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Other => FOnline:2238 Forum => Archives => Suggestions => Topic started by: avv on January 16, 2012, 05:20:27 pm

Title: Quick pockets buff
Post by: avv on January 16, 2012, 05:20:27 pm
First of all, merge quick pockets and fast reload. Both are underappreciated perks at the moment.

Secondly, picking up and dropping stuff should have reduced ap cost with quick pockets because they are inventory actions.

This way quick pockets is a good challenger for beginner perks such as more critical and weapon handling.
Title: Re: Quick pockets buff
Post by: Johnnybravo on January 16, 2012, 08:41:44 pm
Fast reload is very useful for RL builds, I don't quite follow quick pockets. Haven't tried it yet, but I suppose it reduces cost of using stimpacks, right?
If so, you are mostly just giving specific RL builds more advantage by merging those things. I think it needs some wider usage, rather than just merge.

Also, just by the way, "gain x" perks are probably even less useful than those two.
Title: Re: Quick pockets buff
Post by: Swinglinered on January 16, 2012, 10:29:19 pm
Have QP and FR stack/overlap.

With both you reload free.

Having QP halve the AP cost of dropping/picking up/etc. would be good.

(Also, inventory actions without custom GUI are a pain in the ass in RT.)
Title: Re: Quick pockets buff
Post by: Kilgore on January 17, 2012, 12:20:34 pm
First of all, merge quick pockets and fast reload. Both are underappreciated perks at the moment.

Kilgore approves
Title: Re: Quick pockets buff
Post by: avv on January 17, 2012, 01:55:15 pm
Haven't tried it yet, but I suppose it reduces cost of using stimpacks, right?

Lolno. It reduces equipping and unequipping guns by 2 aps. Nothing else.
Title: Re: Quick pockets buff
Post by: Johnnybravo on January 17, 2012, 01:58:41 pm
I see, that's just useless perk  :o.
Title: Re: Quick pockets buff
Post by: Swinglinered on January 18, 2012, 06:00:26 am
Make it work with stealing?

You can get more/larger items with steal at lesser penalty?

Title: Re: Quick pockets buff
Post by: Rascal_ on January 18, 2012, 07:11:30 am
merge FR + QP + add reduce cost of stims eating - then yeee it would be kinda usefull
Title: Re: Quick pockets buff
Post by: Wallace on January 18, 2012, 12:47:58 pm
It should halve cost of item manipulation (eating chems included as well as reload cost)

So "Fast Reload" perk would become obsolete...

That perk would still be useful if it would cause gun's AP cost to be lowered by 1 right after reloading (with a timeout of 3 seconds - after that weapons AP cost would go back to normal
Title: Re: Quick pockets buff
Post by: Matej on February 29, 2012, 08:25:29 pm
Does Quick Pockets apply to looting and picking up items?
Title: Re: Quick pockets buff
Post by: avv on March 01, 2012, 11:09:07 am
Does Quick Pockets apply to looting and picking up items?

No.