. In Reno we got some dudes who come to burst you with smgs randomly. Come on, get rid of this. Npcs must step out of the way when players want to solve their bussiness with each other.
this.
npcs are big problem in pvp they allways get in the way of burst and shit.
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Maybe giving them some shitty unlootable weapons would solve the problem.
(rocks, knives, mauser, molotov, for instance)
Have mercy for pvpers. Its ridiculous enough that unarmed npcs can break ur limb...
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Its ridiculous enough that unarmed npcs can break ur limb...
How is that ridiculous?
Considering you can break limbs by just falling over and you think a limb can't be broken intentionally with just your fists/legs - now that's just ridiculous. Realism or not limbs can be broken unarmed.
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How is that ridiculous?
Considering you can break limbs by just falling over and you think a limb can't be broken intentionally with just your fists/legs - now that's just ridiculous. Realism or not limbs can be broken unarmed.
ha its ridiculous because the npcs are punching metal and advanced steel and can someone how hurt and crip you without breaking there owe hands ;)
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ha its ridiculous because the npcs are punching metal and advanced steel and can someone how hurt and crip you without breaking there owe hands ;)
That I can agree with, but even then there should be a critical chance which should also depend on armor condition.
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Its hard to believe that every wastelander(npc) got bruce lee skills ;)
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Its hard to believe that every wastelander(npc) got bruce lee skills ;)
For you it's hard to believe that a 5 year old can break a 30 year old arm by accident.
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Crippled limb doesn't have to mean broken bone, e.g. it can be dislocated joint, torn tendon, severe muscle injuries...
And you don't even need a second person to do this to yourself.
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Have mercy for pvpers. Its ridiculous enough that unarmed npcs can break ur limb...
These pvpers obviously didn't have mercy for those poor npc.
IMO, Characters that have bad reputation should be harrassed even more. They should worry for their lives or at least be unable to do anything, but leave. Otherwise, they wouldn't care about reputation and kill endlessly civilians...
Or let's delete reputation...
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Those poor npc's are crazy shits, its going only to waste ammo and kill them before u enter