fodev.net

Other => FOnline:2238 Forum => Archives => General Game Discussion => Topic started by: Haraldx on January 07, 2012, 09:18:40 pm

Title: New wipe, new alts.
Post by: Haraldx on January 07, 2012, 09:18:40 pm
I don't really know what's the point of this topic, but this is getting ridiculous in my oppinion. The developers wanted to eliminate alts, the players thought the other.

(http://img196.imageshack.us/img196/6499/alts2.jpg) (http://imageshack.us/photo/my-images/196/alts2.jpg/)

(http://img545.imageshack.us/img545/9833/alts3.jpg) (http://imageshack.us/photo/my-images/545/alts3.jpg/)

(http://img4.imageshack.us/img4/3981/alts1.jpg) (http://imageshack.us/photo/my-images/4/alts1.jpg/)

(http://img703.imageshack.us/img703/9155/alts4.jpg) (http://imageshack.us/photo/my-images/703/alts4.jpg/)

God, I've forgot how it is to be a FOnline player. :)
Title: Re: New wipe, new alts.
Post by: Jackall on January 07, 2012, 09:24:12 pm
Actually, the current system is everything but "lessalt-friendly". No surprises alting is already going on.
Title: Re: New wipe, new alts.
Post by: T-888 on January 07, 2012, 09:37:04 pm
I don't see anything ridiculous or very surprising. How few level one alts will have any impact on you ? I don't see a reason to be concerned , maybe a little bit because when i see such pictures and scenes there is one word that pops into my mind - abuse. What kind of .... well maybe you had to pay more attention on what were they doing and you could even report it.
Title: Re: New wipe, new alts.
Post by: Haraldx on January 07, 2012, 09:53:10 pm
level one alts
It's a matter of time when they get level 18 as minimum and it even seems there is no character switch timeout causing what already happen'd about 2 wipes earlier - People position their alts with dual logging on the place where is about to be a huge fight, go to their main character, fight with that, character dies, quick relog to alt number 1, alt 1 fights and dies, quick relog to alt number 2. etc. etc. It's not as harmless as it may seem.
Title: Re: New wipe, new alts.
Post by: Nikkex on January 07, 2012, 10:07:37 pm
It's called roleplay for a reason. You are supposed to have a role in the world, and not be everything.
Title: Re: New wipe, new alts.
Post by: avv on January 07, 2012, 10:32:12 pm
https://www.youtube.com/watch?v=JoYWdHe4tQ4

If there's a loophole that can be abused, it will be.
Title: Re: New wipe, new alts.
Post by: JovankaB on January 07, 2012, 10:39:13 pm
What can you do, this game is full of PvP hello kittens, who will exploit all lame tricks as long
as it makes the game a tiny tiny bit easier for them.

Not everyone can play in a truly harsh way. Just leave them alone.

Quote
You are supposed to have a role in the world, and not be everything.
No, you are supposed to have fun. There is no rule that says you should roleplay.

Also MMOs in general are not roleplaying games. They are built around addictive compulsory
farming, hoarding and hack&slash combat. Basically they are made to make money.

FOnline is a noble exception here in many, many ways, because it's not commercial and it's
Fallout, but it doesn't mean it's made specifically for roleplay.

Just look at all these people who were waiting in starting blocks to register an account (including
myself). I don't think anyone waited there to be the first person on server roleplaying a character.
Title: Re: New wipe, new alts.
Post by: Lexx on January 07, 2012, 11:37:12 pm
Ah well, it's a unthought, but logical development. Getting money with selling crap is harder now, but box lifting always brings the same money and this reasonable fast. The result of course are box lifting alts. We'll see what we can do.
Title: Re: New wipe, new alts.
Post by: Gaizk on January 08, 2012, 12:28:00 am
It's called roleplay for a reason. You are supposed to have a role in the world, and not be everything.

Second brilliant post ive read from you... youre starting to grow on me. Agree fully on that too, its ridiculous the way most people think of doing 100 alts to do just about everything (which equals 100 times the grinding) instead of banding with other people already commited to a job and learning to fit in a role.

And adressing a post above. Grinding-hoarding is addictive like hell, but I would`nt nor most others would categorize it as fun, its simply addictive. I find questing, exploring, brawling (small encounter fighting to large scale TC) to be actually fun, also the whole raid-raidboss thing would also be fun (for a while) but I doubt devs got any plans to add it. ATM people just grind to have a softer cushion for the moment they die and have to visit their stash/tent for more weapons, and the reasoning behind the wasteland in this game is to be a hostile place where death has an ultimate penalty... not a simple setback as hoarders make it to be
Title: Re: New wipe, new alts.
Post by: _Youkai_ on January 08, 2012, 12:41:43 am
Humans... Humans never change.
Title: Re: New wipe, new alts.
Post by: Lupus on January 08, 2012, 12:48:57 am
Actually alt char is something that keeps some people playing, you will find alts, bots and dualboxes in every mmo no matter if this is leagal or illegal.

Lets face it, alt/fastrelog/dualbox restrictions will "harm" only players who can't handle the gameplay, tryully they are not good enough on playing and they will also get caught by GM while breaking the rules... but canny people can handle game easly and they will find a way to make it even easyer and they won't get caught.

I would say if you see it, ignore it... maybe its not the best solution but if it make FOnline little easyer for more people and then more populated (popular) then I would say its worth it, eventually theyll drop alts and stick to one char or just teamup with the others.
Title: Re: New wipe, new alts.
Post by: wladimiiir on January 08, 2012, 12:51:43 am
Not everyone can play in a truly harsh way.

Very good point. :)
Title: Re: New wipe, new alts.
Post by: Shonsu on January 08, 2012, 01:03:45 am
eventually theyll drop alts and stick to one char or just teamup with the others.
I love having alts.  If FOnline made it illegal to have an alt I would probably quit.  There's only so much you can do with one character and sometimes I feel like doing something different.  Alt'ing isn't a problem.  Fast/dual relogging is.
Title: Re: New wipe, new alts.
Post by: Gob on January 08, 2012, 01:22:36 am
No wonder with the new trading system that alot of traders don't give a shit about what you want to sell. I hardly made 13k and got 10 hides for a damn tent. Not to talk about mining. I've trying to mine for some minerals and ore to make some alloys but unfortunately all the mines are "out of resources" . But I belive we need some time until it sync's in. I really like the idea with looting NPC armors. I'm wondering if it works with BoS and Enclowns.

Getting money with selling crap is harder now

I had no idea that a perfect Metal Armor and Helmet is crap so is a Combat Armor. Or maybe some traders are to stupid to see the value in those. I have to travel accross the map to VC and trade with the only trader that actually gives me something in return.
Title: Re: New wipe, new alts.
Post by: Lupus on January 08, 2012, 01:42:35 am
I love having alts.
True, for some more for others less but its always roleplay and I don't need to make avatar of myself in game, coz sometimes I feel more to play as a brawler and other time sneaky sniper or harmless Doc suits me better. And even if alt makes your game easyer, so what? its still your time that you spend on playing instead of doing something else.

Fast/dual relogging is.
Personally I see it as a problem only that it might be used for griefing, because no matter how hard you would try, you can't make game equal to everyone.

I had no idea that a perfect Metal Armor and Helmet is crap so is a Combat Armor. Or maybe some traders are to stupid to see the value in those. I have to travel accross the map to VC and trade with the only trader that actually gives me something in return.

I actually like the tradeing system(if it works this way, didn't checked it yet), why a man from grocery store or for example Bob whos selling iguana bits would buy a combat armor? its aint his specialty, so only weaponsmith/armorer should appreciate your effort for bringing such treasure :)
Title: Re: New wipe, new alts.
Post by: TheGreenHand on January 08, 2012, 01:47:30 am
No wonder with the new trading system that alot of traders don't give a shit about what you want to sell. I hardly made 13k and got 10 hides for a damn tent.

Are you saying you paid 13,000 caps for 10 hides?  Hell, I'd sell them for 1000 caps.
Title: Re: New wipe, new alts.
Post by: Luther Blissett on January 08, 2012, 02:12:20 am
There's only so much you can do with one character and sometimes I feel like doing something different.

I don't think anyone is complaining about having more than one character to experience different gameplay. Pre-wipe, I had two characters, one a small gun generic crafter and one a melee combat ape character. They 'lived' at opposite ends of the map and never met or interacted with one another in the slightest. The game was quite different with one or the other, so occasionally I'd pick one or the other depending on mood. I don't think anyone would have an issue with that.

I think the complaint is more when someone has a 'best possible stats for peow-peow-click-click-click shooter ape', then cries because their character doesn't get much money for selling their loot, so creates a 300% barter character whose only purpose is to sell things and return the money to their ape. Then they cry because neither of their characters can craft armour, so they build a specific crafting character whose only purpose is to supply armour to their ape. Then they cry because they can't have 10 different tents at all positions on the map, so creates another 10 characters to exist only momentarily to create extra tents for their ape, and so on and so on until there are enough 'support alts' to avoid any challenge or "tough decision making" in the stats/RPG elements of the gameplay, effectively creating a multi-login equivalent of having 10 for every special and 300% in all the stats instead of communicating with other players. Of course this means that anyone else wishing to 'compete' in PVP combat has to do the same.

I suppose it's a little like crying over a game of chess because your opponent won't allow you to move all of your pieces like a combination between a Queen and a Knight.
Title: Re: New wipe, new alts.
Post by: Gob on January 08, 2012, 03:03:07 am
Are you saying you paid 13,000 caps for 10 hides?  Hell, I'd sell them for 1000 caps.

Heh...no silly...what I meant was that it took my alot to make that kind of money and then get some hides for a tent.
Title: Re: New wipe, new alts.
Post by: Shonsu on January 08, 2012, 07:38:01 am
I don't think anyone is complaining about having more than one character to experience different gameplay. Pre-wipe, I had two characters, one a small gun generic crafter and one a melee combat ape character. They 'lived' at opposite ends of the map and never met or interacted with one another in the slightest. The game was quite different with one or the other, so occasionally I'd pick one or the other depending on mood. I don't think anyone would have an issue with that.

I think the complaint is more when someone has a 'best possible stats for peow-peow-click-click-click shooter ape', then cries because their character doesn't get much money for selling their loot, so creates a 300% barter character whose only purpose is to sell things and return the money to their ape. Then they cry because neither of their characters can craft armour, so they build a specific crafting character whose only purpose is to supply armour to their ape. Then they cry because they can't have 10 different tents at all positions on the map, so creates another 10 characters to exist only momentarily to create extra tents for their ape, and so on and so on until there are enough 'support alts' to avoid any challenge or "tough decision making" in the stats/RPG elements of the gameplay, effectively creating a multi-login equivalent of having 10 for every special and 300% in all the stats instead of communicating with other players. Of course this means that anyone else wishing to 'compete' in PVP combat has to do the same.

I suppose it's a little like crying over a game of chess because your opponent won't allow you to move all of your pieces like a combination between a Queen and a Knight.
well every alt is another character to level, thus making you play the game longer.  I.e. alts make the game last longer.  I like being self-sufficient so pre-wipe I had a SMG crafter (semi-pve fighter), SMG PvP, Armor crafter, BG crafter, BG PvP & just for the hell of it I made a barter alt.  Barter alt wasn't really needed and I figured that out pretty quick, but I leveled her up to 21 anyway just for something to do.
Title: Re: New wipe, new alts.
Post by: wladimiiir on January 08, 2012, 09:24:17 am
I suppose it's a little like crying over a game of chess because your opponent won't allow you to move all of your pieces like a combination between a Queen and a Knight.

Good one. :)
Title: Re: New wipe, new alts.
Post by: avv on January 08, 2012, 11:18:07 am
I think the complaint is more when someone has a 'best possible stats for peow-peow-click-click-click shooter ape', then cries because their character doesn't get much money for selling their loot, so creates a 300% barter character whose only purpose is to sell things and return the money to their ape. Then they cry because neither of their characters can craft armour, so they build a specific crafting character whose only purpose is to supply armour to their ape. Then they cry because they can't have 10 different tents at all positions on the map, so creates another 10 characters to exist only momentarily to create extra tents for their ape, and so on and so on until there are enough 'support alts' to avoid any challenge or "tough decision making" in the stats/RPG elements of the gameplay, effectively creating a multi-login equivalent of having 10 for every special and 300% in all the stats instead of communicating with other players. Of course this means that anyone else wishing to 'compete' in PVP combat has to do the same.

Even though you're completely right you lack insight of what the life of ape is like. Apes want to do things fast and effectively, they don't like wander around and waste time. Communicating with people is slow because people are untrustworthy, slow or afk. Sometimes the ape's self-respect denies him to ask help all the time. Self-sufficiency is gold. So he makes alts because they are instantly available whenever the ape needs them. Alts are trustworthy and as fast as the ape himself.
In last wipe I played with single char for about 3 months before I got tired of asking help from my pals who never needed my help in similar matters. So I made lockpicker, crafter and whatever support alts were needed and everyone had better time I bet. Stopping whatever you're doing to go help someone somewhere because they don't have the right alt is pretty tiresome in the end and you start to expect others to be as self-sufficient as you are.

Newest must-have alt is definitely sciencer. I've started to collect hundreds of items to be scienced by this future sciencer. It's simply not worth to science items with low science because that ends up me having less mats.
Title: Re: New wipe, new alts.
Post by: Solar on January 08, 2012, 11:35:44 am
I believe most of those alts were to abuse a quest in Junktown. I removed the guy yesterday and the quest is fixed today.

This season will in fact reduce the advantage having "slave" alts will give you. Even if it still requires a few amendments.
Title: Re: New wipe, new alts.
Post by: TommyTheGun on January 08, 2012, 01:27:40 pm
Well... Amen to Luther's post. I usually play with one char. Used to have two or three chars sometimes, not as alt-builds, more like other chars, like Luther mentioned. And I find creating a char for better science, better trading etc. a simple abuse.

Oh and the whole thing with helping each other out, since some players are better at crafting and some players are better at something else - well... just epic. I think that's what the game should be all about - also the gangs would make more sense. I'm sure that lot of people remember Martin Blue (that was some time ago hope i remembered the nick correctly) he was out there, mostly in NCR, offering help with crafting armours and it was damn fun. I mean - wouldn't you expect towns to have all theese crafters and traders? Well - nah, since you can just create an alt to make an armour yourself. It kills the idea of MMO if you ask me.

In other words - All people using alts for their own profit should concider reanimating Fallout Tactics or creating Tactics - like server. You wouldn't have to bother with relogging, duals etc.
Title: Re: New wipe, new alts.
Post by: Haraldx on January 09, 2012, 09:31:15 pm
Well... Amen to Luther's post. I usually play with one char. Used to have two or three chars sometimes, not as alt-builds, more like other chars, like Luther mentioned. And I find creating a char for better science, better trading etc. a simple abuse.

Oh and the whole thing with helping each other out, since some players are better at crafting and some players are better at something else - well... just epic. I think that's what the game should be all about - also the gangs would make more sense. I'm sure that lot of people remember Martin Blue (that was some time ago hope i remembered the nick correctly) he was out there, mostly in NCR, offering help with crafting armours and it was damn fun. I mean - wouldn't you expect towns to have all theese crafters and traders? Well - nah, since you can just create an alt to make an armour yourself. It kills the idea of MMO if you ask me.

In other words - All people using alts for their own profit should concider reanimating Fallout Tactics or creating Tactics - like server. You wouldn't have to bother with relogging, duals etc.
I highly agree to this whole post. In fact, I'm too lazy to creat an alt and level it up to a certain level to get all my skills needed to get proffesions etc.
People have somehow become braver and more trusty (some however still have 13756183 amount of alts to have a slave leader, merc leader, disassembler, thief, PvP ape 1, PVP ape 2, fail char, 30 crafters and still exploit semi-broken game mechanics because it's somehow easier for them). People have recently beggining to ask people with higher charisma to buy them something and they will give you the money back (sometimes they even give you an extra). People have started actual trade of materials instead of high end products. Caps are scarce and somehow rarely are used in trades. This is the wasteland I want to see! If anything, using alternate characters to support one faction/character should be bannable.